Explosher
The Explosher is a main weapon in Splatoon 2 and Splatoon 3. It is a heavy slosher-type weapon that shoots an accurate, slow, long-range projectile.
The weapon fires projectiles in an arc similar to the Sloshing Machine, though instead of an indirect splash radius that follows the projectile, the Explosher fires a projectile that explodes upon hitting a surface.[1] Unlike other projectiles in the game, the Explosher's projectiles do not dissipate nor explode upon a direct hit on a target, instead piercing through the target completely until it hits a solid surface. Additionally, the main projectile does not suffer falloff damage.
Appearance
The Explosher is a jet heater fitted into a large olive-green jerrycan with a metal pipe going around it and serving as the handle. It has an orange shock absorber spring on each side and on the front is a pressure gauge and a shuttered opening serving as the weapon's muzzle. The inside of the Explosher radiates light with the user's ink color, appearing to be superheated. There is also heat distortion rising from the muzzle.
In Splatoon 3, the Explosher received a redesign. The muzzle's shell has been removed to reveal machinery and an orange wire, and its tip and shuttered opening are now gold.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Slosher |
Sub | ![]() |
Special | ![]() |
Special points | 210p |
Range | |
Damage | |
Handling | |
Obtainable at | |
Level | 18 |
Cost | ![]() |
Added in | 1 July 2018 |
Specifications | |
Base damage | 35 (Splash) 55 (Direct hit) |
Ink consumption | 11.7% |
Other variant | ![]() |
The Explosher was released on 1 July 2018 at 00:00 UTC.[2] Its kit consists of the Sprinkler and the Bubble Blower.
Data
- The Explosher is a heavyweight weapon.
- The matchmaking range is 207. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 11.7% allows players to attack 8 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially attacking in humanoid form, the first shot takes 16 frames to come out.
- When attacking from swim form, the first shot takes 22 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 35 frames.
- The interval at which the player can repeatedly swing is 55 frames.
- While this is the number displayed in the game's internal parameter files, actual fire rate may vary by differing amounts depending on the slosher type.
- When attacking while moving, the player's movement speed is set to 0.45 units per frame.
- After firing, there is a 70 frame cooldown before the ink tank starts refilling.
- Attacks will pierce through opponents.
- The maximum damage of direct hits is 55.
- The minimum damage of direct hits is 55.
- Projectiles from the Explosher will explode when they collide with the environment.
- The explosion damage is 35.
- The explosion damage radius is 28 units.
- The explosion knockback radius is 50 units.
- The collision radius of direct hits against the environment is 2.5 units.
- The collision radius of direct hits against players is 4 units.
- Projectiles travel straight for 8 frames.
- The draw radius of direct hits is 7 units.
- The paint radius of direct hits scales from 19 units at a distance of 50 units to 19 units at a distance of 150 units.
- All other paint splashes have a radius of 13 units.
Salmon Run exclusive data
- The Explosher's shots cannot pierce through Salmon Run bosses.
- The Explosher's shots can destroy the Flyfish's open missile launchers upon impact, as if they were Splat Bombs.
Version history
Version | Adjustments |
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4.0.0 |
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4.4.0 |
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4.5.0 |
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4.9.0 |
|
Quotes
![]() |
Sheldon's Introduction
This Explosher is a reporpoised industrial heater modified to fling piping-hot ink long distances! Its shots explode on contact with walls and the ground, so it's handy for hitting foes who like to hide! The Sprinkler sub is a great way to expand your turf-inking power while making it easier for allies to move! Pile on the pressure with the Bubble Blower by cutting off their escape route and taking them out! Using the sub and special weapons with help from your team makes this a really aggressive set! |
“ | Now here's a unique weapon indeed - the Explosher! Seemingly made from an industrial heater, you'll be able to fling ink great distances - ink that explodes on contact with walls and floors. The Sprinkler and Bubble Blower make this a particularly aggressive set. | ” |
Gallery
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An Octoling boy (left) holding the Explosher
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Different views of the Explosher
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An official teaser image
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Promotional image
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An Octoling boy holding the Explosher at Walleye Warehouse.
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Demonstration
Splatoon 3
Basic information | |
---|---|
Category | Main |
Class | ![]() |
Sub | ![]() |
Special | ![]() |
Special points | 200p |
Range | |
Damage | |
Handling | |
Obtainable at | |
Level | 29 |
Added in | Drizzle Season 2022 (1.1.0) |
Specifications | |
Base damage | 35 (Splash) 55 (Direct) 75 ( ![]() 125 ( ![]() |
Other variant | ![]() |
The Explosher returns in Splatoon 3 with a new design. Its kit has Point Sensor and Ink Storm.
It appears in two missions in Return of the Mammalians:
Data
- The Explosher is a heavyweight weapon.
- The matchmaking range is 20.7. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 11.7% per shot allows the user to fire 8 times on a full ink tank.
- After firing, there is a 70 frame cooldown before ink starts refilling.
- When initially attacking in humanoid form, the first shot takes 16 frames to come out.
- When initially attacking from swim form, the first shot takes 22 frames to come out.
- The movement speed while firing is set to 0.045 units per frame.
- The time between consecutive swings is 55 frames.
- The interval between firing and being able to enter swim form or use a sub weapon is 35 frames.
- The explosion created when the projectile hits the ground deals 35 damage in a radius of 2.8 units.
- The paint created by the blast has a radius of 4.5 units if it lands within 21.0 units of its spawning location. Beyond this, the painting radius is reduced until it reaches a radius of 4.095 units after a travel distance of 23.0 units, and will not have its painting radius reduced further.
- The effective range is about 19.15 units while grounded and 18.87 while airborne.
- This is the distance in which the crosshair will change shape when looking at an opponent and is otherwise arbitrary since sloshers do not use traditional falloff mechanics.
Projectile
- The group consists of only 1 projectile.
- The group starts spawning as soon as the lifting animation ends.
- The projectile spawns with an initial speed of 1.4105 units per frame while grounded, and 1.38975 units per frame while airborne. It flies straight at this speed for 8 frames.
- After this, the velocity is set to 10.0 units per frame if it is not already below this number, and decreases by 10% every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.
- The projectile deals 55 damage.
- The damage is not reduced by the projectile falling.
- The projectile spawns with an initial collision radius of 0.04 units for players and 0.1 units for the stage. Over the course of 5 frames, the collision radius for players changes to 0.4 units, and over the course of 4 frames, the collision radius for the stage changes to 0.25 units.
Quotes
![]() |
Sheldon's Introduction
The Explosher is a reporpoised industrial heater modified to fling piping-hot ink long distances! Its shots explode on contact with walls and the ground, so it's handy for hitting foes who like to hide! And with the Point Sensor sub, you can reveal enemy positions to your allies, or queue 'em up for your own ink bath, courtesy of the Explosher. For super-slippery customers who might be slinking along in their own ink, fire up the Ink Storm and watch 'em scramble as they're revealed. With so many ways to direct the action, I recommend this loadout for all aspiring team captains! |
“ | Before I visit Linguistics to see if they can help me forget the word "bucket," let me show off the heavy-duty Explosher. It fires exploding ink and it looks REALLY tough. There's a psychological advantage to showing up to a Turf War battle with nothing but a scary bucket! | ” | — @SplatoonNA on Twitter[5]
|
“ | Explosive, Wide-Reaching Sloshes A heavyweight slosher that fires special ink that explodes when it hits floors and walls. It's got amazing range and attack spread, but since the long gaps between shots leave you vulnerable, you'll need to watch that opponents don't get too close. |
” | — Splatoon Base[6]
|
Badges
- Main article: Badge#Weapon Freshness badges
Reaching certain Freshness levels with the Explosher will reward the player with special badges that they can use on their Splashtag.
Explosher badges | ||
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![]() |
4★ Explosher User | |
![]() |
5★ Explosher User |
Gallery
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Promotional render
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2D icon
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The Tableturf Battle card icon of the Explosher.
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Unused early version of the Explosher's Tableturf Battle card. In it, the Explosher features its Splatoon 2 color scheme.
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Model of the Explosher rotating (link to file)
Trivia
- The Explosher was first shown during the Splatoon 2 World Championship 2018, as part of the announcement of updates extending until December 2018.
- The Explosher's stats, under the codename "Washtub" were datamined from the version 3.0.0 data prior to its official announcement.
- The Explosher is fairly unique in a variety of ways.
- It is the only non-rare main weapon capable of destroying the Flyfish's launchers without assistance from a player's bomb or special.
- It can also deal damage to Mudmouths.
- Due to the weapon being based on a jet heater, a visible heat distortion effect can be seen around the barrel of the weapon, making it the only weapon to have this effect.
- It is the only non-rare main weapon capable of destroying the Flyfish's launchers without assistance from a player's bomb or special.
- Due to being released after it, the Explosher, along with the Bloblobber, Ballpoint Splatling, and Nautilus are the only main weapons not included in the Octo Expansion.
- As of version 5.5.0, the Explosher, along with the Ballpoint Splatling and the Bloblobber, are the only main weapons in Splatoon 2 to possess the dubious distinction of exclusively receiving nerfs through the various updates that followed their release.
Etymology
Explosher is a portmanteau between explosion and slosher.
Names in other languages
Language | Name | Meaning |
---|---|---|
エクスプロッシャー Ekusupurosshā |
Explosher | |
Kliederkachel | Daub Heater | |
Détoneur | Detonator + toner[a] | |
Knall-Schwapper | Bang-Slosher | |
Termosecchiostro | Thermo-slosher[b] | |
Шпарган Shpargan |
Scaldgun[c] | |
Derramatic XP | Portmanteau of derramar ("to spill") and automático ("automatic") + XP from explosivo ("explosive") | |
Derramatic turbo | Portmanteau of derramar ("to spill") and automático ("automatic") + turbo | |
爆炸泼桶 bàozhà pōtǒng (Mandarin) |
Explosive Bucket | |
爆炸潑桶 bàozhà pōtǒng (Mandarin) |
Explosive Bucket | |
익스플로셔 ikseupeullosyeo |
Explosher | |
Slosher_Washtub_00[7] | Likely related to the internal name of the Bloblobber, as both were added to the game a month apart. |