Walleye Warehouse

From Inkipedia, the Splatoon wiki
Jump to navigation Jump to search

Walleye Warehouse is a multiplayer stage in Splatoon and Splatoon 2.

Walleye Warehouse is a close-quarters stage, featuring a plethora of obstacles such as crates, boxes, and conveyor belts.

Layout

Walleye Warehouse overview.

The spawn area is a narrow hallway with a single slope leading down. In front of the spawn point is a moderately open area with multiple paths leading away and a large crate for last-ditch defenses. The only way on to this level is through a large tarp ramp, forcing players to walk up in their vulnerable humanoid forms. The spawn point area is accessible to the enemy team. The right path from the spawn point and the right opening of the middle floor form a long route to the side areas of the center arena. The left path winds around the outer side of the map into the opposite side area, with grates extending out from occasional openings in the walls.

Going from the middle floor to the main floor is a simple drop, but the most direct opposite path is using another tarp-covered ramp. Beside the ramp is a crate that can only be jumped on to from the top floor and is a great long-range harassment perch. The center is a large square with a U-shaped stack of boxes in the middle, fully inkable. On either side are the side areas, similar to the main area in shape and size, with some boxes of their own at their center, as well as a large wall for cover. There is an abyss on each base area the player can fall to by sliding and jumping through the fences.

Ranked Battle terrain

Different terrain of Walleye Warehouse.

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The Splat Zone in this map is located on the central battlefield, with half on one side and a half on the other. The stacked crates are at the center of the zone. To gain control of the zone, a team has to take control of both sides and defend the opposing side from enemy ink to keep the zone.

Tower Control

The Tower is located in the middle of the map, up high the platform. The Tower goes straight forward and to the finish, which is in front of the rival spawn point.

In Splatoon 2, checkpoints were added:

  • The first checkpoint is located immediately next to the lower uninkable ramp.
  • The second checkpoint is located in the center of the middle elevated area.

Rainmaker

The Rainmaker in Walleye Warehouse starts in the center of the U-shaped crates. The goal is located directly right from the bottom of the ramp at the opposing team's base. The blocks from the Splat Zones and Tower Control maps for Walleye Warehouse are still in their same spots, as well as some new blocks added for cover from the Rainmaker's ink tornadoes, and for the person holding the Rainmaker to quickly get up the ink resistant ramps.

Clam Blitz

The basket and the bump near it are located in the lower surface near the un-inkable ramps. There are three passageways for the basket: through the center, through the left narrow path, or down the right side by climbing the block.

Splatoon

Walleye Warehouse

Walleye Warehouse

Introduced Launch
Total area 1,600p
Features
Hazards Abyss

Walleye Warehouse underwent a series of changes between its development period and release.

Pre-release version

The pre-release version included many differences, such as:

  • The crates near teams' bases were fully inkable.
  • The ramps used to access different levels of teams' bases were fully inkable.
  • Large crates hung from moving hooks in the central battlefield.
  • The current stack of boxes in the central battlefield was not present.
  • The side passages were not present.
  • Stairs were used to access teams' spawn points.

Release version

Walleye Warehouse was released with the launch of Splatoon.

Version history

Version Adjustments
2.2.0
  • Adjustments have been made to prevent users from taking certain shortcuts in Rainmaker mode.
2.4.0
2.5.0
  • Adjustments have been made to object placement in Rainmaker Mode.

Maps

Gallery

Splatfests

Walleye Warehouse was available in the following Splatfests in Splatoon:

Splatoon 2

Walleye Warehouse

Walleye Warehouse

Introduced 15 December 2017
Total area 1,632p
Features
Hazards Abyss

Walleye Warehouse was released on 15 December 2017. Aside from the addition of a few small boxes in the center of the stage, Walleye Warehouse remains unchanged when compared to its Splatoon counterpart.

Version history

Version Adjustments
2.2.0
  • Adjusted the placement of terrain outside of the stage in Walleye Warehouse, and removed a space from which players could attack only from one team's base.
  • Fixed an issue on Walleye Warehouse in which a player using an Inkjet could climb above the terrain using a light placed only in one team's base.
  • Fixed an issue in which a piece of terrain seemed to be floating in air when viewing a match in Walleye Warehouse using the overhead camera in Spectator Mode.
2.3.0
  • Made it so that the tops of shipping containers within Splat Zones are not counted towards zone control in Splat Zones on Walleye Warehouse.
3.1.0
  • Fixed an issue in Walleye Warehouse causing the aiming reticle to mistakenly indicate that a shot would hit when aiming at an opponent in squid form with a charger while they are near a spawn point, concealed by a stage feature, and in a higher position than you.

Maps

Gallery

Quotes

Click to view the quotes for Walleye Warehouse. View the quotation page.

Trivia

  • Walleye Warehouse was one of the two playable stages during the Splatoon Global Testfire, alongside Saltspray Rig.
  • Callie and Marie once held a part-time job here before hosting Inkopolis News. Callie loved the food served there.
  • The stage's name is a reference to the real-life walleye. The fish shares some similarities with the map itself, with its dark olive or brown color and somewhat rectangular shape, similar to the many containers in the warehouse.
  • Walleye Warehouse and Arowana Mall are the only stages available from the Splatoon's initial release not to be featured in Octo Valley missions.
  • A chiming sound can be heard just before the match ends.
  • The internal codename for this stage in the game files is "Warehouse".
  • It is the smallest stage in Splatoon 2.

Etymology

Walleye Warehouse is derived from the nouns 'walleye' and 'warehouse'. A walleye is a fish with eyes pointed outward as if looking at the walls, hence the name. A warehouse is a commercial building for storage of goods, often used by manufacturers, importers, exporters, wholesalers, transport businesses, customs, etc. They contain containers, crates, boxes, and conveyor belts.

ハコフグ倉庫 hakofugu sōko is derived from 'boxfish' and 'warehouse'. A boxfish is a squared, bony fish.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese ハコフグ倉庫
hakofugu sōko
Boxfish warehouse
FlagNetherlands.svg Dutch Zeeleeuwloods Sea Lion Warehouse
FlagFrance.svg French Encrepôt A portmanteau of 'encre' (ink) and 'entrepôt' (warehouse).
FlagGermany.svg German Kofferfisch-Lager Boxfish Warehouse
FlagItaly.svg Italian Magazzino Warehouse
FlagSpain.svg Spanish Almacén Rodaballo Turbot Warehouse

Notes

  1. North America, Europe, and Oceania

External links