Snapper Canal

From Inkipedia, the Splatoon wiki

Snapper Canal is a multiplayer stage in Splatoon 2. It is an urban river canal running under a train bridge.


Snapper Canal overview.

The defining features of the stage are the two large sloped surfaces that descend from the outer portion of the stage to the lower area near the water. The spawn points are located on elevated platforms that protrude outwards, allowing players to access the right side of the stage easily. Immediately in front, there is a small flat area before the canal descends to the lower point. Players can, however, take a corridor to the left which gets them to the other side of a wall and the other side of the slope. To the far sides of the stage, the lowest flat areas can be found with some obstacles and a ramp only accessible from the lower area. The center of the stage has a large lone barricade. The wall can be inked but the top of it is uninkable.

Ranked Battle terrain

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The Splat Zone is located at the very center of the stage, on the low area with the barricade. The stage is completely unchanged in this mode.

Tower Control

The Tower is located at the center of the stage in place of the barricade. The Tower retreats towards the riders' side and goes left before going forwards over the water, towards the enemy base, and reaches its final destination on the flat area at the top of the slope in front of their base. Spawns have slightly been pushed closer to the center of the map and the goal, Inkrails have been added in front of the spawn point to facilitate getting into the fight faster. Ramps and blocks have been added throughout the map to reach certain areas faster. The walls near the canal have been replaced with smaller walls, and a new block has been added next to the canal to make map control easier.

In Splatoon 2, checkpoints have been added:
Checkpoint Location Timer (seconds) Progress Amount
Before After Total
1 The first checkpoint is located just before the ramp leading to the enemy's team's narrow hall. 5 82 72 10
2 The second checkpoint is located in the enemy's narrow path before the tower descends into the enemy area. 6 56 41 15
3 The third checkpoint is located in the enemy's mosh pit after descending from the narrow path before the goal. 4 20 12 8


The Rainmaker is located on top of the barricade at the center of the stage. The goal is located where each team's spawn point would usually be, with ramps having been added to facilitate this. The spawn points have been moved one layer upon a newly added platform. Players can take a more direct approach to the area, can access some newly added inkable walls up the left side of the stage, or infiltrate from the right side.

Clam Blitz

The baskets are located in the flat area in front of the spawn. Spawns are moved to a higher level to create distance between the basket and spawn. An Inkrail that goes over the water canal has been added, designed to be another path to reach the opposing team's basket. Other than that, the layout has been unchanged.

Splatoon 2

Snapper Canal

Snapper Canal

Added in 6 October 2017
Total area 2,247p
Features Inkrails(TC, CB)
Hazards Water, Abyss

The stage was released on 6 October 2017 at 14:00 UTC.[1][2][3]

Version history

Version Adjustments
  • Fixed an issue allowing the player to pass through the squid barrier surrounding the spawn points on Snapper Canal.
  • Fixed an issue on Snapper Canal allowing players to repeatedly cross over squid barriers near spawn points.
  • Fixed an issue on Snapper Canal causing players to walk faster on slopes inked in opponents' ink than originally designed.
  • Fixed an issue on Manta Maria and Snapper Canal where the "DON'T RETREAT!" warning in Rainmaker was not displaying when players returned to their spawn point.
  • Fixed an issue on Snapper Canal in which bombs would disappear without exploding when coming into contact with certain walls.
  • Fixed an issue on Snapper Canal in which, depending on the mode, the area beneath obstacles placed near the center was inkable, was counted as part of the turf, and couldn't be reclaimed in Splat Zones.
  • Outside of Splatfests, reduced brightness of the sun, and reduced the disparity in visibility between teams.
  • Fixed an issue on Snapper Canal in Turf War in which players could ink beneath certain obstacles and get points for it.
  • Changed terrain placement in Rainmaker.
    • Added a slope near the center.
    • Adjusted placement near the spawn point.
  • Changed terrain placement in Clam Blitz.
    • Added a slope near the center.
  • Fixed an issue causing players to clip into stage terrain while climbing specific walls.




Click to view the quotes for Snapper Canal. View the quotation page.


  • The stage name is a reference to the family Lutjanidae, known as snapper fish.
  • In the stages picture default Inkling girls can be seen standing in the spawn.
  • Pearl said that her dad taught her how to ride a bike as a kid here, but according to Marina, she still uses training wheels.
  • It is stated that Snapper Canal was already under construction when Pearl was a child and is still ongoing, implying its construction has lasted at least twenty years.
  • Snapper Canal is one of four multiplayer stages to appear in the Octo Expansion, alongside Manta Maria, Port Mackerel, and Starfish Mainstage.

Names in other languages

Language Name Meaning
Japan Japanese エンガワ河川敷
engawa kasenjiki
Flatfish Riverbed
Netherlands Dutch Moeraalkanaal Moray Canal
Canada French (NOA) Canalmar From canal and calmar (squid)
France French (NOE) Canalamar From canal and calamar (squid)
Germany German Grätenkanal Fishbone Canal
Italy Italian Canale Cannolicchio Grooved Razor Shell Canal
Russia Russian Подмостовье
"Under bridges", a pun on the Подмосковье Podmoskov'ye, an area near Moscow, the capital of Russia
SpainMexico Spanish Canal Cormorán Cormorant Canal
 Internal Kawa From 川 (かわ), "River".