The Switches
Added in | 18 August 2018 (Chocorooms vs. Chococones) |
Total area | 2,360p |
Features | Splat-Switches, moving walls, sponges |
Hazards | Abyss |
The Switches is a multiplayer stage in Splatoon 2. It was the thirteenth variation of Shifty Station, and first appeared in the Chocorooms vs. Chococones, Adventure vs. Relax, and Fork vs. Spoon Splatfests. It returned in the Chaos vs. Order Splatfest. As of version 5.0.0, it is exclusively available in Private Battles. Its main gimmick is Splat-Switches that move gates around the stage.
Layout
This stage's main mechanic revolves around Splat-Switches. There are two switches on each team's side which begin in the enemy's color, and one in the center which begins in a neutral state. The two switches in each team's side control a gate, moving it to a closed position when in the defending team's color, and the central switch controls two platforms in the central area - when it is inked, the platform closer to the owner's color will rise from ground level, making it inaccessible since its walls are uninkable.
Each team's spawn point is on a raised platform with a small walkway leading forward. To the right are two lower-leveled areas with staircases leading between them. The lowest of these two levels is split by a wall. The first Splat-Switch is in front of this wall, and the gate it controls is in its middle. Ahead of these two areas is a long wall separating them from the center of the stage. The second Splat-Switch is on top of this wall, and the gate it controls is adjacent to it (so that when the gate opens it hides the Splat-Switch from the center). To the left is some grating leading to the center from a different angle. The center area is a large, flat, open area, with the central Splat-Switch in its epicenter, with small boxes usable for cover on either side. On each team's right side is a sponge. On the left side is the rising platform, with another small box on top. When the moving platform is raised, it is leveled with the wall on the closer side, allowing players on it to access the base even without opening the gate.
Gallery
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Aerial view.
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Inking the Splat-Switch in the center.
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View from the spawn point.
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The inner gate and switch, open.
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The inner gate and switch, closed.
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The outer gate and switch, open.
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The outer gate and switch, closed.
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The central switch in the neutral position.
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The central switch in the activated position.
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Same view from atop the platform raised by the central switch.
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The sponge in the central area.
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Activating the Alpha team and center Splat-Switches (link to file)
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Map animation of the moving gates and platform (link to file)
Maps
Trivia
- The file name for this stage is "Deli12" and the codename is "Nuri Switch". "Nuri Switch" is the name of Splat-Switches in Japanese.
- The file name implies it may have been finished before Sweet Valley Tentacles, despite appearing later.
- The aiming reticle is visible in the stage icon.
Etymology
The Switches is named after the book The Witches by Roald Dahl.
Names in other languages
Language | Name | Meaning |
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Japanese | ヌリとスイッチの吐息 Nuri to Suicchi no Toiki |
Breath of Splat and Switch. A pun on Manatsu no Nureta Toiki (Midsummer's Damp Breath), by Moe Tsuzuki. |
Dutch | Schakelaargevaar | Switch danger |
French | Interrupteurs du cœur | Switches of the heart |
German | Schalterfärberei | Switch dyeing |
Italian | Porte di supporto | Support doors |
Russian | Переключарий Pereklyuchariy |
Switcherium |
Spanish | Promontorio alternante | Alternating headland |