Sturgeon Shipyard contains many low areas surrounded by high perches, featuring a few bridges which open and close between a vertical and horizontal positon during a battle. Sturgeon Shipyard has four platforms that rise and fall over the course of a match, starting in an upright position. Two are located immediately in front of the Spawn point and two are located at opposing ends of the central area. The position of these platforms can create different advantages through out a match, such as the central ones allow access to the opponent's vantage point. The are closer to each team's base is comprised of two layers, in order to reach the opposing team's spawn, one must travel across the entirely of the middle level from right to left. Going from spawn, there is a small hallway to the left which will drop off in a lower area to the side of the map. The exterior of the center of the map contains raised areas which can function as vantage points overlooking the central bridge in the center. There is also an area underneath the central bridge which is uninkable but can allow for some sneaky movements below the typical combat areas.
Ranked Battle Terrain
In Ranked Battle, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
The zone covers the center bridge and the ramps leading up it. Two new blocks facing perpendicular to the zone's length are added.
The tower is located on top of the center bridge. When taking the tower it will travel right, then move towards down into enemy territory. It will continue to move up the ramp and into the middle layer where it will reach its goal half way through the area.
- The first checkpoint is located on the lip of the central area right before it drops off down into enemy territory.
- The second checkpoint is located just before the ramp that leads to the home stretch.
The Rainmaker is located in the center of the map, on top of the bridge. The goals are now near where the spawn points normally sit, closer to the ramps, with the spawn point now on a new platform further back. In each teams' base's lowest platform, an inkable block on a section of the wall and a sponge of the opposing team's color are added to aid the attacking team, in addition to another ramp on each side that directly leads to the corresponding podium. A few blocks are added on the gratings to help defense.
The Baskets are located in the bottom section of each base, against the middle of the wall away from the center of the map, with the bump on the ground next to the ramp leading up. An inkable block on the right side of wall is placed for easy access into the base, and small blocks are added on the grates. The spawn points are now on a new platform further back.
Sturgeon Shipyard was released with launch of Splatoon 2.
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- The stage name is a reference to the family Acipenseridae, known as sturgeon fish.
- According to one of the stage quotes, Port Mackerel can be seen from Sturgeon Shipyard.
- The internal codename for this stage in the game files is "Nagasaki".
Names in other languages
|French||Chantier Narval||Narval Shipyard (From naval and "Narval": narwhal)|
|Italian||Cantiere Pinnenere||Blackfins Shipyard|
|Spanish||Astillero Beluga||Beluga Shipyard|
Locations in Splatoon 2