Scorch Gorge
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Scorch Gorge is a multiplayer stage in Splatoon 3. It is also one of the stages that can have Tricolor Turf Wars.
Layout
Scorch Gorge is a stage located in a deserted wasteland (presumably within the Splatlands). The center of the stage contains a climbable platform connected with grates to other platforms.
Description
The spawn points are small raised areas that goes to another raised area. Going left leads the player to another platform that goes far to the left of the user's spawn. The right leads the user to some more raised areas for defense. Going straight leads the user down to an open area that ramps back up near the middle. Once it goes up, there is a platform to the left and a block in the middle that the user can climb up. To the right is an area that either ramps up to the middle or can be jumped up to through a block. The middle of the stage is fairly open and has a large tower in the center with grates that go towards the right of the stage, leading to the opponent's platform.
Ranked Battle terrain
In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
Splat Zones
The Splat Zone is located in the middle of the stage, taking up most of the middle of the stage. The stage is unchanged.
Tower Control
The central platform is lowered compared to the Turf War version. The Tower starts on the platform, goes forward before turning right to the opposing team's left side. It then goes forward then left, then forward again until it reaches the goal. The left side of each team is now accessible by ramp and the grated pathway is now removed. The ramp to the left side is replaced with a climbable wall.
In Splatoon 3, checkpoints have been added: | |||||
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Checkpoint | Location | Timer (Seconds) | Progress amount | ||
Before | After | Total | |||
1 | The first checkpoint is to the right of the central tower | 6 | 79 | 67 | 12 |
2 | The second checkpoint is on the raised right area. | 5 | 53 | 43 | 10 |
3 | The third checkpoint is located on the enemy team's open area, before it reaches the goal. | 3 | 12 | 6 | 6 |
Rainmaker
The layout is similar to the Tower Control layout, but with grates leading to the enemy team's side. The Rainmaker starts on the central tower. The checkpoints are located on the right of the starting position and after the central grates on the opponent's raised area. The goal is located after the first drop from spawn. The far left side of the spawn has been shortened, and the areas immediately behind each team's left checkpoint are expanded to the left.
Clam Blitz
The Clam baskets are located to the left of each team's raised block. The stage is similar to the Rainmaker layout. The only change is the area near the baskets being more flat instead of on a ramp and the center tower being its normal height.
Splatoon 3
Scorch Gorge was released with the launch of Splatoon 3.
Splatfests
Scorch Gorge was available in the following Splatfests as a Tricolor Turf War stage in Splatoon 3:
- Power vs. Wisdom vs. Courage
- Shiver vs. Frye vs. Big Man
- Past vs. Present vs. Future (Only during the first 48 hours)
Version history
Version | Adjustments |
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1.2.0 |
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3.0.0 |
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3.1.0 |
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6.0.0 |
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8.0.0 |
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Maps
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Turf War
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Splat Zones
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Tower Control
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Rainmaker
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Clam Blitz
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Tricolor Turf War
After 8.0
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Turf War
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Splat Zones
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Tower Control
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Rainmaker
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Clam Blitz
Gallery
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An early version of Scorch Gorge, covered in yellow and blue ink.
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Blaster and the new design of the Range Blaster.
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An Inkling holding the Trizooka.
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The Trizooka special weapon being fired (right), Tenta Missile-like projectiles being fired (left)
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The Killer Wail 5.1 that can go through walls and target opponents.[1]
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The Crab Tank special weapon
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An Inkling inside a Big Bubbler.
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New design of the .96 Gal.
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Sloshing Machine with a slightly updated design.
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Sloshing Machine
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Flying spawner.
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Flying spawners
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Inklings and Octolings being ejected from the flying spawners.
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Squids and octopuses
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Squid performing a "squid roll".
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Squid performing a "squid surge", with a Gold Dynamo Roller player behind them.
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Gold Dynamo Roller
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The Tri-Stringer
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The Tri-Stringer being fired.
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An updated Scorch Gorge from the Triple Inkstrike promotional video. Notably, the grates were made symmetrical.
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A chalk doodle of the stage's map found in the test range.
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Concept art of Scorch Gorge from The Art of Splatoon 3.
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Artwork featuring Scorch Gorge.
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Horizontal variant
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Square variant
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Background featuring Scorch Gorge.
Tricolor Turf War
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Overhead view of the Tricolor Turf War stage.
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During the Power vs. Wisdom vs. Courage Splatfest.
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Videos
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An in-game advertisement for Scorch Gorge (link to file)
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Using a Zipcaster to reach the grating above the stage (link to file)
Quotes
View the quotation page. |
Trivia
- The stage is a designated National Park.[2]
- The oddly shaped stone pillars in the background were once underwater hydrothermal vents that appear on land due to changes in the planet's surface.[2]
- Traditional spawn points can be seen, but concealed in a tarp and not usable.
- Despite this, the map marks the Super Jump landing spot for returning to spawn as this area.
- The grated domes are usually inaccessible without Zipcaster except in the Challenge: Oh My Gush,[Citation needed] which does require a precise jump.
- Bugsnax, a single-player adventure game, features an area in the game of a similar name, known as Scorched Gorge. This area looks very similar to Scorch Gorge.
- A doodle of this stage's map can be found on the top-right structure in the lobby's test range with Inkling words with arrows written around it.
- During recon on Scorch Gorge, red-tailed hawk calls can be heard in the background.
- Scorch Gorge is the only map to feature a fully custom Tricolor Turf War layout that completely revamped the stage. All other Tricolor Turf War stages are either altered existing stages that resembled existing layouts, or (in the case of Grand Splatlands Bowl) entirely new.
- Scorch Gorge's Tricolor Turf War layout displays the Triforce incorrectly, with Power being on top, Courage being on the left, and Wisdom being on the right.
- If Courage and Wisdom were switched, it would be shown correctly.
Names in other languages
Language | Name | Meaning |
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Japanese | ユノハナ大渓谷 yunohana daikeikoku |
Yunohana Crab Gorge |
Dutch | Roggentrog | Ray trench |
French | Canyon aux colonnes | Column Canyon |
German | Sengkluft | Scorching Rift |
Italian | Grank Canyon | Portmanteau of granchio ("crab") and "Grand Canyon" |
Russian | Опаленное ущелье Opalennoye ushchel'ye |
Scorched gorge |
Spanish | Desfiladero Fumarola | Fumarola Gorge |
Chinese (Simplified) | 温泉花大峡谷 wēnquánhuā dàxiágǔ (Mandarin) |
Hot Spring Flower Grand Canyon |
Chinese (Traditional) | 溫泉花大峽谷 wēnquánhuā dàxiágǔ (Mandarin) |
Hot Spring Flower Grand Canyon |
Korean | 석순 대협곡 seoksun daehyeopgok |
Stalagmite Grand Canyon |
Portuguese | Scorch Gorge | Same as English |
Internal | Yunohana[3] | Yunohana comes from the Japanese name of this stage. |