Flounder Heights is a multiplayer stage in Splatoon and Splatoon 3. It is a map set on an apartment complex with many high vantage points and low, corner-based areas. It is a vertical stage with many inkable walls, allowing for several navigation options.
The center of Flounder Heights contains two towers connected by a grated bridge. This is where most fighting occurs, as the only way to get to the other side of the map is by going over the towers or through the alley beneath the bridge. Two alleys separate each team's base from the central towers, which each consist of one tree for cover. The bases in Flounder Heights resemble the starting areas in Saltspray Rig; the other team cannot reach the higher part of the plaza, and there are four ways of exiting into the low alleys. On both sides of the stage is a map that shows the layout of ink on the stage from a top-down perspective. However, the GamePad map renders these mostly redundant.
Flounder Heights received significant changes in Splatoon 3. The spawn region was changed drastically, moved more to the left and having more flat ground that leads to the left or to slightly higher ground to the right. The tunnel to the right side of the stage has been removed. Between the spawn points and middle of the stage remains mostly the same, except that there is now a pit in the center of the low ground. The left wall up to the middle of the stage also has changed slightly, with the other side being uninkable. Parts of the wall on the right have been made uninkable and terrain on the right has been removed. The entire center of the stage has been made shorter in height. The general structure of the center of the stage is the same.
Ranked Battle terrain
In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
This stage includes two Splat Zones. Each zone is located on one of the two roofs of the central towers. The high ground is the main battlefield of this mode and using the buildings' walls can make for great access to either zone.
In Splatoon 3 the Splat Zones are in the same place. The small pit near the middle of the stage is filled to be on the same level as the main floor. An Inkrail is added on each team's snipe, giving another way to the towers.
The Tower is located at the center of the stage, in the lower path between the two main buildings. When ridden, the Tower travels over the divider wall and travel down through the low alleys before traveling into the lower part of the rivals' starting plaza. The goal points are at the center of each sandlot in both starting plazas.
In Splatoon 3 the Tower route is significantly changed. The Tower starts on the grates instead of being below them. It goes right then forward to go down the main entrance to the towers. After reaching the bottom, it goes forward for a bit then left to the goal. It is also possible to Squid Surge to the Tower front the trench.
|In Splatoon 3, checkpoints have been added:
|The first checkpoint is on the right side of the central area just before the tower begins to drop down and move forward.
|The second checkpoint is in the middle of the ramp descending towards the opponent's base, behind a pillar.
|The third checkpoint is at the bottom of the ramp descending towards the opponent's base.
The Rainmaker in Flounder Heights is located on top of the grated bridge in the center of the map. The goal is located outside of the opposing team's base in the sandlot below the spawn point. Three stacks of boxes have been added to help the attacking team get inside the enemy team's starting plaza.
In Splatoon 3, the Rainmaker starts on the same area as before. The checkpoints are located on the main entrance to the towers and on the open area next to the ramp up. The goal is located in the open area of each team's spawn, closer to the drop. A ramp is added for access.
The baskets are located on the bottom, right before the ramp up. The pit is not filled, hampering a way to the basket.
Flounder Heights was revealed during a Japanese promotional trailer depicting new updates on 24 July 2015. It was released on 20 August 2015.
A fight across rooftops ofvs
A fight taking place down below on the streets
A high view of pre-release Flounder Heights
Rainmaker being played on Flounder Heights
Animated GIF of an Inkling firing a Heavy Splatling in Flounder Heights
Top-right view of Flounder Heights
Bottom-right view of Flounder Heights
Bottom-left view of Flounder Heights
Top-left view of Flounder Heights
The park seen at Flounder Heights
Two sparrows on the ground at Flounder Heights
Two more sparrows on a wall
One of the flowering vines near Flounder Heights' spawn points
A bulletin board at Flounder Heights
A jellyfish dancing on a balcony next to one of Flounder Heights' spawn points
A jellyfish silhouetted in a window during a Splatfest
Lights on in the windows
The night sky over Flounder Heights during a Splatfest
- Singing vs. Dancing
- Autobots vs. Decepticons
- Airhead vs. Wisecracker
- Naughty vs. Nice
- Get Fit vs. Get Rich
- Red Kitsune Udon vs. Green Tanuki Soba (December 2015)
- Fancy Party vs. Costume Party
Flounder Heights was announced to return in the 10 August 2022 Nintendo Direct and arrived in the game at the start of Chill Season 2022. The complex has been redeveloped in collaboration with the local government and industry academics, "going greener" in the process. The stage's overall elevation was lowered, allowing for easier movement across the stage. The spawn region was also overhauled, being made much larger and more open. The walls near the Splat Zones are also no longer climbable, and the grated walkway was mostly removed.
A tank from Flounder Heights in the Return of the Mammalians trailer.
A view of the stage from the inside.
Some Jellyfish playing outside the stage.
An overview of the stage.
Some Inklings entering the stage.
A map of the complex's layout, with the stage itself shown in the center
Promotional Video (link to file)
|View the quotation page.
- The stage's name is a reference to the real-life flounder.
- This stage was featured in some promotional imagery for the release of the Rainmaker mode before it was released.
- This stage's name was accidentally shown in a GameXplain preview video long before it was properly revealed.
- Cicadas can be heard singing from the trees throughout the stage. The audio used is similar, if not identical, to that of the Brown Cicada, Walker Cicada and Robust Cicada in the Animal Crossing series.
- According to Callie, the battles on Flounder Heights occur in the afternoon at sunset.
- Near the end of a match, the horn of a tofu seller can be heard.
- A ghost can be seen in a window of one of the apartment buildings.
- For a split second in the "Return of the Mammalians" trailer for Splatoon 3, an image depicting a water tank found in Flounder Heights can be seen in a black-and-white filter, around 1:10-1:11. It appears to be taken from the stage thumbnail for Splatoon.
- On a pinboard found in the middle of the stage, a poster of a plate of curry can be seen. This poster could reference Chapter 2 of the Splatoon manga, where Team Blue win against Army's team on Flounder Heights, thanks to curry.
Names in other languages
|Flounder Hill Housing Development
|Housing development named "Filament"
|Plaice (a type of flounder) Estate
|Sole Heights, sogliolose comes from sogliola. Might be referencing "Cime tempestose"
|Microdistrict «Flounder town»[note 1]
|From complejo de edificios (building complex) and medusa (jellyfish)
bǐmùyú zhùzháiqū (Mandarin)
|Flatfish Residential Area
bǐmùyú zhùzháiqū (Mandarin)
|Flatfish Residential Area
|넙치 언덕 단지
Neobchi eondeog danji
|Flounder Hill Apartment Complex
|Romanization of 城壁 (じょうへき), "Castle wall"
- The endings such as "ово" "ovo" are oftenly used to indicate a name of a town or a settlement.