Flounder Heights
Flounder Heights is a multiplayer stage in Splatoon. It is a map set on an apartment complex with many high vantage points and low, corner-based areas. It is a vertical stage with many inkable walls, allowing for several navigation options.
Layout
The center of Flounder Heights contains two towers connected by a grated bridge. This is where most fighting occurs, as the only way to get to the other side of the map is by going over the towers or through the alley beneath the bridge. Two alleys separate each team's base from the central towers, which each consist of one tree for cover. The bases in Flounder Heights resemble the starting areas in Saltspray Rig; the other team cannot reach the higher part of the plaza, and there are four ways of exiting into the low alleys. On both sides of the stage is a map that shows the layout of ink on the stage from a top-down perspective. However, the GamePad map renders these mostly redundant.
Ranked Battle terrain
In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
Splat Zones
This stage includes two Splat Zones. Each zone is located on one of the two roofs of the central towers. The high ground is the main battlefield of this mode and using the buildings' walls can make for great access to either zone.
Tower Control
The Tower is located at the center of the stage, in the lower path between the two main buildings. When ridden, the Tower travels over the divider wall and travel down through the low alleys before traveling into the lower part of the rivals' starting plaza. The goal points are at the center of each sandlot in both starting plazas.
Rainmaker
The Rainmaker in Flounder Heights is located on top of the grated bridge in the center of the map. The goal is located outside of the opposing team's base in the sandlot below the spawn point. Three stacks of boxes have been added to help the attacking team get inside the enemy team's starting plaza.
Splatoon
Flounder Heights was revealed during a Japanese promotional trailer depicting new updates on 24 July 2015. It was released on 20 August 2015.
Version history
Version | Adjustments |
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2.2.0 |
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2.4.0 |
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2.7.0 |
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Maps
Gallery
Rainmaker being played on Flounder Heights
Animated GIF of an Inkling firing a Heavy Splatling in Flounder Heights
A jellyfish dancing on a balcony next to one of Flounder Heights' spawn points
A jellyfish silhouetted in a window during a Splatfest
Splatfests
Flounder Heights was available in the following Splatfests in Splatoon:
- Singing vs. Dancing
- Autobots vs. Decepticons
- Boke vs. Tsukkomi
- Naughty vs. Nice
- Fit vs. Rich
- Red Fox vs. Green Tanuki (December 2015)
- Fancy Party vs. Costume Party
Splatoon 3
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Fuuuuuture! This article or section discusses unreleased content. Information is subject to change. |
For a split second in the "Return of the Mammalians" trailer for Splatoon 3, an image depicting a water tank found in Flounder Heights can be seen in a black-and-white filter, around 1:10-1:11. It appears to be taken from the stage thumbnail for Splatoon.[1] This could be a hint for the stage's return in the future.
Quotes
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View the quotation page. |
Trivia
- The stage's name is a reference to the real-life flounder.
- This stage was featured in some promotional imagery for the release of the Rainmaker mode before it was released.
- This stage's name was accidentally shown in a GameXplain
preview video long before it was properly revealed.
- Cicadas can be heard singing from the trees throughout the stage. The audio used is similar, if not identical, to that of the Brown Cicada, Walker Cicada and Robust Cicada in the Animal Crossing series.
- The cicadas will also sound agitated if their tree is inked.
- During Splatfests, which took place at night, crickets could be heard instead.
- According to Callie, the time of day that battles happen at Flounder Heights is in the afternoon at sunset.
- Near the end of a match, the horn of a tofu seller can be heard.[2]
- The internal codename for this stage in the game files is from the Japanese 城壁 (じょうへき), "Castle wall".
Names in other languages
Language | Name | Meaning |
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ヒラメが丘団地 Hirame'ga'oka Danchi |
Hiramegaoka Housing Development. Hiramegaoka is a portmanteau of the words hirame (Flounder) and oka (Hill), translating to "Flounder Hill". |
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Appartements Filament | Filament Apartments |
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Lotissement Filament | Housing development named "Filament" |
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Schollensiedlung | Plaice (a type of flounder) Estate |
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Cime sogliolose | Sole Heights, sogliolose comes from sogliola. Might be referencing "Cime tempestose" |
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Complejo Medusa | From complejo de edificios (building complex) and medusa (jellyfish) |
References
External links