Ancho-V Games has raised floors and interactive platforms, it is unique in its incorporation of propellers from Octo Valley in the form of fans. When these fans are hit by Ink, the platform underneath moves. If the fans are subsequently left uninked, the platform will slowly fall back to its original position. There are three different platforms with fans that can be found on both sides of the stage, making a total of six fans. One can be found to the right of the Spawn Point that moves horizontally, another in the central part of the stage that moves vertically, and one to the left of the Spawn Point that moves both horizontally and vertically. Side lanes are areas, off to the sides, can occasionally be missed later in the game, unless a team is pushing into their enemy's base. Each lane contains a single fan; following one of the lanes eventually brings the player to the center of the map. These areas open opportunities for flanks if a team gains control of the opposing team's main lift. Center lifts are the main lifts used in all game modes. When lowered, the center looks flat, with the exception of a couple of boxes placed for cover. When the platforms are raised, the center becomes a place for close quarters combat, since there is no longer lots of space to move around in.
When ink is fired on a propeller lift, it is activated and the whole platform moves, some of the Ink that is used to spin it comes out of the top similar to a Sprinkler. Also like a Sprinkler, this Ink does a small amount of damage if it hits a player of the opposing team. If they are splatted by this, the splat is attributed to the last player to spin the fan, but will say, "Splatted by ink from a propeller lift!"
In Splatoon 2, The left side of spawn where the small, square propeller lift would be located has been gotten rid of and has been replaced with a new section featuring a long, rectangular propeller lift, which has walls on the sides for cover that allows players to drop into the middle area with no means of return. The middle section has also been updated. The two propeller lifts have been cut in half and are now a lot smaller with small raised platforms added at the removed portions, however there is now a lot more space to ink in the middle. Two pillars have been added at each team's right, which can be used as another method of getting to higher elevation aside form the propeller lift. The area immediately in font of base has always been modified, with much more area accessibly by the opposing team. Sponges have been added to the stage.
Ranked Battle Terrain
In Ranked Battle, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
The Splat Zone is located in the very center of the stage, included with the boxes in the middle. Some boxes have been added to the Side Lanes to give both teams some attacking space and to keep the other team from entering the center a certain way.
The tower is located at the center, replacing the boxes normally there. The goals are located near the front of each spawn, which has also been moved to the left, replacing the floating platforms once there. The fan in front or both team's regular spawn has been taken out and the platform has been extended permanently. Several boxes and platforms have been added to help with defense and offense for both teams.
The rainmaker is located at the center, above the boxes in the middle. Boxes have been added to the middle area, giving players an extra route into enemy territory. A ramp has been added to reach the spawn area of each team and a pile of boxes near it. The goal is located near the spawn next to an ink-propelled moving platform. If the fan on the platform is not inked, it can be difficult for a Rainmaker carrier to make the jump to the platform.
In Splatoon 2, the goal has been moved to the new area that immediately drops off from spawn. A new inkable wall has been added in the central area to make accessible the opposing team's side easier. There are three primary routes that can be taken. The new inkable wall and propeller lift allow access to the left path. Using the Rainmaker shot itself, players are able to call in the propeller lift located on the right side of the map, which will allow access to the right path.
The baskets are located deep into each team's side of the map, located just in front of the drop of plaza. In order to reach the basket, players must either ride up the propeller lift into the enemy area or swim up a small inkable block added to access the right path into the enemy base. The inkable pillar seen in other modes used as an alternative to the propeller lift has been removed.
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A Killer Wail set off amidst a chaotic battle.
A desk covered in Splatoon concept art.
A team of Inklings leaves its Spawn Point.
An Inkling shooting ink at a fan.
A jellyfish working at a computer.
Several Inklings fighting.
Using a horizontal propeller at Ancho-V Games.
A jellyfish with Studio Headphones in a small room in the central area.
Two jellyfish in another small room next to an Arcade Machine.
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- This stage's name is likely a reference to the real-life anchovy.
- Splatoon concept art can be seen throughout this stage.
- The Arcade Machine is featured in Ancho-V Games, with four individual machines throughout the stage. Unlike the one in Inkopolis Plaza, they cannot be interacted with.
- Ancho-V Games, Walleye Warehouse, and Kelp Dome are the only stages in Splatoon not located outdoors.
- According to the Squid Sisters, Ancho-V Games is the studio that created Squid Jump.
- In the announcement tweet for this Stage in Splatoon 2, it is revealed that in-universe, that Ancho-V Games are also the company that also created Squid Beatz 2. It's highly likely that they also created the other Arcade Machine games, such as Squid Racer, Squidball and the first Squid Beatz.
- This stage has a very high concentration of jellyfish, with some at work on computers in small rooms with glass doors, some above the stage on catwalks, and large groups below the stage at a cafeteria.
- The internal codename for this stage in the game files is "Office".
- The stage's location in Splatoon and Splatoon 2 is actually not the same, but a different building across the street. One of the stage quotes in Splatoon 2 even has Pearl wonder why the made the new office layout exactly the same as the old one.
Names in other languages
|Anchovit[a] (from anchovy) Games|
|Dutch||Ansjobit-gamestudio||From ansjovis (anchovy), bit (bit, or binary digit) and gamestudio|
|French||Tentatec Studio||From tentacle and tech|
|German||Anchobit Games HQ||From Anchovy (fish) and bit (computer unit)|
|Italian||AcciuGames||From acciuga (Anchovy) and games|
|Guppy Game dev|
|Spanish||Estudios Esturión||Sturgeon Studios|
- A video game company-esque name, adding "t" to its end sounds like the word "bit". In addition, the name sounds like "Namcot", a shortened word for "Namco Home Entertainment". Namco (BANDAI NAMCO Entertainment Inc) is a video game company that has made collaborations with Nintendo in "Mario Kart Arcade GP", "Super Smash Bros. series", and so on. The PC monitor in this stage shows a 8-bit style character like "Pooka" in "Dig Dug" from Namcot. It is one of relatable video game companies to Nintendo.
Locations in Splatoon
Locations in Splatoon 2