Bluefin Depot

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Bluefin Depot is a multiplayer stage in Splatoon. It is an abandoned coal mine with railway track above it. A river splits the stage down the middle, with the spawn areas connecting the left and right paths.


Bluefin Depot is an abandoned coal mine consisting of four different levels, the two uppermost of which can only be accessed by the enemy team by grated walkways. The lowest level is divided by a body of water and requires traversing the third level to switch parts. The lowest level of Bluefin Depot is where most of the fighting between the two teams takes place. It consists of two platforms that are separated from each other by a small body of water that cannot be jumped over. The level just above is where all traveling between both sides of the stage is made. Chargers cannot snipe too much from here, mainly because of the iron bridge running over the middle of the stage. Each team's base is comprised of two levels. The top level is where players respawn; it can only be reached via a grated walkway in the middle. The bottom level is where players can get to the different sides of the depot and can only be reached by a grated walkway on the opposing team's right.

Ranked Battle terrain

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The Splat Zone in Bluefin Depot can be found on the side that is closest to the ocean. Two ramps leading towards the Splat Zone are located on the other side of the stage. Walls have also been added on both sides of the stage to help each team attack the other, and for mobility. Blocks have also been added to the bottom level of the bases prevent sniping from each base and to the lower level to even the ramp located on each side.

Tower Control

In Tower Control, the Tower starts in the center, above the water and can be accessed by an added bridge. Once claimed, it moves to the right and up the walls. Then, it crosses over to the left side and continues up until it reaches the goal. Inkable blocks are added to the uninkable block on the left of the spawn point to make base invading easier.


In Rainmaker, the weapon is located in the middle of the stage. The control points are directly in front of the spawn points on each side. In this mode, there have been a few changes to the map, most notably the middle where the weapon is located. There are pathways, as well as a platform where the Rainmaker sits and ramps where players can get on each side of the stage with ease. A box and grated walkway leading up to this section are added on the left.


Bluefin Depot

Bluefin Depot

Introduced 20 June 2015
Total area 1,665p
Hazards Water

Bluefin Depot was made available on 20 June 2015 at 02:00 UTC.[1][2]

Version history

Version Adjustments
  • Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
  • Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.




Bluefin Depot was available in the following Splatfests in Splatoon:


Click to view the quotes for Bluefin Depot. View the quotation page.


  • Evening and night variants of this map exist in Octo Valley, in the missions Octoling Uprising and Undeniable Flying Object, respectively.
    • At the end of Undeniable Flying Object, after the Octostriker has been defeated and the music stops, some unusual sounds can be heard: an erratic clanking and a faint moan, which are slightly louder towards the edge of the UFO. These sounds could also be heard when using Recon to explore Bluefin Depot during a Splatfest. Given Callie's comments on the stage, they may be the result of paranormal happenings or simply the deterioration of old structures.
  • Bluefin Depot is one of two stages to have appeared in an Octo Valley mission yet not be available to play multiplayer battles on at launch, alongside Kelp Dome.
  • The map's name is a reference to the real-life bluefin tuna.
  • Bluefin Depot was indirectly revealed in the Splatoon Direct when the Gamepad map of it was shown.
  • Bluefin Depot and Saltspray Rig are the farthest stages from Inkopolis and can only be reached by train.
  • According to The Art of Splatoon, Bluefin Depot is an abandoned coal mine, where it functioned before the Great Turf War and was abandoned fifty years later. It had since then been occupied the Octarians before being sealed off and used for ink battles.
  • The internal codename for this stage in the game files is "Ruins".
  • In the Octo Expansion, Cap'n Cuttlefish refers to Bluefin Depot in E02 Bust & Run Station.
  • Bluefin Depot along with Saltspray Rig and Urchin Underpass are the only stages in Splatoon to not return in a sequel.
  • In the background of the intro from the music video for Brandnew Hometown, a shoreline similar to the one of Bluefin Depot can be seen.

Names in other languages

Language Name Meaning
Japan Japanese ネギトロ炭鉱
Negitoro Tankō
Negitoro (tuna with green onion) Coal Mine
Canada French (NOA) Ruines marines Marine Ruins
France French (NOE) Mine Marine Naval Mine
Germany German Blauflossen-Depot Bluefin Depot
Italy Italian Molo Mollusco Mollusk Wharf
Spain Spanish Mina costera Coastal Mine


External links