Range Blaster
The Range Blaster is a main weapon in the Splatoon series.
The Range Blaster, as its name implies, is a variation of a regular Blaster with shots that travel farther before exploding. As a tradeoff, this blaster has a lower rate of fire and higher ink consumption.
Splatoon
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Level | 14 |
Cost | ![]() |
Base damage | 50–80 (Splash) 125 (Direct hit) |
Ink consumption | 10% |
Special depletion | ![]() |
Range | |
Impact | |
Fire rate | |
Other variants | ![]() ![]() |
The Range Blaster was released on 1 August 2015 02:00 UTC.[1] It comes with the Splash Wall and Inkstrike. Each shot consumes 10% of the ink tank capacity, and the ink tank recovers 1.67% of its capacity between each shot, allowing the player to fire 11 shots before needing to refill the tank.
Data
- The Range Blaster is a middle-mobility weapon.
- Each shot consumes 10% of the ink tank capacity.
- This allows players to fire 10 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When firing continuously, it has a fire rate of 60 frames between shots (1 shots per second).
- When firing while moving, the player's movement speed is set to 0.4 units per frame.
- After firing, there is a 50 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 125.
- Shots travel straight for 11 frames.
- Shots have a radius of 2 units.
- Shots cannot ever deviate from the inner reticle while on the ground.
- The angle its shots can deviate while in the air is 10 degrees.
- The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Shots initially travel at a rate of 10.8 units per frame for 11 frames.
- This gives the weapon an effective range of 118.8 units.
- Ink droplets occur every 15 units.
- The frequency at which ink drips from a shot occurs at a rate of 9 droplets per shot.
- There are a total of 1 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 19.2 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
- All other ink droplets have a radius of 13.5 units.
- The shot explodes 15 frames after being fired.
- The far damage radius of the explosion is 35 units.
- When the shot explodes on the ground or wall, the far damage radius is 17.5 units.
- The near damage radius of the explosion is 9 units.
- Damage from the explosion scales from 50 at the far damage radius to 80 at the near damage radius.
- When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 40 at the near damage radius.
- When the shot explodes in the air, it creates a splash of paint with a radius of 32 units.
- The wall impact painting radius is 18 units.
Version history
Version | Adjustments |
---|---|
2.2.0 |
|
2.7.0 |
|
Quotes
![]() |
Sheldon's Introduction
As the name suggests, the Range Blaster is a |
“ | A modified ![]() |
” | — In-Game Description(NA)[a]
|
“ | A modified ![]() |
” | — In-Game Description(EU/OC)[b]
|
“ | As the name suggests, the Range Blaster is a ![]() ![]() ![]() |
” |
- Notes
Gallery
An Inkling running with the Range Blaster equipped.
Demonstration
Splatoon 2
Category | Main |
Class | Shooter |
Sub | ![]() |
Special | ![]() |
Level | 14 |
Cost | ![]() |
Base damage | 50–70 (Splash) 125 (Direct hit) |
Ink consumption | 11% |
Special points | 200p |
Range | |
Impact | |
Fire rate | |
Other variants | ![]() ![]() |
The Range Blaster returns in Splatoon 2 looking identical to how it did in the first game. It was released on 21 October 2017 at 02:00 UTC[3]. It comes with the Suction Bomb and Ink Storm. Each shot consumes 11% of the ink tank capacity, allowing the player to fire nine shots before needing to refill the tank.
Data
- The Range Blaster is a middle-mobility weapon.
- The matchmaking range is 170. Splatoon 2 matchmaking looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 11% and ink tank capacity of 100% allows players to fire 9 shots before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 14 frames to come out.
- When firing from squid or octopus form, the first shot takes 24 frames to come out.
- The interval between firing and when the player is able to become a squid or use a sub weapon is 30 frames.
- When firing continuously, it has a fire rate of 60 frames between shots (1 shots per second).
- When firing while moving, the player's movement speed is set to 0.4 units per frame.
- After firing, there is a 70 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 125.
- The bullet hitbox has a radius of 2 units.
- Shots cannot ever deviate from the inner reticle while on the ground.
- The angle its shots can deviate while in the air is 8 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
- Shots initially travel at a rate of 10.8 units per frame for 11 frames, having an effective range of 118.8 units.
- After that, the shot's velocity is set to 10.073 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 19 units.
- The frequency at which ink drips from a shot occurs at a rate of 9 droplets per shot.
- There are a total of 1 different droplet patterns that can be created while firing this weapon.
- Ink droplets have a radius of 13 units.
- Droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
- The shot explodes 15 frames after being fired.
- The far damage radius of the explosion is 35 units.
- When the shot explodes on the ground or wall, the far damage radius is 17.5 units.
- The near damage radius of the explosion is 10 units.
- Damage from the explosion scales from 50 at the far damage radius to 70 at the near damage radius.
- When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 35 at the near damage radius.
- When the shot explodes in the air, it creates a splash of paint with a radius of 30 units.
- The radius of wall dripping paint is 10 units.
- The wall impact painting radius is 22 units.
Version history
Version | Adjustments |
---|---|
Base game |
|
2.0.0 |
|
2.1.0 |
|
5.0.0 |
|
Quotes
![]() |
Sheldon's Introduction
The Range Blaster delays the oxidization of ink, which extends the range before it explodes!
Its special construction reduces the fire rate slightly, but its long range and |
Gallery
Shooting ink
Demonstration
Splatoon 3
The Range Blaster returns in Splatoon 3 with a new design. It has been modified so that the end part of the blaster is less-cylinder like and much bigger. It is currently unknown if it will keep its attributes from the previous games, or what its set will be.
Gallery
The Octoling on the further right is holding the Range Blaster on a Spawner drone.
Trivia
- This weapon is used on the following Octo Expansion levels:
Names in other languages
Language | Name | Meaning |
---|---|---|
![]() |
ロングブラスター rongu burasutā |
Long Blaster |
![]() |
Teleblaster | From the Greek prefix tele- (from a distance) and blaster |
![]() |
Éclablasteur LP | |
![]() |
Éclablaster XL | |
![]() |
Fern-Blaster | Far-Distance-Blaster |
![]() |
Blaster a distanza | Blaster from a distance |
![]() |
Дальнобластер Dal'noblaster |
Long-range blaster From дально dal'no (long-range) and бластер blaster |
![]() |
Telelanzamotas | From the Greek prefix tele-(from a distance) and lanzar(launch) and motas(specks) |
![]() |
Teledevastador | From the Greek prefix tele- (from a distance) and devastador (devastator) |
References
- ↑ Splatoon Squid Research Lab on Tumblr. SplatoonUS (2015-07-31). Retrieved on 2015 July 31.
- ↑ Splatoon - NormalShotExplosionLong.params
- ↑
SplatoonJP on Twitter
- ↑ Splatoon 2 - Parameter Database
- ↑ Splatoon 2 - Weapon and Gear Database