N-ZAP '83

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The N-ZAP '83 is a main weapon in Splatoon and Splatoon 2. It is a Sheldon's Picks-branded variant of the N-ZAP '85 and comes with a different sub and special.

Splatoon

N-ZAP '83

N-ZAP '83

Category Main
Class Shooter
Sub S Weapon Sub Point Sensor.png Point Sensor
Special S Weapon Special Kraken.png Kraken
Level 20
Cost Cash 7,000
Availability
Base damage 28
Base duration
Ink consumption 0.8%
Special points
Special depletion Specdep icon.png 60%
Range
50 / 100
Damage
27 / 100
Impact
Fire rate
75 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Other variants N-ZAP '85 N-ZAP '85
N-ZAP '89 N-ZAP '89

The N-ZAP '83 was released on 8 June 2016, as part of Sheldon's Picks volume 2. It comes with the sub Point Sensor and the special Kraken.

Data

  • The N-ZAP '83 is a middleweight weapon.
  • The ink consumption of 0.8% allows players to fire 125 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
  • When firing from squid or octopus form, the first shot takes 12 frames to come out.
  • When firing continuously, it has a fire rate of 5 frames between shots (12 shots per second).
  • When firing while moving, the player's movement speed is set to 0.8 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 28.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 6 degrees.
  • The angle its shots can deviate while in the air is 15 degrees.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Shots initially travel at a rate of 22 units per frame for 4 frames, having an effective range of 88 units.
  • Ink droplets occur every 100 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.65 droplets per shot.
  • There are a total of 11 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.2 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
  • All other ink droplets have a radius of 12.8 units.

Quotes

Sheldont.png
Sheldon's Introduction

The N-ZAP '83 is an S Weapon Main N-ZAP '85.png N-ZAP '85 that I've modified to faithfully recreate a classic limited-edition piece. It's so faithful, in fact, that the buttons might stick a bit sometimes... But that's all part of the charm, yes? The S Weapon Sub Point Sensor.png Point Sensor and S Weapon Special Kraken.png Kraken make for a set that is handy for cutting off your opponents' advance.(NA)[a]

Sheldont.png
Sheldon's Introduction

The N-ZAP '83 is an S Weapon Main N-ZAP '85.png N-ZAP '85 that I've modified to faithfully recreate a classic limited-edition piece. It's so faithful, in fact, that the buttons might stick a bit sometimes... But that's all part of the charm, yes? The S Weapon Sub Point Sensor.png Point Sensor and S Weapon Special Kraken.png Kraken make for a set that is best suited to cutting off the opponents' advance.(EU/OC)[b]

An S Weapon Main N-ZAP '85.png N-ZAP '85 remodeled by Sheldon. The design is strangely nostalgic. The original weapon was better suited to a support role, but this version lets you jump right into the fray with a S Weapon Special Kraken.png Kraken.
— In-Game Description(NA)[a]
The N-ZAP '83 is an S Weapon Main N-ZAP '85.png N-ZAP '85 that Sheldon modified to faithfully recreate a classic limited-edition piece. It's so faithful, in fact, that players think the buttons might stick a bit sometimes... But that's not a bug – it's a feature, right? The S Weapon Sub Point Sensor.png Point Sensor and S Weapon Special Kraken.png Kraken make for a set that is handy for cutting off your opponents' advance.
Notes
  1. 1.0 1.1 North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

N-ZAP '83

N-ZAP '83

Category Main
Class Shooter
Sub S2 Weapon Sub Sprinkler.png Sprinkler
Special S2 Weapon Special Ink Storm.png Ink Storm
Level 19
Cost Cash 11,100
Availability
Base damage 28
Base duration
Ink consumption 0.8%
Special points 170p
Special depletion
Range
50 / 100
Damage
22 / 100
Impact
Fire rate
75 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Other variants N-ZAP '85 N-ZAP '85
N-ZAP '89 N-ZAP '89

The N-ZAP '83 was released on 3 April 2019 at 01:00 UTC as part of Version 4.6.0.[2] It comes with Sprinklers and the Ink Storm.

Data

  • The N-ZAP '83 is a lightweight weapon.
  • The ink consumption of 0.8% and ink tank capacity of 100% allows players to fire 125 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
  • When firing from squid or octopus form, the first shot takes 11 frames to come out.
  • The interval between firing and when the player is able to become a squid or use a sub weapon is 3 frames.
  • When firing continuously, it has a fire rate of 5 frames between shots (12 shots per second).
  • When firing while moving, the player's movement speed is set to 0.84 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 28.
  • If a shot is in the air for more than 8 frames after being fired, it loses 0.875 damage per frame until it reaches 14 damage at frame 24.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 6 degrees.
  • The angle its shots can deviate while in the air is 12 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • The N-ZAP '83 starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 24 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • When not shooting, the chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum, meaning that it takes 48 frames to reach maximum accuracy. (78 after shooting while jumping.)
  • Shots initially travel at a rate of 22 units per frame for 4 frames, having an effective range of 88 units.
    • After that, the shot's velocity is set to 14.495 units if it is not already lower than the listed value, and decreases further as it falls to the ground.
  • Ink droplets occur every 110 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.4 droplets per shot.
  • There are a total of 11 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 18 units, and a width of 10 units.
    • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.48 if they fell from a height below 30 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 16 units.
  • All other ink droplets have a radius of 11.6 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
  • If no ink droplets have occurred within 11 units of the player for 5 shots, the next shot the player makes will force a paint droplet to appear at the player's feet.

[3]

Version history

Version Adjustments
4.7.0
  • When equipped, the Main Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.
5.0.0
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.
5.2.0

Quotes

Sheldont.png
Sheldon's Introduction

The N-ZAP '83 is a replica of a weapon shrouded in legend. The original was only produced for a short time, but I brought it back! Support the main weapon with the fire-and-forget S2 Weapon Sub Sprinkler.png Sprinkler sub, and bring on the rain delays with the S2 Weapon Special Ink Storm.png Ink Storm special! If you value aggressive inking and want to take a trip down memory lane, this set's for you!

Gallery

Demonstration

Trivia

  • This weapon is based on the early 1983 version of the Family Computer, which has square Button1 A.png and Button1 B.png buttons.
  • As opposed to the N-ZAP '85 and the N-ZAP '89, the N-ZAP '83 has no real-world equivalent due to the Famicom's zapper being modeled and colored to resemble a real-world revolver.

Etymology

N-ZAP '83 is a shortened form of NES Zapper 1983. '83 is based on the year the Nintendo Family Computer was released, which serves as inspiration for the design of the N-ZAP '83.

The N-ZAP '83 has the same name origin in all regions.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese N-ZAP83 Shortened form of "NES Zapper 1983". Same as English name.
FlagNetherlands.svg Dutch N-ZAP '83 Same as English name.
FlagFrance.svg French N-ZAP 83 Same as English name.
FlagGermany.svg German N-ZAP83 Same as English name.
FlagItaly.svg Italian N-ZAP83 Same as English name.
FlagRussia.svg Russian N-ZAP 83 Same as English name.
FlagSpain.svg Spanish N-ZAP 83 Same as English name.

References

  1. [1] Squid Research Lab Live from Squid Research Lab: The N-Zap '83
  2. Squid Research Lab SplatoonUS Tumblr
  3. Splatoon 2 - Parameter Database