Kensa Luna Blaster

From Inkipedia, the Splatoon wiki
Jump to navigation Jump to search

The Kensa Luna Blaster is a main weapon in Splatoon 2. It is a Toni Kensa-branded variant of the Luna Blaster.

Splatoon 2

Kensa Luna Blaster

Kensa Luna Blaster

Category Main
Class Shooter
Sub S2 Weapon Sub Fizzy Bomb.png Fizzy Bomb
Special S2 Weapon Special Ink Storm.png Ink Storm
Level 26
Cost Cash 16,600
Availability
Base damage 50–70 (Splash)
125 (Direct hit)
Base duration
Ink consumption 7.5%
Special points 170p
Special depletion
Range
9 / 100
Damage
Impact
70 / 100
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Other variants Luna Blaster Luna Blaster
Luna Blaster Neo Luna Blaster Neo

The Kensa Luna Blaster was released on 3 October 2018 at 02:00 UTC. It comes with Fizzy Bombs and the Ink Storm.

Data

  • The Kensa Luna Blaster is a lightweight weapon.
  • The ink consumption of 7.5% and ink tank capacity of 100% allows players to fire 13 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 10 frames to come out.
  • When firing from squid or octopus form, the first shot takes 15 frames to come out.
  • The interval between firing and when the player is able to become a squid or use a sub weapon is 26 frames.
  • When firing continuously, it has a fire rate of 40 frames between shots (1.5 shots per second).
  • When firing while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 55 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • Shots have a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 8 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
  • Shots initially travel at a rate of 8.7 units per frame for 7 frames, having an effective range of 60.9 units.
    • After that, the shot's velocity is set to 8.484 units if it is not already lower than the listed value, and decreases further as it falls to the ground.
  • Ink droplets occur every 15 units.
  • The frequency at which ink drips from a shot occurs at a rate of 6 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 0 units, and a width of 10 units.
    • These droplets have their radius multiplied by a value ranging from 1.4 if they fell from a height above 100 units to 1.6 if they fell from a height below 30 units.
  • All other ink droplets have a radius of 13 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.

Explosion

  • The shot explodes 11 frames after being fired.
  • The far damage radius of the explosion is 35.7 units.
  • When the shot explodes on the ground or wall, the far damage radius is 17.85 units.
  • The near damage radius of the explosion is 10 units.
    • Main Power Up increases the near damage radius up to 30 units.
  • Damage from the explosion scales from 50 at the far damage radius to 70 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 35 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 32 units.
    • Main Power Up increases the splash paint radius up to 35 units.
  • The radius of wall dripping paint is 10 units.
  • The wall impact painting radius is 22 units.[1]

Version history

Version Adjustments
4.5.0
4.6.0
  • Reduced the time to begin recovering ink after shooting by roughly 5/60 of a second.
4.7.0
  • When equipped, the Main Power Up gear ability will now also cause shots that burst in midair to cover a larger area on the ground, in addition to the benefits it previously provided.
4.9.0
5.0.0
  • Expanded the radius within which a shot's explosion will deal 50.0 damage by roughly 2%.
5.1.0
  • Decreased amount of time after firing before being able to take further actions by roughly 4/60 of a second.
  • Decreased ink consumption by roughly 17%.

Quotes

Sheldont.png
Sheldon's Introduction

The Kensa Luna Blaster is a limited-edition, custom S2 Weapon Main Blaster.png Blaster created in collaboration with Toni Kensa! Control your opponents' movement with S2 Weapon Sub Fizzy Bomb.png Fizzy Bombs, and when they have nowhere to run, bring the pain rain with the S2 Weapon Special Ink Storm.png Ink Storm! If you're a battle technician who likes to control your foes with your sub and special before finishing them off with your main, this set's for you!

Gallery

Demonstration

Trivia

  • The Luna Blaster appears to be a jet turbine; with the protruding parts representing the oxygen intake.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese ノヴァブラスターベッチュー
Nova Burasutā Betchū
Nova Blaster Bespoke
FlagNetherlands.svg Dutch Toni Kensa Lunablaster Toni Kensa Luna blaster
FlagFrance.svg French Proxiblaster K Proximity Blaster K
FlagGermany.svg German Kensa-Luna-Blaster
FlagItaly.svg Italian Blaster lunar Nero Marlin
FlagRussia.svg Russian Лунобластер от С.Кусаки
Lunoblaster ot S.Kusaki
Luna blaster from S.Kusaki
FlagMexico.svg Spanish (NOA) Lanzamotas Nova tonken Tonken Nova Speck-launcher
FlagSpain.svg Spanish (NOE) Ultradevastador elegante Elegant ultra-devastator

References