Soda Slosher

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The Soda Slosher is a main weapon in Splatoon and Splatoon 2. It is a Slosher with a different kit and color scheme.

It is a bucket of ink that can be swung to throw out globs of ink that leave trails behind them. The trajectory of the ink can be adjusted by aiming higher or lower than horizontally. Its globs do enough damage to splat opponents in two shots.

The Soda Slosher deals constant damage no matter how far away the ink travels, as opposed to most other classes dealing less damage as ink travels farther due to fall-off damage. However, there is still fall-off damage when targeting opponents below the player, dealing less than maximum damage.

Appearance

The Soda Slosher shares its overall design with the Slosher. However, the Soda Slosher has a yellow bucket, supports colored in various shades of blue, and purple springs. Unlike the Slosher, the design of the Soda Slosher does not vary between games.

Splatoon

Soda Slosher

Soda Slosher

Basic information
Category Main
Class Slosher
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Inkzooka.png Inkzooka
Special points
Special depletion Special gauge 40%
Range
52 / 100
Damage
90 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
54 / 100
Obtainable at
Level 20
Cost Cash 14,600
Requirement
Introduced 2.7.0
Specifications
Weight
Base damage 70
Base duration
Ink consumption 7%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Slosher Slosher
Slosher Deco Slosher Deco

The Soda Slosher is one of eight weapons included in Sheldon's Picks Vol. 1 and was released at 02:00 UTC on 13 April 2016.[1][2] It comes with Splat Bombs and the Inkzooka.

Data

  • The Soda Slosher is a middleweight weapon.
  • Each attack consumes 7% of the ink tank capacity.
    • This allows players to attack 14 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
  • When attacking from squid form, the first shot takes 18 frames to come out.
  • The interval at which the player can repeatedly swing is 30 frames.
  • When attacking while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 40 frame cooldown before the ink tank starts refilling.
  • The maximum damage of the thick part of the trail is 70.
    • Big ink glob: 70
    • Thin part of the trail: 40
  • The minimum damage of the thick part of the trail is 30.
    • Big ink glob: 30
    • Thin part of the trail: 20
  • The collision radius of the thick part of the trail against the environment is 5 units.
    • Big ink glob: 8 units
    • Thin part of the trail: 4 units
  • The collision radius of the thick part of the trail against players is 7 units.
    • Big ink glob: 10 units
    • Thin part of the trail: 6 units
  • Projectiles travel straight for 2 frames.
  • The draw radius of the thick part of the trail is 12 units.
    • Big ink glob: 21 units
    • Thin part of the trail: 6 units
  • The paint radius of the thick part of the trail scales from 13 units at a distance of 50 units to 13 units at a distance of 150 units.
    • Big ink glob: 37 units at a distance of 50 units to 32 units at a distance of 150 units.
    • Thin part of the trail: 10 units at a distance of 20 units to 10 units at a distance of 80 units.
  • All other paint splashes have a radius of 0 units.

[3]

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Soda Slosher is based on a regular Slosher, but with some adjustments to the setup. The main weapon and Splat Bombs spread ink far and wide, charging up the powerful Inkzooka. This set is bubbling with offensive and defensive power. Give it a go - you'll really taste the difference.

A Slosher set remixed by Sheldon. The Splat Bombs support the usual strategy, and the addition of the Inkzooka provides the ranged power sorely lacking in older models.
— In-Game Description(NA)[a]
A Slosher improved by Sheldon. Not only do the Splat Bombs support the usual strategy, the addition of the Inkzooka provides the ranged power sorely lacking in older models.
— In-Game Description(EU/OC)[b]
The Soda Slosher is based on a regular ol' Slosher, but with some adjustments to the setup. Splat Bombs support the basic strategy, and the addition of the Inkzooka provides ranged power lacking in other models. And the bucket colors are pretty sweet too. Just sayin'.
Notes
  1. North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

Soda Slosher
S2 Weapon Main Soda Slosher.png
Basic information
Category Main
Class Slosher
Sub S2 Weapon Sub Splat Bomb.png Splat Bomb
Special S2 Weapon Special Burst-Bomb Launcher.png Burst-Bomb Launcher
Special points 210p
Special depletion
Range
58 / 100
Damage
85 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
50 / 100
Obtainable at
Level 16
Cost Cash 13,100
Requirement
Introduced 4.6.0
Specifications
Weight
Base damage 70 (Direct hit)
50 (Base trail)
Base duration
Ink consumption 7%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Slosher Slosher
Slosher Deco Slosher Deco
Hero Slosher Replica Hero Slosher Replica

The Soda Slosher was released on 3 April 2019 at 01:00 UTC as part of Version 4.6.0.[5] It comes with Splat Bombs and the Burst-Bomb Launcher.

Data

  • The Soda Slosher is a middleweight weapon.
  • The matchmaking range is 145. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The ink consumption of 7% allows players to attack 14 times before needing to refill the ink supply.
  • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
  • When attacking from swim form, the first shot takes 18 frames to come out.
  • The interval between firing and when the player is able to enter swim form or use a sub weapon is 16 frames.
  • The interval at which the player can repeatedly swing is 30 frames.
    • While this is the number displayed in the game's internal parameter files, actual fire rate may vary by differing amounts depending on the slosher type.
  • When attacking while moving, the player's movement speed is set to 0.4 units per frame.
  • After firing, there is a 40 frame cooldown before the ink tank starts refilling.
  • The maximum damage of the thick part of the trail is 70.
    • Big ink glob: 70
    • Thin part of the trail: 50
  • The minimum damage of the thick part of the trail is 35.
    • Big ink glob: 35
    • Thin part of the trail: 25
  • Main Power Up can improve damage output when attacking from higher ground.
  • The collision radius of the thick part of the trail against the environment is 5 units.
    • Big ink glob: 8 units
    • Thin part of the trail: 4 units
  • The collision radius of the thick part of the trail against players is 6 units.
    • Big ink glob: 8.5 units
    • Thin part of the trail: 4.5 units
  • Projectiles travel straight for 2 frames.
  • The draw radius of the thick part of the trail is 12 units.
    • Big ink glob: 21 units
    • Thin part of the trail: 6 units
  • The paint radius of the thick part of the trail scales from 13 units at a distance of 50 units to 13 units at a distance of 150 units.
    • Big ink glob: 37 units at a distance of 50 units to 32 units at a distance of 150 units.
    • Thin part of the trail: 10 units at a distance of 20 units to 10 units at a distance of 80 units.
  • All other paint splashes have a radius of 13 units.

[6]

Version history

Version Adjustments
5.1.0

Quotes

S2 Sheldon Artwork.png
Sheldon's Introduction

The Soda Slosher is functionally equivalent to the Slosher itself, but comes with a new loadout and look! Use the Splat Bomb sub and Burst-Bomb Launcher special in coordination with your main to tear down all who stand before you! With two type of bombs and a powerful main weapon at your disposal, this set will get you into the mix on defense OR offense!

Gallery

Demonstration

Strategy

For competitive tips about the Soda Slosher

Click to view the strategy for Soda Slosher. View the strategy page.

Trivia

  • Unlike the other variants of the default Slosher, the Soda Slosher completely retains its appearance from Splatoon in Splatoon 2. Notably, the Soda Slosher retains its handle hinges that other Slosher variants no longer have. This trait is shared with the Heavy Splatling Remix.

Etymology

'Soda Slosher' is derived from soda and the verb to slosh. Soda likely refers to its bright color scheme, a common design feature on soda cans and soft drinks in general. Soda is also used to separate it from the Slosher and the Slosher Deco.

バケットスロッシャーソーダ Baketto Surosshā Sōda is derived from bucket, the verb to slosh and soda. Bucket Slosher Soda most likely contains the word soda for the same reasons as the English name.

Names in other languages

Language Name Meaning
Japan Japanese バケットスロッシャーソーダ
Baketto Surosshā Sōda
Bucket Slosher Soda
Netherlands Dutch Bruismorser Fizz Spiller[note 1]
Canada French (NOA) Seauceur pétillant Sparkling Drencher[note 2]
France French (NOE) Seauceur Diabolo Lemonade Drencher[note 2]
Germany German Sprudel-Schwapper Soda Slosher
Italy Italian Secchiostro frizzante Fizzy Inkbucket[note 3]
Russia Russian Ведроган «Содовый»
Vedrogan «Sodovyy»
Bucketgun «Soda»
Mexico Spanish (NOA) Derramatic burbujeante Bubbly Slosher[note 4]
Spain Spanish (NOE) Derramatic centella Spark Slosher[note 4]

Translation notes

  1. "Morser" is Slosher's Dutch name and comes from morsen (to spill) and -er.
  2. 2.0 2.1 "Seauceur" is Slosher's French name and comes from seau (bucket) and sauce (drenching in this context).
  3. "Secchiostro" is Slosher's Italian name and comes from secchio (bucket) and inchiostro (ink).
  4. 4.0 4.1 "Derramatic" is Slosher's Spanish name and comes from derramar ("to spill") and automático ("automatic").

References