Kelp Splat Charger

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The Kelp Splat Charger is a main weapon in Splatoon. It is a Splat Charger with a different loadout, and some kelp attached to the rear. In Splatoon 2, it was converted into the Firefin Splat Charger.

Appearance

The Kelp Splat Charger is nearly identical in appearance to the Splat Charger. However, the Kelp Splat Charger has a piece of kelp nailed to the right side of the ink tank.

Splatoon

Kelp Splat Charger

Kelp Splat Charger

Basic information
Category Main
Class Charger
Sub S Weapon Sub Sprinkler.png Sprinkler
Special S Weapon Special Killer Wail.png Killer Wail
Special points
Special depletion Special gauge 60%
Range
87 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
40 / 100
Durability
Handling
Obtainable at
Level 4
Cost Cash 2,500
Requirement S Icon Sunken Scroll.png Octonozzle
Introduced Initial Release (1.0.0)
Specifications
Weight
Base damage 40–100[a] (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Splat Charger Splat Charger
Bento Splat Charger Bento Splat Charger
Hero Charger Replica Hero Charger Replica

The Kelp Splat Charger is in a set with Sprinklers and the Killer Wail.

Data

  • The Kelp Splat Charger is a middleweight weapon.
  • Ink consumption scales from 2.4% to 18% depending on the charge level.
    • The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The Kelp Splat Charger cannot store its charge.
  • It takes 1 second to fully charge the weapon.
    • When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
  • Shots cannot pierce through enemies.
  • When charging while moving, the player's movement speed is set to 0.2 units per frame.
  • Damage scales from 40 to 100 depending on the charge level. At full charge, the damage is 160.
  • Shot velocity scales from 12 to 35.29 units per frame depending on the charge level. At full charge, the velocity is 48 units per frame.
  • Shot distance scales from 90 to 200 depending on the charge level. At full charge, the distance is 260.

[1]

Version history

Version Adjustments
2.7.0
  • Special gauge loss: 50% → up to 60%
  • Range when not fully charged reduced by about 20%.
  • Range when fully charged increased by about 4%.

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

I created the Kelp Splat Charger based on my grandpappy's blueprints. Cool seaweed design, right? Though, if I'm honest, it's exactly the same as the Splat Charger in stats. But this set comes with the Sprinkler to ink hard-to-reach locations while you hold a strategic position! And the Killer Wail will blow all of your opponents away! Use it well to turn the tide of battle!

A Splat Charger modified by Sheldon using some seaweed that was stuck to the blueprints. Maybe the Sprinkler sub weapon is meant to keep the seaweed fresh?
— In-Game Description

Gallery

Demonstration

Trivia

Names in other languages

Language Name Meaning
Japan Japanese スプラチャージャーワカメ
supura chājā wakame
Spla-charger Wakame
CanadaFrance French Concentraceur W Concentrated Tracer Wakame
Germany German Algen-Klecks-Konzentrator Kelp Splat Concentrator
Italy Italian Splatter a carica DX Splatter Charger Deluxe
Mexico Spanish (NOA) Cargatintas Alga Seaweed Ink Charger
Spain Spanish (NOE) Cargatintas B Ink Charger B

Notes

  1. These are the values used by the game for damage scaling; numbers in this range are not necessarily guaranteed to be possible to achieve in-game. For example, 100 is overriden by the full charge damage value, so it will never be seen in-game.

References

  1. Splatoon - ChargeShotNormal.params