Slosher Deco
The Slosher Deco is a main weapon in Splatoon. It is the Deco branded version of the Slosher.
The Slosher is a bucket of ink that can be swung to splatter turf and enemies in a straight line. The trajectory of the ink can be adjusted to strike enemies behind walls or on above high surfaces. It's strong enough to splat opponents in only two shots.
The Slosher deals constant damage no matter how far away the ink travels, as opposed to rollers and shooters dealing less damage as ink travel farther due to fall-off damage. However, there is still fall-off damage when targeting opponents below the player, dealing less than maximum damage.
Splatoon
Category | Main |
Class | Slosher |
Sub | ![]() |
Special | ![]() |
Level | 10 |
Cost | ![]() |
Base damage | 70 |
Ink consumption | 7% |
Special depletion | ![]() |
Range | |
Damage | |
Handling | |
Other variants | ![]() ![]() |
The Slosher was released on 25 November 2015 at 02:00 UTC. [1][2] The Slosher Deco comes with the sub Splash Wall and the special Kraken. The Slosher deals constant 70 damage no matter how far away the ink travels, or what part the opponent is hit by.
Data
- The Slosher Deco is a middleweight weapon.
- Each attack consumes 7% of the ink tank capacity.
- This allows players to attack 14 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially attacking in humanoid form, the first shot takes 12 frames to come out.
- When attacking from squid form, the first shot takes 16 frames to come out.
- The interval at which the player can repeatedly swing is 30 frames.
- When attacking while moving, the player's movement speed is set to 0.5 units per frame.
- After firing, there is a 40 frame cooldown before the ink tank starts refilling.
- The maximum damage of the thick part of the trail is 70.
- Big ink glob: 70
- Thin part of the trail: 40
- The minimum damage of the thick part of the trail is 30.
- Big ink glob: 30
- Thin part of the trail: 20
- The collision radius of the thick part of the trail against the environment is 5 units.
- Big ink glob: 8 units
- Thin part of the trail: 4 units
- The collision radius of the thick part of the trail against players is 7 units.
- Big ink glob: 10 units
- Thin part of the trail: 6 units
- Projectiles travel straight for 2 frames.
- The draw radius of the thick part of the trail is 12 units.
- Big ink glob: 21 units
- Thin part of the trail: 6 units
- The paint radius of the thick part of the trail scales from 13 units at a distance of 50 units to 13 units at a distance of 150 units.
- Big ink glob: 37 units at a distance of 50 units to 32 units at a distance of 150 units.
- Thin part of the trail: 10 units at a distance of 20 units to 10 units at a distance of 80 units.
- All other paint splashes have a radius of 0 units.
Version history
Version | Adjustments |
---|---|
2.7.0 |
|
Quotes
![]() |
Sheldon's Introduction
The Slosher Deco is a |
![]() |
Sheldon's Introduction
The Slosher Deco is a |
“ | A decorated version of the ![]() ![]() ![]() |
” | — In-Game Description
|
- Notes
Gallery
Demonstration
Splatoon 2
Category | Main |
Class | Slosher |
Sub | ![]() |
Special | ![]() |
Level | 8 |
Cost | ![]() |
Base damage | 70 (Direct hit) 50 (Base trail) |
Ink consumption | 7% |
Special points | 220p |
Range | |
Damage | |
Handling | |
Other variants | ![]() ![]() ![]() |
In Splatoon 2, the Slosher returns with a new design that's primarily orange instead of pink. It was released on 15 December 2017 at 02:00 UTC.[4] It comes in a set with Sprinkler and Baller. As of 4.0.0, the weapon no longer does a consistent 70 damage, but will deal a max of 50 damage if they're hit from above by the trail of ink between the primary glob and the player.
Data
- The Slosher Deco is a middleweight weapon.
- The ink consumption of 7% allows players to attack 14 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially attacking in humanoid form, the first shot takes 12 frames to come out.
- When attacking from squid or octopus form, the first shot takes 16 frames to come out.
- The interval between firing and when the player is able to become a squid or octopus or use a sub weapon is 16 frames.
- The interval at which the player can repeatedly swing is 30 frames.
- When attacking while moving, the player's movement speed is set to 0.4 units per frame.
- After firing, there is a 40 frame cooldown before the ink tank starts refilling.
- The maximum damage of the thick part of the trail is 70.
- Big ink glob: 70
- Thin part of the trail: 50
- The minimum damage of the thick part of the trail is 35.
- Big ink glob: 35
- Thin part of the trail: 25
- Main Power Up can improve damage output when attacking from higher ground.
- The collision radius of the thick part of the trail against the environment is 5 units.
- Big ink glob: 8 units
- Thin part of the trail: 4 units
- The collision radius of the thick part of the trail against players is 6 units.
- Big ink glob: 8.5 units
- Thin part of the trail: 4.5 units
- Projectiles travel straight for 2 frames.
- The draw radius of the thick part of the trail is 12 units.
- Big ink glob: 21 units
- Thin part of the trail: 6 units
- The paint radius of the thick part of the trail scales from 13 units at a distance of 50 units to 13 units at a distance of 150 units.
- Big ink glob: 37 units at a distance of 50 units to 32 units at a distance of 150 units.
- Thin part of the trail: 10 units at a distance of 20 units to 10 units at a distance of 80 units.
- All other paint splashes have a radius of 13 units.
Version history
Version | Adjustments |
---|---|
Base game |
|
2.2.0 |
|
2.3.0 |
|
3.0.0 |
|
4.0.0 |
|
Quotes
![]() |
Sheldon's Introduction
The main Slosher Deco is a |
Gallery
Demonstration
Etymology
Slosher Deco is derived from the verb to slosh and Deco, short for either Decorated or Decoration. Deco may also refer to Art Deco. The suffix Deco is also used to differentiate it from the Slosher. This trait is shared among the other alternate sets of the Deco brand.
バケットスロッシャーデコ Baketto Surosshā Deko is derived from Bucket and the verb to slosh, as well as Deco.
Names in other languages
Language | Name | Meaning |
---|---|---|
![]() |
バケットスロッシャーデコ Baketto Surosshā Deko |
Bucket Slosher Deco |
![]() |
Morser Deco | From morsen (“to spill”) + -er + Deco. |
![]() |
Seauceur chic | From seau (“bucket”) + sauce (“drenching” in this context) + chic (“Deco”). |
![]() |
Schwapper Deko | Slosher Deco |
![]() |
Secchiostro DX | From secchio (“bucket”) + inchiostro (“ink”) + DX (“Deco”). |
![]() |
Ведроган «Деко» Vedrogan «Deko» |
From Ведро vedro (“bucket”) + gun + Деко Deko (“Deco”). |
![]() |
Derramatic chic | From derramar (“to pour”) + automático (“automatic”) + chic (“Deco”). |
![]() |
Derramatic DX | From derramar (“to pour”) + automático (“automatic”) + DX (“Deco”). |
References