Splash-o-matic

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The Splash-o-matic is a main weapon in Splatoon and Splatoon 2.

Its attack power is slightly better than the Aerosprays RG, PG and MG, but has a slightly diminshed rate of fire equal to the Splattershot Jr.. It has a narrower splat range outwards.

Splatoon

Splash-o-matic

Splash-o-matic

Category Main
Class Shooter
Sub S Weapon Sub Suction Bomb.png Suction Bomb
Special S Weapon Special Bomb Rush Suction Bomb.png Bomb Rush
Level 7
Cost Cash 3,900
Availability
Base damage 28
Base duration
Ink consumption 0.7%
Special points
Special depletion Specdep icon.png 40%
Range
40 / 100
Damage
27 / 100
Impact
Fire rate
75 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Other variant Neo Splash-o-matic Neo Splash-o-matic

The Splash-o-matic was released in Splatoon on June 13, 2015 at 02:00 UTC. [1]

Data

  • The Splash-o-matic is a middleweight weapon.
  • Each shot consumes 0.7% of the ink tank capacity.
    • This allows players to fire 142 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When firing continuously, it has a fire rate of 5 frames between shots (12 shots per second).
  • When firing while moving, the player's movement speed is set to 0.72 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 28.
  • Shots travel straight for 3 frames. After that, they may lose damage. A shot will lose damage until it reaches 14 damage at frame 15.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 2.7 degrees.
  • The angle its shots can deviate while in the air is 12 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 40% chance to shoot towards the outer reticle.
    • This means that it takes 4 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 5 frames after the player stops shooting.
  • Shots initially travel at a rate of 24 units per frame for 3 frames.
    • This gives the weapon an effective range of 72 units.
  • Ink droplets occur every 80 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.65 droplets per shot.
  • There are a total of 7 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 22 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 19 units.
  • All other ink droplets have a radius of 13.2 units.

[2]

Version history

Version Adjustments
2.2.0
  • Base damage: 26.0 → 28.0
2.7.0
  • Initial velocity of shots increased by about 10%.
  • Spread reduced by about 10%
  • Range increased by about 10%.
  • Special gauge loss: 50% → as low as 40%

Quotes

Sheldont.png
Sheldon's Introduction

For your main weapon, I present the Splash-o-matic, a weapon fine-tuned for highly accurate barrages! It's a little lacking in power, but it can ink the ground rapidly, letting you quickly fill up your special gauge. Then with the S Weapon Special Bomb Rush Suction Bomb.png Bomb Rush special weapon, you can toss S Weapon Sub Suction Bomb.png Suction Bombs to your heart's content! Fun, yes?(NA)[a]

Sheldont.png
Sheldon's Introduction

For your Main weapon, I present the Splash-o-matic, a weapon specialised for highly accurate barrages! It's a little lacking in power, but it can paint the ground rapidly, letting you quickly fill up your Special Gauge... Then with the S Weapon Special Bomb Rush Suction Bomb.png Bomb Rush Special weapon, you can rain down S Weapon Sub Suction Bomb.png Suction Bombs upon your foes! Fun, yes?(EU/OC)[b]

"One for the pros. Not outrageously powerful, but highly accurate. This weapon really comes into its own in the hands of someone with good aim."
— In-game description
Its shots don't spread much, and it has excellent rapid-fire capability. It could be said to be a bit lacking in attack power, but zero in on a target and they'll burst in no time flat. Plus, this bad boy comes equipped with S Weapon Sub Suction Bomb.png Suction Bombs as a sub weapon, and S Weapon Special Bomb Rush Suction Bomb.png Bomb Rush as a special weapon.
Notes
  1. North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

Splash-o-matic

Splash-o-matic

Category Main
Class Shooter
Sub S2 Weapon Sub Toxic Mist.png Toxic Mist
Special S2 Weapon Special Inkjet.png Inkjet
Level 25
Cost Cash 11,200
Availability
Base damage 28
Base duration
Ink consumption 0.8%
Special points 170p
Special depletion
Range
42 / 100
Damage
22 / 100
Impact
Fire rate
75 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Other variant Neo Splash-o-matic Neo Splash-o-matic

The Splash-o-matic returns in Splatoon 2 looking identical to how it did in the first game. It comes with the Toxic Mist and Inkjet.

Data

  • The Splash-o-matic is a lightweight weapon.
  • The ink consumption of 0.8% and ink tank capacity of 100% allows players to fire 125 shots before needing to refill the ink supply.
  • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
  • When firing from squid or octopus form, the first shot takes 11 frames to come out.
  • The interval between firing and when the player is able to become a squid or use a sub weapon is 3 frames.
  • When firing continuously, it has a fire rate of 5 frames between shots (12 shots per second).
  • When firing while moving, the player's movement speed is set to 0.72 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 28.
  • If a shot is in the air for more than 4 frames after being fired, it loses 0.875 damage per frame until it reaches 14 damage at frame 20.
  • Shots have a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • Shots cannot ever deviate from the inner reticle while in the air. The outer reticle does not expand after jumping.
  • Shots initially travel at a rate of 39.2 units per frame for 2 frames, having an effective range of 78.4 units.
    • After that, the shot's velocity is set to 15.815 units per frame if it is not already lower than the listed value, and decreases further as it travels.
  • Ink droplets occur every 95 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
  • There are a total of 6 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 20.5 units, and a width of 11.5 units.
    • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 16.5 units.
  • All other ink droplets have a radius of 12.8 units.
  • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.

[3]

Version history

Version Adjustments
Base game
  • Weight class: Middleweight → lightweight
  • Angle of shot deviation while on the ground: 2.7 degrees → 0 degrees
  • Increase in chance to shoot towards the outer reticle per shot: 10% → 2%
  • Increased shot speed by 50%, while not changing shot range
    • Initial bullet velocity: 24 units per frame → 36 units per frame
    • Frames bullet flies straight through the air: 3 → 2
  • Ink consumption: 0.7% → 0.8%
  • Droplet rate: 1.65 → 1.2
  • Number of droplet patterns: 7 → 6
  • Distance between droplets: 80 units → 110 units
  • Radius of paint droplets near the player: 22 → 20.5
  • Far droplet paint radius: 19 → 16.5
  • Droplet paint radius: 13.2 → 12.8
1.3.0
1.4.0
  • Increased firing range by roughly 6%.
    • Initial bullet velocity: 36 units per frame → 39.2 per frame
    • Bullet velocity after flying straight: 15.83 units → 15.815 units
      • Effective range: 72 units → 78.4 units
      • Total range: 103.66 units → 110.03 units
  • Increased the amount of ink splattered by each shot making it easier to ink the ground.
    • Droplet rate: 1.2 → 1.5
    • Distance between droplets: 110 units → 95 units
3.2.0
  • ⁠Shooting while jumping will no longer cause shot variability.
4.2.0
  • Reduce the interval between firing and when you're able to become a squid/octopus or use sub weapon by 3/60 of a second.
4.4.0
  • Reduced the time to shoot from squid/octopus form by 1/60 of a second.
4.9.0
5.0.0
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.

Quotes

Sheldont.png
Sheldon's Introduction

For your main weapon, I present the Splash-o-matic, a weapon fine-tuned for highly accurate barrages! It's a little lacking in power, but it provides pretty good cover with its rapid fire. You can limit your opponent's movements with S2 Weapon Sub Toxic Mist.png Toxic Mist, and then complete the domination with the S2 Weapon Special Inkjet.png Inkjet special! I recommend this for aggressive players who want to lay the smackdown on their opponents!

Gallery

Demonstration

Strategy

For competitive tips about the Splash-o-matic

Click to view the strategy for Splash-o-matic. View the strategy page.

Trivia

Etymology

Splash-o-matic is derived from Splash and Automatic. The -o-matic suffix is also a common, cliché naming convention for technological gadgets.

シャープマーカー shāpu mākā references the pen-based appearance of the Splash-o-matic.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese シャープマーカー
shāpu mākā
Sharp Marker
FlagNetherlands.svg Dutch Spetterspuit Splatter Spray
FlagFrance.svg French Marqueur léger Light Marker
FlagGermany.svg German Fein-Disperser Fine Disperser
FlagItaly.svg Italian Marker d'assalto Assault Marker
FlagRussia.svg Russian Плюхомет
Plyukhamet
Flattomat
FlagMexico.svg Spanish (NOA) Plumón Quill Pen
FlagSpain.svg Spanish (NOE) Marcador fino Fine Marker

References

  1. Twitter SplatoonJP on Twitter. Splatoon Japan (2015-06-12). Retrieved on 2015 June 12.
  2. Splatoon - NormalShotPrecision.params
  3. Splatoon 2 - Parameter Database