Order Splatling Replica

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The Order Splatling Replica is a main weapon in Splatoon 3. It is a reskin of the Heavy Splatling, and a direct successor to the Splatoon 2 Hero Splatling Replica.

Appearance

The Order Splatling Replica is designed to look like a simplified version of the Heavy Splatling, containing only white and gray colors.

Splatoon 3

Order Splatling Replica

Order Splatling Replica

Basic information
Category Main
Class S3 Icon Splatling.png Splatling
Sub S3 Weapon Sub Sprinkler Flat.png Sprinkler
Special S3 Weapon Special Wave Breaker.png Wave Breaker
Special points 200p
Special depletion
Range
78 / 100
Damage
Impact
Fire rate
Charge speed
38 / 100
Ink speed
Mobility
55 / 100
Durability
Handling
Obtainable at
Level 10
Cost
Requirement
Added in Side Order (7.0.0)
Specifications
Weight
Base damage 30
35
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Heavy Splatling Heavy Splatling
Heavy Splatling Deco Heavy Splatling Deco

The Order Splatling Replica comes with Sprinkler and Wave Breaker. The Order Splatling Replica's stats, sub weapon, and special weapon are identical to those of the Heavy Splatling.

Unlocking

To unlock the Order Splatling Replica, the player must complete Side Order with DJ Octavio's Palette.

Data

  • The Order Splatling Replica is a middleweight weapon.
  • The matchmaking range is 21. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
  • The full charge ink consumption is 22.5% per shot, allowing the user to fully charge 4.44 times on a full ink tank.
  • The Order Splatling Replica cannot store its charge.
  • It takes 50 frames to charge the first circle (0.83 seconds) and 75 frames to fully charge (1.25 seconds).
    • When airborne or low on ink, it takes 200 frames to charge the first circle (3.33 seconds) and 300 frames to fully charge (5 seconds).
  • The Order Splatling Replica is not rechargeable while firing.
  • When charged to the first circle, the weapon will fire for 72 frames (1.2 seconds), and when fully charged, it will fire for 144 frames (2.4 seconds).
    • The firing duration is 1.44 times longer than the charging duration when charged to the first circle and 1.92 times longer when fully charged.
  • When firing continuously, it shoots a bullet every 4 frames (15 shots per second).
  • When firing while moving, the player's movement speed is set to 0.07 units per frame.
    • When charging, the player's movement speed is set to 0.062 units per frame.
  • After firing, there is a 40 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 30, regardless of charge level.
  • If a shot is in the air for more than 11 frames after being fired, it loses damage every frame until it reaches 15 damage at frame 19.
  • The bullet hitbox for collisions with players has a radius of 0.2 units.
  • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
  • The angle its shots can deviate while on the ground is 3.3 degrees.
  • The angle its shots can deviate while in the air is 7.0 degrees.
  • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
  • The Order Splatling Replica starts off having a 10% chance to shoot towards the outer reticle instead of the inner reticle.
    • This chance increases by 2% per shot, and maximizes at a 30% chance to shoot towards the outer reticle, meaning that it takes 10 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 30%.
  • Accuracy starts recovering 4 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 24 frames to reach maximum accuracy.
  • Initial shot velocity scales with charge level. At minimum charge, it is 1.05 units per frame, and at once charge circle or more, it is 2.1 units per frame. Shots travel straight for 8 frames, regardless of charge level.
    • After that, the shot's velocity is set to 1.5105 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
  • Effective range scales from 9.78 units to 18.78 units, depending on charge level.
    • This number may vary at different firing angles.

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Badges

Main article: Badge#Weapon freshness

Reaching certain Freshness levels with the Order Splatling Replica will reward the player with special badges that they can use on their Splashtag.

Order Splatling Replica Badges
S3 Badge Order Splatling Replica 4.png 4★ Order Splatling Replica User
S3 Badge Order Splatling Replica 5.png 5★ Order Splatling Replica User

Gallery

Strategy

For competitive tips about the Heavy Splatling

Click to view the strategy for Order Splatling Replica. View the strategy page.

Names in other languages

Language Name Meaning
Netherlands Dutch Ordespetling (replica) Order spatterling (replica)
Russia Russian Брызгомет Порядка (клон)
Bryzgomyot Poryadka (klon)
Sprayshot of Order (clone)
Translate logo.svg Internal Spinner_Standard_O[2]

References