Custom Explosher



The Custom Explosher is a main weapon in Splatoon 2. It is a Custom-branded variant of the Explosher.
Appearance
The Custom Explosher is nearly identical in appearance to the Explosher. The only difference between the two is that the Custom Explosher has a sticker bearing the Custom logo on its side.
Splatoon 2
Basic information | |
---|---|
Category | Main |
Class | Slosher |
Sub | ![]() |
Special | ![]() |
Special points | 220p |
Range | |
Damage | |
Handling | |
Obtainable at | |
Level | 22 |
Cost | ![]() |
Specifications | |
Base damage | 35 (Splash) 55 (Direct hit) |
Ink consumption | 11.5% |
Other variant | ![]() |
The Custom Explosher was announced on 24 November 2018. It was added to the game on 5 December 2018 as part of the Version 4.3.0 release [1].
Data
- The Custom Explosher is a heavyweight weapon.
- The matchmaking range is 207. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 11.7% allows players to attack 8 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When initially attacking in humanoid form, the first shot takes 16 frames to come out.
- When attacking from squid or octopus form, the first shot takes 20 frames to come out.
- The interval between firing and when the player is able to become a squid or octopus or use a sub weapon is 35 frames.
- The interval at which the player can repeatedly swing is 55 frames.
- When attacking while moving, the player's movement speed is set to 0.45 units per frame.
- After firing, there is a 70 frame cooldown before the ink tank starts refilling.
- Attacks will pierce through opponents.
- The maximum damage of direct hits is 55.
- The minimum damage of direct hits is 55.
- Projectiles from the Custom Explosher will explode when they collide with the environment.
- The explosion damage is 35.
- The explosion damage radius is 28 units.
- The explosion knockback radius is 50 units.
- The collision radius of direct hits against the environment is 2.5 units.
- The collision radius of direct hits against players is 4 units.
- Projectiles travel straight for 8 frames.
- The draw radius of direct hits is 7 units.
- The paint radius of direct hits scales from 19 units at a distance of 50 units to 19 units at a distance of 150 units.
- All other paint splashes have a radius of 13 units.
Version history
Version | Adjustments |
---|---|
4.4.0 |
|
4.5.0 |
|
4.9.0 |
|
Quotes
![]() |
Sheldon's Introduction
The Custom Explosher is built with custom-tooled parts to create a cool new take on the original! |
Gallery
An Inkling holding the Custom Explosher during the Fam vs. Friend Splatfest.
Demonstration
Names in other languages
Language | Name | Meaning |
---|---|---|
![]() |
エクスプロッシャーカスタム Ekusupurosshā Kasutamu |
Explosher Custom |
![]() |
Gemodde Kliederkachel | Modded Daub Heater |
![]() |
Knall-Schwapper SE | Special Edition Bang-Slosher |
![]() |
Termosecchiostro master | Thermo-slosher (From secchio "bucket" and inchiostro "ink") master |
![]() |
Шпарган «Понт» Shpargan «Pont» |
Scaldgun «Show-Off» |
![]() |
Derramatic XP Adaptado |