Version 4.3.0 (Splatoon 2)

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Version 4.3.0
For Splatoon 2
Previous 4.2.0
Next 4.3.1
Version history

Version 4.3.0 is an update to Splatoon 2 that was released on 5 December 2018 at 01:00 UTC. It was said to be the last update to add new weapons for Splatoon 2, however several returning weapons from Sheldon's Picks were announced after the update on January 27.[1]

New content

Stage

The announcement image for the renovations to Blackbelly Skatepark.

Weapons

Promotional image for Kensa Collection 4.

Abilities

Balance changes

Main weapons

Specifications for some of the main weapons have been changed.

Weapon Change
S2 Weapon Main Mini Splatling.png Mini Splatling

S2 Weapon Main Zink Mini Splatling.png Zink Mini Splatling

  • Increased the effect of the Run Speed Up gear ability.
S2 Weapon Main Heavy Splatling.png Heavy Splatling

S2 Weapon Main Heavy Splatling Deco.png Heavy Splatling Deco
S2 Weapon Main Hero Splatling Replica.png Hero Splatling Replica

  • Increased the effect of the Run Speed Up gear ability.
S2 Weapon Main Hydra Splatling.png Hydra Splatling

S2 Weapon Main Custom Hydra Splatling.png Custom Hydra Splatling

  • Increased the effect of the Run Speed Up gear ability.
S2 Weapon Main Splat Charger.png Splat Charger

S2 Weapon Main Firefin Splat Charger.png Firefin Splat Charger
S2 Weapon Main Kensa Charger.png Kensa Charger
S2 Weapon Main Hero Charger Replica.png Hero Charger Replica

  • Slightly narrowed the spread of ink created by shots.
S2 Weapon Main Splatterscope.png Splatterscope

S2 Weapon Main Firefin Splatterscope.png Firefin Splatterscope
S2 Weapon Main Kensa Splatterscope.png Kensa Splatterscope

  • Slightly narrowed the spread of ink created by shots.
S2 Weapon Main Tenta Brella.png Tenta Brella

S2 Weapon Main Tenta Sorella Brella.png Tenta Sorella Brella

  • Decreased durability of the umbrella portion by roughly 13%.
  • Increased damage dealt to the umbrella portion after launching it by roughly 20%.

Sub weapons

The specifications for some sub weapons have been changed.

Weapon Change
S2 Weapon Sub Autobomb.png Autobomb
  • Decreased time after use for the Autobomb to start walking in the direction of its target by roughly 20/60 of a second.
S2 Weapon Sub Ink Mine.png Ink Mine
  • Increased the effect of the Ink Saver (Sub) gear ability.
S2 Weapon Sub Sprinkler.png Sprinkler
  • Increased the effect of the Ink Saver (Sub) gear ability.
S2 Weapon Sub Point Sensor.png Point Sensor
  • Decreased ink consumption from 60% to 55% of a standard ink tank.
  • Increased the effect of the Ink Saver (Sub) gear ability.
S2 Weapon Sub Squid Beakon.png Squid Beakon
  • Increased the effect of the Ink Saver (Sub) gear ability.
S2 Weapon Sub Fizzy Bomb.png Fizzy Bomb
  • Increased time after use before ink recovery begins by roughly 10/60 of a second.
  • Decreased the effect of the Ink Saver (Sub) gear ability.

Special weapons

The specifications for some sub weapons have been changed.

Weapon Change
S2 Weapon Special Tenta Missiles.png Tenta Missiles
  • Greatly increased the effect of the Special Power Up gear ability that increases ink coverage of missiles when they hit.
S2 Weapon Special Splashdown.png Splashdown
  • Greatly increased damage dealt to opponent Brellas.
    • Increased damage to opponent Brellas varies from roughly 2 to 3.2 times the previous amount depending on the Brella.
  • Increased damage dealt to an opponent Baller by roughly 2.5 times.
S2 Weapon Special Baller.png Baller
  • Greatly increased damage dealt to opponent Brellas.
    • Increased damage to opponent Brellas varies from roughly 3 to 4.8 times the previous amount depending on the Brella.
S2 Weapon Special Ultra Stamp.png Ultra Stamp
  • When holding ZR to attack repeatedly, number of possible attacks has been increased by shortening the amount of time the stamp is cocked back, making it easier to block shots from directly in front of you.
  • Increased player movement and rotation speed when holding ZR to attack repeatedly.
S2 Weapon Special Sting Ray.png Sting Ray
  • Decreased duration by roughly 35/60 of a second.
  • Decreased effect granted by the Special Power Up gear ability.
  • Decreased damage dealt to opponents using Ink Armor by roughly 56%.
  • Decreased damage dealt to opponents using a Baller by roughly 25%.
  • Decreased ability to knock back opponents using a Baller.
S2 Weapon Special Inkjet.png Inkjet
  • Decreased damage dealt to opponents using a Baller by roughly 30%.

Special gauge

Points required for using specials have changed for certain main weapons.

Weapon Adjustment
S2 Weapon Main Kensa L-3 Nozzlenose.png Kensa L-3 Nozzlenose 190 → 180
S2 Weapon Main Kensa Octobrush.png Kensa Octobrush 190 → 180
S2 Weapon Main Kensa Splattershot Jr..png Kensa Splattershot Jr. 190 → 200
S2 Weapon Main Splat Brella.png Splat Brella
S2 Weapon Main Hero Brella Replica.png Hero Brella Replica
190 → 200

Abilities

Specifications for some of the abilities have been changed.

Ability Change
S2 Ability Run Speed Up.png Run Speed Up
  • Previously, Run Speed Up only gave a significant boost to speed while firing a Splatling weapon, but will now also significantly boost speed while charging a Splatling as well.
S2 Ability Swim Speed Up.png Swim Speed Up
  • When using weapons that feature lower movement and swim speeds when not firing, such as the E-liter 4K or Dynamo Roller, Swim Speed Up will now grant a significant boost to swim speed, even when using fewer instances of the gear ability than in previous updates.
S2 Ability Ink Resistance Up.png Ink Resistance Up
  • When using this gear ability, players will avoid taking damage for a brief time after first stepping into an opponent’s ink.
    • The length of time before taking damage in this way will be increased in proportion to the number of Ink Resistance Up abilities being used.
S2 Ability Thermal Ink.png Thermal Ink
  • Extended duration of effect by roughly four seconds.

Fixes and adjustments

Multiplayer

  • Fixed an issue preventing players from landing in the correct location when activating the S2 Weapon Special Booyah Bomb.png Booyah Bomb special while super jumping to the edge of a piece of stage terrain.
  • Fixed an issue when using the S2 Weapon Special Ultra Stamp.png Ultra Stamp special, in which pressing Button1 ZR.png to cock back the stamp just prior to its duration ending caused a shot to be fired with the main weapon after the stamp’s duration ended.
  • Fixed an issue causing players activating an Ultra Stamp special when trapped between stage terrain and the Tower Control tower to clip inside the stage terrain.
  • Fixed an issue when using the S2 Ability Drop Roller.png Drop Roller gear ability and super jumping to a location near an obstacle that shortened the length of the roll performed when landing.
  • Fixed an issue with the Bomb Defense Up gear ability causing Curling Bomb damage that didn’t exceed 100.0 to not be properly reduced. This issue will no longer occur with the new Bomb Defense Up DX gear ability.

Salmon Run

  • Fixed an issue in Marooner's Bay with a discrepancy between the appearance of certain walls and their actual geometry, obstructing player movement.
  • Narrowed the area on which players can stand on certain railings in Ruins of Ark Polaris, making it possible for Smallfry attacks to reach them.
  • Lowered the end point of certain ride rails in Ruins of Ark Polaris, so that attacks from Grillers will now hit players in those locations.
  • Fixed an issue causing Steelheads not to attack players aiming at them, depending on the quality of the player’s network connection.

Other Changes

  • Fixed an issue causing Octolings not to blink while moving over the ground.
  • Fixed an issue when taking pictures with the Pearl and Marina amiibo during a Splatfest causing them not to appear in their Splatfest outfits or hair color.
  • Fixed an issue when taking pictures with the Octoling Boy amiibo, where, depending on the pose, the Octoling Boy’s eyes would appear in an unnatural state.
  • Fixed an issue allowing amiibo to be tapped and read while in the lobby during a Splatfest, though the amiibo icon was not displayed on-screen.
  • Fixed an issue when throwing sub weapons onto a Bounce Pad while in Recon mode, causing them to bounce differently than they would in an actual multiplayer battle.
  • Fixed an issue when using the Auto-Camera to follow the tower in Tower Control, causing the camera angle to differ depending on which team controlled the tower.
  • Fixed an issue in spectator mode when the Auto-Camera was set to ON and viewing the Splat Zone during a Splat Zone battle, causing it not to shift focus to other players.

Trivia

  • This was not the first time when an update was stated to be the last to contain new weapons. The Custom Hydra Splatling was allegedly the last weapon that was going to be added to Splatoon, but the release of the Sheldon's Picks series of weapons contradicted this information.

References

External Links