Tri-Slosher

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The Tri-Slosher is a main weapon in Splatoon and Splatoon 2.

It is a slosher-type weapon that is separated into three sections and is similar in appearance as a Japanese brush washer bucket. As its appearance implies, it can throw in three different directions. It covers a straight line forward and two splotches to the side. The range is short compared to other sloshers.

The weapon consumes 6% of the ink tank capacity with each slosh, allowing players to slosh sixteen times before needing to refill. Each slosh does enough damage to splat opponents in two hits.

Splatoon

Tri-Slosher

Tri-Slosher

Category Main
Class Slosher
Sub S Weapon Sub Disruptor.png Disruptor
Special S Weapon Special Bubbler.png Bubbler
Level 9
Cost Cash 7,500
Availability
Base damage 62
Base duration
Ink consumption 6%
Special points
Special depletion Specdep icon.png 60%
Range
33 / 100
Damage
Impact
Fire rate
80 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
70 / 100
Other variant Tri-Slosher Nouveau Tri-Slosher Nouveau

The Tri-Slosher was released on 26 September 2015 at 02:00 UTC.[1] It comes with Disruptors and the Bubbler.

Data

  • The Tri-Slosher is a middleweight weapon.
  • Each attack consumes 6% of the ink tank capacity.
    • This allows players to attack 16 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
  • When attacking from squid form, the first shot takes 16 frames to come out.
  • The interval at which the player can repeatedly swing is 26 frames.
  • When attacking while moving, the player's movement speed is set to 0.7 units per frame.
  • After firing, there is a 35 frame cooldown before the ink tank starts refilling.
  • The maximum damage of the center splash is 62.
    • First side splash: 62
    • Second side splash: 62
  • The minimum damage of the center splash is 30.
    • First side splash: 30
    • Second side splash: 30
  • The collision radius of the center splash against the environment is 7 units.
    • First side splash: 7 units
    • Second side splash: 5 units
  • The collision radius of the center splash against players is 9 units.
    • First side splash: 8 units
    • Second side splash: 7 units
  • Projectiles travel straight for 3 frames.
  • The draw radius of the center splash is 14 units.
    • First side splash: 8 units
    • Second side splash: 10 units
  • The paint radius of the center splash scales from 30 units at a distance of 50 units to 25 units at a distance of 120 units.
    • First side splash: 14 units at a distance of 50 units to 12 units at a distance of 85 units.
    • Second side splash: 14 units at a distance of 50 units to 14 units at a distance of 80 units.
  • All other paint splashes have a radius of 7.5 units.

[2]

Version history

Version Adjustments
2.2.0
  • Damage against Rainmaker shields increased by about 33%.
2.7.0
  • Special gauge loss: 50% → up to 60%

Quotes

Sheldont.png
Sheldon's Introduction

The Tri-Slosher is Slosher-type weapon with three angles of attack! The individual splashes lose a little bit of power, but the wide spread makes it very handy in a tight spot! The S Weapon Sub Disruptor.png Disruptor and S Weapon Special Bubbler.png Bubbler special make this set perfect for in-your-face splatting.(NA)[a]

Sheldont.png
Sheldon's Introduction

The Tri-Slosher is a Slosher-type weapon able to attack from three different angles at once! The individual splashes lose a little bit of power, but the wide spread makes it very handy in a tight spot! The S Weapon Sub Disruptor.png Disruptor and S Weapon Special Bubbler.png Bubbler make this setup suited to a relentless battlefield hunter.(EU/OC)[b]

This bucket's three sections originally held cleaning products but now hold... the exact opposite. These segmented sections allow you to attack in three directions at once.
— In-Game Description
The Tri-Slosher is a Slosher-type weapon with three angles of attack! The individual splashes lose a little bit of power, but the wide spread makes it very handy in a tight spot! The S Weapon Sub Disruptor.png Disruptor sub and S Weapon Special Bubbler.png Bubbler special make this set perfect for in-your-face splatting.
Notes
  1. North America
  2. Europe and Oceania

Gallery

Demonstration

Splatoon 2

Tri-Slosher

Tri-Slosher

Category Main
Class Slosher
Sub S2 Weapon Sub Burst Bomb.png Burst Bomb
Special S2 Weapon Special Ink Armor.png Ink Armor
Level 15
Cost Cash 10,200
Availability
Base damage 62
Base duration
Ink consumption 6%
Special points 190p
Special depletion
Range
30 / 100
Damage
75 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
70 / 100
Other variant Tri-Slosher Nouveau Tri-Slosher Nouveau

The Tri-Slosher returns in Splatoon 2, looking identical to how it did in the first game. It comes with Burst Bombs and Ink Armor.

Data

  • The Tri-Slosher is a lightweight weapon.
  • The ink consumption of 6% allows players to attack 16 times before needing to refill the ink supply.
  • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
  • When attacking from squid or octopus form, the first shot takes 16 frames to come out.
  • The interval between firing and when the player is able to become a squid or octopus or use a sub weapon is 20 frames.
  • The interval at which the player can repeatedly swing is 24 frames.
  • When attacking while moving, the player's movement speed is set to 0.66 units per frame.
  • After firing, there is a 35 frame cooldown before the ink tank starts refilling.
  • The maximum damage of the center splash is 62.
    • First side splash: 62
    • Second side splash: 62
  • The minimum damage of the center splash is 35.
    • First side splash: 35
    • Second side splash: 35
  • The collision radius of the center splash against the environment is 7 units.
    • First side splash: 7 units
    • Second side splash: 5 units
  • The collision radius of the center splash against players is 9 units.
    • First side splash: 8 units
    • Second side splash: 7 units
  • Projectiles travel straight for 3 frames.
  • The draw radius of the center splash is 14 units.
    • First side splash: 8 units
    • Second side splash: 10 units
  • The paint radius of the center splash scales from 32 units at a distance of 50 units to 27 units at a distance of 120 units.
    • First side splash: 16 units at a distance of 50 units to 14 units at a distance of 85 units.
    • Second side splash: 15 units at a distance of 50 units to 15 units at a distance of 80 units.
  • All other paint splashes have a radius of 9 units.
    • This stat can be changed with Main Power Up.

[3]

Version history

Version Adjustments
Base game
  • Movement speed while firing: 0.7 → 0.6.
1.1.2
1.3.0
  • Damage per shot reduced: 62 → 52.
  • Range decreased by about 9%.
1.4.0
  • Fixed an issue causing slosher-type weapons to shoot ink from a higher position than they appeared to.
2.0.0
  • Increased movement speed while firing by 10%: 0.6 → 0.66.
  • Damage per shot increased: 52 → 62.
  • Points to fill special gauge: 210 → 190.
4.2.0
  • Changed the weapon from a middleweight to a lightweight weapon.
4.3.1
  • Increased the effect of the Main Power Up gear ability.
  • The boost to the radius of ink coverage for the middle portion of shots that strike an object mid-shot when the maximum number of Main Power Up gear abilities are equipped has been increased from roughly 20% to roughly 25%.
  • The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.
4.5.0
  • Extended forward the central shot's point of impact.
5.0.0
  • Decreased gaps around the hit box of the central shot (of the ink blasts fired with a shot from this weapon) to make targets easier to hit, even when angling a shot up or down.
5.2.0
  • Reduced the interval at which the player can repeatedly swing by roughly 2/60 of a second: 26 frames → 24 frames.

Quotes

Sheldont.png
Sheldon's Introduction

The Tri-Slosher is a Slosher-type weapon that lobs ink in three directions in front of you at once! Since the ink is being split in three, it does reduce the attack power slightly, but if you follow up with a S2 Weapon Sub Burst Bomb.png Burst Bomb, you're good to go! All that's left is to push forward with the S2 Weapon Special Ink Armor.png Ink Armor! Recommended for those who really love to aggressively splat their opponents.

Gallery

Demonstration

Strategy

For competitive tips about the Tri-Slosher

Click to view the strategy for Tri-Slosher. View the strategy page.

Trivia

Etymology

Tri-Slosher is derived from the verb 'to slosh' and 'tri', a shortening meaning 'three'.

ヒッセン Hissen means 'Brush Washer'. 筆洗 Hissen are segmented buckets that are used for cleaning paintbrushes.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese ヒッセン
Hissen
Brush Washer
FlagNetherlands.svg Dutch Triomorser From trio (tri) and morsen (to spill) and -er, suffix used for machinery
FlagQuebec.svg French (NOA) Seauceur trio Trio slosher
FlagFrance.svg French (NOE) Dépoteur
FlagGermany.svg German 3R-Schwapper 3R Slosher ("3R" is a pun on German word "Dreier" for a trio or triplet)
FlagItaly.svg Italian Secchiostro triplo Triple Slosher.
FlagRussia.svg Russian Ведроган 3 в 1
Vedrogan 3 v 1
Slosher 3 in 1
FlagSpain.svg Spanish Derramatic triple Triple Slosher. Derramatic comes from derramar (to spill) and automático (automatic)

References