Rainmaker shield

From Inkipedia, the Splatoon wiki
The Rainmaker shield.
This article is about the shield. For the weapon that the shield protects, see Rainmaker (weapon). For the mode it is used in, see Rainmaker.

The Rainmaker shield, or Rainmaker barrier, is a protective bubble surrounding the Rainmaker. Players must attack the shield to pop it and reach the Rainmaker weapon. As the player attacks it, the Rainmaker shield grows in size and changes to the player's ink color. Attacking a shield enlarged by enemy ink shrinks it back towards its neutral state; thus, if opposing players are dealing equal damage to the shield, no progress is made. After 1000 damage is dealt to the shield by one team, it explodes and releases a blast of ink that is lethal to any member of the opposing team who is standing too close, dealing 900 damage. Players of either team may then pick up the unshielded Rainmaker regardless of which team popped its shield. A player touching the Rainmaker shield receives 10.0 damage every three frames.

If a player carrying the Rainmaker falls out of bounds or into the water on their own half of the stage, or if the Rainmaker is left untouched for too long after the shield is broken, the Rainmaker shield always respawns in its original state in the center of the map.

Popping the shield

The Rainmaker shield has 1000 HP, but many weapon types have a damage multiplier applied when they hit the shield. The multiplier values are detailed in the tables below.

Roller-type weapons such as the Splat Roller or Inkbrush cannot deal any damage to the shield by rolling towards it.

Bomb sub weapons instantly detonate on contact with the shield.


The damage multipliers each weapon has against the Rainmaker shield are detailed below.

Main weapon Multiplier
Shooters ×1 (?)
S Weapon Main L-3 Nozzlenose.png L-3 Nozzlenose ×1.20000005
S Weapon Main H-3 Nozzlenose.png H-3 Nozzlenose ×1.39999998
Splatlings ×1 (?)
Blasters ×2.4 (?)
Brushes ×0.5
S Weapon Main Carbon Roller.png Carbon Roller ×0.23684210
S Weapon Main Splat Roller.png Splat Roller ×0.30000001
S Weapon Main Dynamo Roller.png Dynamo Roller ×0.28799999
Sloshers ×2.4 (?)
Chargers ×2.8 (?)
Sub weapon Multiplier
S Weapon Sub Sprinkler.png Sprinkler ×1 (?)
S Weapon Sub Seeker.png Seeker ×3 (?)
Other sub weapons ×2 (?)
Special weapon Multiplier
S Weapon Special Kraken.png Kraken ×3.5 (?)
Other special weapons ×2 (?)

With Damage Up

Unlike against Inklings, weapons do not have a damage cap when hitting the Rainmaker shield with Damage Up buffs. This means that Damage Up can be used to pop the shield faster than normal.[1] The time gains for each weapon can be seen in the charts below.

Splatoon 2

The Object Shredder ability increases damage output against the Rainmaker shield by 10%. The damage multipliers each weapon has against the Rainmaker shield are detailed below.[2]

Main weapon Multiplier
Rollers 1.8×
Blasters 1.9×
Brellas 2.4×
Sloshers 2.4×
S2 Weapon Main Sploosh-o-matic.png Sploosh-o-matic 1.1×
S2 Weapon Main L-3 Nozzlenose.png L-3 Nozzlenose 1.11×
S2 Weapon Main H-3 Nozzlenose.png H-3 Nozzlenose 1.16×
S2 Weapon Main Squeezer.png Squeezer 1.1×
S2 Weapon Main E-liter 4K.png E-liter 4K (full charge) 2.3×
S2 Weapon Main Bloblobber.png Bloblobber
S2 Weapon Main Explosher.png Explosher (explosion) 3.2×
S2 Weapon Main Explosher.png Explosher (direct hit) 3.6×
Sub weapon Multiplier
S2 Weapon Sub Sprinkler.png Sprinkler 0.6×
S2 Weapon Sub Autobomb.png Autobomb
S2 Weapon Sub Burst Bomb.png Burst Bomb
S2 Weapon Sub Curling Bomb.png Curling Bomb
S2 Weapon Sub Splat Bomb.png Splat Bomb
S2 Weapon Sub Suction Bomb.png Suction Bomb
S2 Weapon Sub Fizzy Bomb.png Fizzy Bomb 3.6×
S2 Weapon Sub Torpedo.png Torpedo
S2 Weapon Sub Ink Mine.png Ink Mine
S2 Weapon Sub Splash Wall.png Splash Wall 0.2×
Special weapon Multiplier Damage
S2 Weapon Special Bubble Blower.png Bubble Blower 0.5 per frame (Contact)

50 (Min. Splash)
250 (Direct hit)

S2 Weapon Special Ink Storm.png Ink Storm 2 per frame
S2 Weapon Special Sting Ray.png Sting Ray 2.4×

1.8 per frame (direct)
1.5 per frame (shockwave)

S2 Weapon Special Baller.png Baller (explode) 2.5× 137.5 (splash)

450 (direct hit)

S2 Weapon Special Inkjet.png Inkjet 2.8× 84 (Min. Splash)

140 (Splash)
336 (Direct hit)
1.4 per frame (Exhaust)

S2 Weapon Special Baller.png Baller (touch) 250
S2 Weapon Special Splashdown.png Splashdown 275 (Min. Splash)

350 (Splash)
900 (Direct hit)

S2 Weapon Special Booyah Bomb.png Booyah Bomb unknown 950
S2 Weapon Special Ultra Stamp.png Ultra Stamp (Stamp) 120 (stamp splash)

300 (stamp direct hit)

S2 Weapon Special Ultra Stamp.png Ultra Stamp (Throw) 3.5× 105 (throw min. splash)

210 (throw splash)
420 (throw direct hit)




  • The Rainmaker shield behaves as a shield in Octo Valley which carries the Zapfish, but the shield does not respawn nor carries a Zapfish.
    • The shield only respawns when the current player falls into water or out of bounds or gets splatted by an opponent.
  • The Rainmaker shield is used in many out-of-bounds glitches. Place a Squid Beakon next to a wall, then splat the Rainmaker next to a Beakon. Super Jump to the Beakon and the player will clip into the wall.
  • The Rainmaker shield can be targeted by Tenta Missiles.
  • It is possible to get splatted by the Rainmaker shield, due to it dealing 10.0 damage every three frames to any player touching it. In Splatoon 1 and Splatoon 2, this results in the player being shown their own gear and abilities.

See also