- For battle locations, see stage.
- For a map of the region in which the Splatoon series is set, see Inkadia.
Maps are navigational tools used in the Splatoon series.
In matches, the map shows a comprehensive, top-down view of the current stage. It is constantly updated to show every splatter of ink and the locations of all teammates, represented by small icons. When an enemy is under attack or tracked using a weapon or ability, their icon can also be seen on the map temporarily. Players can select the location of an ally, Squid Beakon or Big Bubbler to Super Jump to that location.
When not in battle, the map shows all accessible locations in Inkopolis or Splatsville. The player can instantly go to the desired location by selecting the applicable button near the map.
During missions in Octo Valley, the map over the level is displayed on , where keys are shown on the map and enemies appear as white dots. In Splatoon 2 and Splatoon 3, there is no map for Salmon Run stages, or Story Mode stages.
In Splatoon, the map is viewable only on . Interactions with the map are done using its touchscreen functionality.
In Splatoon 2 and Splatoon 3, the map is accessed by opening it with . During the battle, the motion-controlled pointer or are used to select Super Jump locations, and is used to confirm and start the Super Jump. With , down is always Spawn Point while the other directions correspond to the order of teammates' cephalopods at the top UI. A Super Jump to a Squid Beakon or Big Bubbler can only be selected with the motion-controlled pointer.
The map of Inkopolis Plaza.
The in-battle map in Splatoon, showing Saltspray Rig.
The map of Octo Valley.
The map of Inkopolis Square.
The map of Inkopolis Square during a Splatfest.
The in-battle map in Splatoon 2, showing The Reef.
The map of Octo Canyon.
The full Deepsea Metro map in the Octo Expansion.
The map of Splatsville.
The in-battle map in Splatoon 3, showing Wahoo World.
Map of Alterna shown on the loading screen in Return of the Mammalians.
Names in other languages