Mark
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Marking is a negative status effect that allows the marked player to be seen by their opponents through walls.
Appearance
Marked users are marked with a dark translucent squid shape that wraps around an opponent, with a line leading to each member of the team that marked them, though each member only sees the line that leads to themselves.
Causes
- Point Sensor
- Ink Mine (Splatoon 2 onwards)
- Angle Shooter
- Echolocator
- Wave Breaker
- Haunt (in Splatoon)
Similar abilities
There is a similar effect caused by the Haunt (Splatoon 2 onwards) and Thermal Ink main abilities, where the bearer can see an enemy's silhouette through walls, after the enemy splatted them (for Haunt) or was hit by ink from their main weapon (for Thermal Ink). The Sting Ray also allows the user to see their opponents through walls.
Also, Flooders and Grillers locate the player with a red laser that locks on to them. Grillers can track the player anywhere, but Flooders require the player to be within their line of sight.
Gallery
Reason: Needs clearer images of Grillers
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Haunt icon in Splatoon
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Haunt icon in Splatoon 2
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Haunt icon in Splatoon 3
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Thermal Ink icon in Splatoon 2
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Thermal Ink icon in Splatoon 3
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Cold-Blooded icon in Splatoon
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Echolocator's HQ image.
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Marked targets shown on the map
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An Octoling throwing the Angle Shooter to mark an enemy.
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A Point Sensor after it has been thrown.
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A marked enemy.
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A Wave Breaker's shockwave
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Ink Mine is activated in Humpback Pump Track.
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A Griller with its laser
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A Flooder with its laser
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Using the Wave Breaker (link to file)