Haunt

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Haunt

Haunt Haunt

Applicable Gear Clothing
Favored By
Unfavored By

Haunt is an ability in Splatoon and Splatoon 2.

Haunt tracks the opponent that defeated the player. In Splatoon, the player with Haunt will get a boost in mobility and damage when marked. In Splatoon 2, if the player with Haunt splats the opponent that splatted them in their last death, the opponent will take longer to respawn and get a larger special penalty, similar to Respawn Punisher. Haunt is restricted to clothing as a main ability.

Splatoon

Haunt marks the opponent that defeated the player with a position-tracking mark for 9 seconds. This mark can be seen by the player with the ability and their team, similar to S Weapon Sub Point Sensor.png Point Sensor or S Weapon Special Echolocator.png Echolocator. Haunt activates automatically if the player gets splatted by another Inkling. Its effect is reduced by S Ability Cold Blooded.png Cold Blooded.

Haunt also has a S Ability Damage Up.png Damage Up, S Ability Defense Up.png Defense Up, and S Ability Run Speed Up.png Run Speed Up effect when the player with Haunt is marked by S Weapon Sub Point Sensor.png Point Sensor, S Weapon Special Echolocator.png Echolocator, or Haunt.

Mutual exclusivity

This ability is found as the main ability only on clothing, so other abilities found only on shoes are mutually exclusive with it; in other words players cannot have them together. These abilities are S Ability Cold Blooded.png Cold Blooded, S Ability Ninja Squid.png Ninja Squid, and S Ability Recon.png Recon. In addition, since wearing the S Gear Clothing Splatfest Tee.png Splatfest Tee is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.

Use

Haunt is good for players who usually play on the flanks or run support, or try and stop enemies from out-flanking their team. This is because if a flank or back is lost, then the team is notified that an enemy may be coming up from the behind.

Teammates should be able to avenge their fallen allies much more easily.

Because of its interaction with S Weapon Sub Point Sensor.png Point Sensor and S Weapon Special Echolocator.png Echolocator, Haunt can be considered a pseudo-counter ability for these sub and special weapons.

Gear

Haunt is the main ability of:

Version history

Version Adjustments
2.6.0
  • Haunt will now also increase attack power, defense, and Inkling movement speed while being marked by the enemy.
2.7.0
  • Duration reduced: 12s → 9s

Splatoon 2

Once you've respawned, reveals the position of the player who splatted you.
— In-game Description

Haunt shows the location of the opponent that defeated the player until they themselves are defeated. The opponent is shown as a white silhouette that can be seen through opaque objects (even when they are submerged in ink) to the player that got defeated when they are a certain distance away from each other. S2 Ability Bomb Defense Up DX.png Bomb Defense Up DX helps increase that distance. The white silhouette effect looks similar to that of S2 Ability Thermal Ink.png Thermal Ink and S2 Weapon Special Sting Ray.png Sting Ray.

If the Haunt user splats the opponent that triggered the ability, that opponent will suffer the penalties of S2 Ability Respawn Punisher.png Respawn Punisher, increasing their respawn time from 8.5 to 9.2 seconds and forcing them to lose an an extra 15% of their special gauge. The penalties that would normally apply if the player were to wear Respawn Punisher and be splatted by an opponent do not apply in this case.

Mutual exclusivity

This ability is found as the main ability only on clothing, so other abilities found only on shoes are mutually exclusive with it; in other words players cannot have them together. These abilities are S2 Ability Ability Doubler.png Ability Doubler, S2 Ability Ninja Squid.png Ninja Squid, S2 Ability Respawn Punisher.png Respawn Punisher, and S2 Ability Thermal Ink.png Thermal Ink. In addition, since wearing the S2 Gear Clothing Splatfest Tee.png Splatfest Tee is mandatory during a Splatfest, these abilities cannot be used for the duration of those events.

Gear

Haunt is the main ability of:

Version history

Version Adjustments
1.4.0
  • Opponents behind stage objects will be revealed when the S2 Ability Haunt.png Haunt’s effective range is roughly 23% further away from them than it was previously.
3.0.0
  • Opposing players marked with Haunt will now incur the penalties of S2 Ability Respawn Punisher.png Respawn Punisher when splatted by the player that they splatted.
  • When an opponent who splats the player, that activation will stand out clearly on the screen while waiting to respawn.
4.6.0
  • The duration has been increased from 30 seconds to infinite.
    • If the target afflicted with Haunt is splatted, the effect will disappear as normal.
  • Number of targets that can be afflicted with Haunt at once increased to four.
    • Even if another player were to splat someone with Haunt equipped, the previous player afflicted with Haunt will still have the effect apply.

Names in other languages

Language Name Meaning
FlagJapan.svg Japanese リベンジ (Splatoon 2)
うらみ (Splatoon)
Ribenji (Splatoon 2)
Urami (
Splatoon)
Revenge
Rancor
FlagNetherlands.svg Dutch Revanche Revenge
FlagFrance.svg French Revanche (Splatoon 2)
Vengeance (Splatoon)
Revenge
Vengence
FlagGermany.svg German Vertgeltung (Splatoon 2)
Rache (Splatoon)
Retaliation
Revenge
FlagItaly.svg Italian Rappresglia (Splatoon 2)
Vendetta (Splatoon)
Retaliation
Revenge
FlagRussia.svg Russian Вендетта
Vendetta
Vendetta
FlagMexico.svg Spanish (NOA) Resentimiento Resentment
FlagSpain.svg Spanish (NOE) Represalia (Splatoon 2)
Venganza (Splatoon)
Retaliation
Revenge