Special Saver
Special Saver is an ability in Splatoon and Splatoon 2.
Each time a player gets splatted, their special gauge is reduced. Special Saver reduces the special gauge loss after death.
Contents
Splatoon
Zekko gear has a 5× chance of rolling this ability, while
Skalop gear has a 1/2× chance.
The maximum amount a player can avoid losing due to this ability is 50% of the level of their special gauge at the time they are splatted (e.g. if a player has a full Echolocator charge of 200 points, the player can keep up to 100 points on top of what they would have kept ordinarily). Normally players lose 40%, 60%, or 75% (depending on the special depletion class of their weapon) of their special gauge upon getting splatted, but if they stack Special Saver they can lose as little as nothing.
Use
This ability is very helpful for times when players get splatted just before earning a special, or after earning it but before having a chance to use it.
Special Saver tends to be useful at weapons that have hard time covering turf like Blasters and some long range shooters, and specials that require a lot of Ink to fill charge like Kraken,
Inkzooka, and
Echolocator.
Note that Special Saver preserves an additional percentage of the Special Gauge regardless of the special depletion level of the weapon. For instance, with maximum Special Saver (50% preserved) and a Medium Depletion weapon (60% lost), a player would lose a total of 10% of their Special Gauge. This means that there is no point in stacking more than 40% worth of Special Saver if a player is using a Light Depletion weapon.
Gear
Special Saver is the main ability of:
Name | Brand | Availability | Ability | Rarity
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Jet Cap | ![]() |
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Skate Helmet | ![]() |
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Skull Bandana | ![]() |
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Two-Stripe Mesh | ![]() |
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Name | Brand | Availability | Ability | Rarity
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Cream Basics | ![]() |
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Octoling Boots | ![]() |
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Punk Yellows | ![]() |
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Red Sea Slugs | ![]() |
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Stacking
Heavy Depletion weapons start at saving 25%, Medium Depletion weapons start at saving 40%, and Light Depletion weapons start at saving 60%. The percentages in the table below are added when stacking the ability.
Points needed to use a Special Weapon when stacking Special Saver, if the player is splatted with a full Special Gauge.
Splatoon 2
Zekko gear has a 5× chance of rolling this ability, while
Annaki and
Skalop gear have a 1/2× chance.
Compared to how the ability stacked in Splatoon, Special Saver became weaker in small amounts while retaining the same maximum additive effect of 50%.
Gear
Special Saver is the main ability of:
Stacking
The following table shows the additional percentage of the special gauge saved when stacking Special Saver.
Chart showing points lost when the player is splatted with a full special-gauge.
Version history
Version | Adjustments |
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3.0.0 |
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Trivia
- In Splatoon 2, Special Saver is the only stackable ability that's unfavored by two brands.
Names in other languages
Language | Name | Meaning |
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スペシャル減少量ダウン Supesyaru Gensyōryō Daun |
Special Decrement Down |
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Speciaalspaarder | Special saver |
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Baisse spéciale - | Special Decrease |
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Spezialabzug - | Special deduction - |
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Riduzione speciale - | Special reduction - |
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Особый резерв Osobyy rezerv |
Special reserve |
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Ahorro en especial | Save in (the) Special |
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Reducción especial | Special reduction |
References
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