Inkipedia:3D Models: Difference between revisions

From Inkipedia, the Splatoon wiki
(Started work, laid out structure and started on the first few sections. Images are todo)
m (Added an example, will continue after the guide is with more info)
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== Example ==
== Example ==
'''TODO'''
{{#invoke:3D viewer advanced|viewer_new
  | 3d-image-1 = S2 Weapon .96 Gal
  | image = S2 Weapon Main .96 Gal.png
}}
 
{{Quote| {{!!}} '''This is not for the faint of heart. It requires a bit of knowledge on how Blender works, and a lot of time and patience since a lot of models will not be centered correctly by default, or would require to manually edit the textures, thus requiring plenty of tweaking to get them ready for the process.''' }}
 
== Requirements ==
== Requirements ==
The rendering system works as a Blender addon, so you'll need the latest version of Blender, which you can get here: '''TODO'''
The rendering system works as a Blender addon, so you'll need the latest version of Blender, which you can get here: '''TODO'''
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====Changing Lighting====
====Changing Lighting====
=== Uploading your image ===


==Help develop the addon!==
==Help develop the addon!==
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====Known Bugs====
====Known Bugs====
====Github====
====Github====
== Weapons ==
== Weapons ==
=== Needed weapons ===
=== Needed weapons ===


=== Finished weapons ===
=== Finished weapons ===

Revision as of 17:51, 23 August 2021

Eel construction worker.png
This page or section is under construction.
Please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible!
Can you help us get it done?

The 3D Models project's goal is to construct pseudo-3D images of the weapons in Splatoon that can be freely rotated.

Example

Template:!! This is not for the faint of heart. It requires a bit of knowledge on how Blender works, and a lot of time and patience since a lot of models will not be centered correctly by default, or would require to manually edit the textures, thus requiring plenty of tweaking to get them ready for the process.

Requirements

The rendering system works as a Blender addon, so you'll need the latest version of Blender, which you can get here: TODO

You'll also need the latest version of the addon itself, where you can get here: TODO.

Select "Download Zip" from the download menu and you should be good to go.

Initial setup

If you have never used Blender before, you'll want to play around with it a bit to get used to the basics.

This might be a good video to follow, not really sure: https://www.youtube.com/watch?v=Z8sg0nHNTTo

Installation

Once you've got Blender up and running, you'll need to install the Addon itself. This is pretty straightforward. Open Edit->Preferences and select the Addons sub-menu.
Click on the "Install" button at the top right and then select the zip file you've downloaded.

You should see the SplatoonImageGenerator addon pop up. Tick the checkbox to the left of the menu to enable the addon.

Now that you've got the addon installed, you'll need to install the libraries the addon needs to run. Expand the menu that just appeared with the dropdown arrow, and click on "Install Dependencies". This will install the Python library Pillow link? so that it can be used by Blender.

In the case that the button doesn't work, or an error appears either near the button or on the bottom bar, don't panic! TODO Explanation of how to fix

Once you successfully install the required libraries, you should see a new category in the tools panel (press N on your keyboard to open the tools panel when in the 3d layout). That's it! You're all set up and ready to start loading in your models.

Getting Models

You can get almost all of the Splatoon models from https://www.models-resource.com/nintendo_switch/splatoon2/. The addon has only been tested with a select few weapon models, so don't be too surprised if it doesn't work out of the box for some of the other types. However, with a bit of tweaking, you should be able to take images of any model of your choice, Splatoon or otherwise!

Importing Models

Importing models is quite straightforward, simply File->Import->fbx, and select the model you'd like to take an image of.

Using the addon

Addon Structure

PIC OF ADDON


Taking images

Advanced Usage

Changing Rotation

Setting Materials

Changing Lighting

Uploading your image

Help develop the addon!

Needed Features

Known Bugs

Github

Weapons

Needed weapons

Finished weapons