Talk:Medal: Difference between revisions
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:I don't think that is the case as I earned it in a match where my team never had control of the zone. Perhaps it is awarded for spending the most time standing in the zone? [[User:Squidkitt|Squidkitt]] ([[User talk:Squidkitt|talk]]) 07:56, 27 September 2022 (UTC) | :I don't think that is the case as I earned it in a match where my team never had control of the zone. Perhaps it is awarded for spending the most time standing in the zone? [[User:Squidkitt|Squidkitt]] ([[User talk:Squidkitt|talk]]) 07:56, 27 September 2022 (UTC) | ||
== Popular Target == | |||
After some testing, I have a theory that Popular Target is based on how long players have their reticles on you for the duration of the match. I was only able to test this in a 1v2 environment, but I would recommend experimenting with this theory with more players. [[User:MissingNumbers|MissingNumbers]] ([[User talk:MissingNumbers|talk]]) 17:16, 5 October 2022 (UTC) |
Revision as of 17:16, 5 October 2022
#1 (special) user
Could the fifteen rows of the medal table dedicated to different special weapons be condensed to "#1 <special weapon> User", with clarification that a unique award exists for every special weapon in the game? Just a silly little goose ^.^ (talk | contribs) 03:58, 20 September 2022 (UTC)
- I support this idea, but at the moment I am unsure of how word such a change to be both clear and concise. Squidkitt (talk) 07:58, 27 September 2022 (UTC)
Medals compared to other teams
If #1 Overall Splatter is still restricted to just your team, then what is the difference between that and #1 Enemy Splatter? Rembi (talk) 16:56, 21 September 2022 (UTC)
- The page says that Overall includes assists and Enemy does not. Lyichir (talk) 17:25, 21 September 2022 (UTC)
Splat Zone Hero
I believe the Splat Zone Hero medal is awarded when you are the one to take zone in overtime. These are the conditions under which I've earned it. Fizzybombz (talk) 07:25, 23 September 2022 (UTC)
- I don't think that is the case as I earned it in a match where my team never had control of the zone. Perhaps it is awarded for spending the most time standing in the zone? Squidkitt (talk) 07:56, 27 September 2022 (UTC)
Popular Target
After some testing, I have a theory that Popular Target is based on how long players have their reticles on you for the duration of the match. I was only able to test this in a 1v2 environment, but I would recommend experimenting with this theory with more players. MissingNumbers (talk) 17:16, 5 October 2022 (UTC)