Template:Stacking: Difference between revisions

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{| class="wikitable sitecolor-{{#switch:{{{game}}}|Splatoon=s|Splatoon 2=s2|#default=generic}} mw-collapsible mw-collapsed"
{| class="wikitable sitecolor-{{#switch:{{{game}}}|Splatoon=s|Splatoon 2=s2|Splatoon 3=s3|#default=generic}} mw-collapsible mw-collapsed"
! colspan="4" | Abilities
! colspan="4" | Abilities
! {{{bonustitle|Change}}}
! {{{bonustitle|Change}}}
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This table will help document the effects of stacking [[abilities]] on [[gear]].
This table will help document the effects of stacking [[gear ability|abilities]] on [[gear]].
Use {{t|stacking}} with the parameters:
Use {{t|stacking}} with the parameters:
* <code>game=</code> ''the game'' (optional - uses the generic blue color scheme if no game is specified)
* <code>game=</code> ''the game'' (optional - uses the generic blue color scheme if no game is specified)
** Games are <code>Splatoon</code> and <code>Splatoon 2</code>.
** Games are <code>Splatoon</code>, <code>Splatoon 2</code>, and <code>Splatoon 3</code>.
* <code>ability=</code> ''the ability'' (optional - uses the ? ability by default)
* <code>ability=</code> ''the ability'' (optional - uses the ? ability by default)
* <code>bonustitle=</code> ''the bonus title'' (optional - uses Change by default)
* <code>bonustitle=</code> ''the bonus title'' (optional - uses Change by default)

Latest revision as of 11:58, 26 February 2023

This table will help document the effects of stacking abilities on gear. Use {{stacking}} with the parameters:

  • game= the game (optional - uses the generic blue color scheme if no game is specified)
    • Games are Splatoon, Splatoon 2, and Splatoon 3.
  • ability= the ability (optional - uses the ? ability by default)
  • bonustitle= the bonus title (optional - uses Change by default)
  • main0sub0= the value
  • main0sub1= the value

etc.