File:Ink Saver Main Blaster Slosher Chart.png: Difference between revisions

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== Formula ==
== Formula ==
x = Ability Points = 10*MainSlots+3*SubSlots
A = Ability Points = 10 × Mains + 3 × Subs


A = % change due to Ink Saver (Main) = (0.99*x-(0.09*x)^2)/(200/3)
B = % change due to Ink Saver (Main) = (0.99 &times; A &minus; (0.09 &times; A)<sup>2</sup> ) / (200/3)


B = consumption per shot = [base consumption per shot]*(1-A)
C = ink consumption per shot = [base consumption] &times; (1 &minus; B)
 
C = number of shots = 100/B


'''Blasters:'''
'''Blasters:'''


Blasters recover (5/3)% of the ink tank after every shot, which allows Ink Saver (Main) to have a greater impact on them than any other weapon class.
Blasters recover <sup>5</sup>&frasl;<sub>3</sub> % of the ink tank after every shot, which allows Ink Saver (Main) to have a greater impact on them than any other weapon class. The results of each of the following steps needs to be rounded down to a whole number before moving to the next step, because there is never a fraction of a shot. Shown here is step E being done 3 times as E, F, and G. Step E needs to be done 5 times for the Luna Blaster, 4 times for the Blaster and Rapid Blaster, 3 times for the Range Blaster and Rapid Blaster Pro.


C = Number of blasts without counting ink recovered between shots = 100/B
D = Number of blasts without counting ink recovered between shots = 100 / C


D = Extra blasts from the ink recovered while firing C shots = ROUNDDOWN(C,0)*(5/3)/B
E = Extra blasts from the ink recovered while firing D shots = D * (5 / 3) / B


E = Extra blasts from the ink recovered while firing D shots = ROUNDDOWN(D,0)*(5/3)/B
F = Extra blasts from the ink recovered while firing E shots = E * (5 / 3) / B


F = Extra blasts from the ink recovered while firing E shots = ROUNDDOWN(E,0)*(5/3)/B
G = Extra blasts from the ink recovered while firing F shots = F * (5 / 3) / B


Step D needed to be done 5 times for the Luna Blaster, 4 times for the Blaster and Rapid Blaster, 3 times for the Range Blaster and Rapid Blaster Pro. Shown here is the step being done 3 times. The ROUNDDOWN() function is used to round down the number of shots to the nearest whole number.
Total blasts = D + E + F + G


Total blasts = ROUNDDOWN(C+D+E+F,0)
'''Sloshers:'''


'''Sloshers:'''
Number of sloshes = 100 / C


Total sloshes = ROUNDDOWN(C,0)
Round down to a whole number, because there is never a fraction of a shot.


{| class="wikitable"
{| class="wikitable"

Revision as of 14:36, 4 June 2017

Template:Self

Formula

A = Ability Points = 10 × Mains + 3 × Subs

B = % change due to Ink Saver (Main) = (0.99 × A − (0.09 × A)2 ) / (200/3)

C = ink consumption per shot = [base consumption] × (1 − B)

Blasters:

Blasters recover 53 % of the ink tank after every shot, which allows Ink Saver (Main) to have a greater impact on them than any other weapon class. The results of each of the following steps needs to be rounded down to a whole number before moving to the next step, because there is never a fraction of a shot. Shown here is step E being done 3 times as E, F, and G. Step E needs to be done 5 times for the Luna Blaster, 4 times for the Blaster and Rapid Blaster, 3 times for the Range Blaster and Rapid Blaster Pro.

D = Number of blasts without counting ink recovered between shots = 100 / C

E = Extra blasts from the ink recovered while firing D shots = D * (5 / 3) / B

F = Extra blasts from the ink recovered while firing E shots = E * (5 / 3) / B

G = Extra blasts from the ink recovered while firing F shots = F * (5 / 3) / B

Total blasts = D + E + F + G

Sloshers:

Number of sloshes = 100 / C

Round down to a whole number, because there is never a fraction of a shot.

Weapon Base Consumption (%)
Luna Blaster 6
Tri-Slosher
Slosher 7
Sloshing Machine
Blaster 8
Rapid Blaster
Range Blaster 10
Rapid Blaster Pro

File history

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Date/TimeThumbnailDimensionsUserComment
current18:42, 12 March 2017Thumbnail for version as of 18:42, 12 March 20171,301 × 1,000 (307 KB)Heddy (talk | contribs)2.12.0. Cosmetic changes to image.
23:12, 14 April 2016Thumbnail for version as of 23:12, 14 April 20161,195 × 900 (280 KB)Heddy (talk | contribs)

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