Module:Ability: Difference between revisions
From Inkipedia, the Splatoon wiki
Yoshifan52 (talk | contribs) m (Protected "Module:Ability": Widely transcluded template ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
(added category to detect "Neutral" calls (who uses it anyways)) |
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Line 14: | Line 14: | ||
local result = "Neutral" | local result = "Neutral" | ||
local linkText = name | local linkText = name | ||
game = gameShortened.getGame(game) | game = gameShortened.getGame(game) | ||
if name == nil then name = "" end | if name == nil then name = "" end | ||
Line 32: | Line 32: | ||
result = result .. " [[" .. linkText .. "]]" | result = result .. " [[" .. linkText .. "]]" | ||
end | end | ||
elseif name == "Neutral" then --MAINTENANCE | |||
result = result .. " [[Category:Neutral gear ability call]]" | |||
end | end | ||
Latest revision as of 09:27, 21 February 2024
Displays an inline gear ability icon with a text link.
Usage
{{Ability|<game>|<name>|<size>|<icononly>}}
Parameters
Parameter | Type | Status | Description |
---|---|---|---|
game | Unnamed | Required | The game that the ability belongs to. Must be one of the following:
|
name | Unnamed | Required | The English name of the ability.
|
size | Unnamed | Optional | The pixel width for the icon. The default size is 24. Required if icononly is specified. |
icononly | Unnamed | Optional. | If present, the text label will be omitted. |
Examples
Markup
* {{Ability|S|?}} * {{Ability|S|Ink Saver (Main)}} * {{Ability|S|Ink Saver (Main)|32}} * {{Ability|S2|Ink Saver (Main)|32|icononly}} * {{Ability|S3|Ink Saver (Main)|32|icononly}}
Output
local p = {} local gameShortened = require("Module:GameShortened") function p.main(frame) local args = frame:getParent().args local game = args["game"] or args[1] local name = args["name"] or args[2] local size = args["size"] or args[3] local icononly = args["icononly"] ~= nil or args[3] == "icononly" or args[4] == "icononly" return p.getAbilityIcon(game, name, size, icononly) end function p.getAbilityIcon(game, name, size, icononly) local result = "Neutral" local linkText = name game = gameShortened.getGame(game) if name == nil then name = "" end if size == nil then size = "24" end if name == "?" then linkText = "Gear ability" result = "[[File:" .. game .. "_Ability_Locked.png|" .. size .. "px|link=" .. linkText .. "]]" elseif name ~= "Neutral" then if name == "Recon" then linkText = "Recon (ability)" end result = "[[File:" .. game .. "_Ability_" .. name .. ".png|" .. size .. "px|link=" .. linkText .. "]]" if not icononly then result = result .. " [[" .. linkText .. "]]" end elseif name == "Neutral" then --MAINTENANCE result = result .. " [[Category:Neutral gear ability call]]" end return result end return p