Rainmaker: Difference between revisions

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Recently, it was [[Rumors and leaks|leaked]] how this mode will work.<ref>[https://twitter.com/NWPlayer123/status/612690533945716736 NWPlayer123 - Rainmaker Leak]</ref>
Recently, it was [[Rumors and leaks|leaked]] how this mode will work.<ref>[https://twitter.com/NWPlayer123/status/612690533945716736 NWPlayer123 - Rainmaker Leak]</ref>
==Rules==
Rainmaker is a "Capture the Flag"-type mode where the teams must grab the Rainmaker, which is a golden fish-like item, and carry it to a goal at the enemy team's spawn. The closer one team gets to the other teams goal, the team carrying the Rainmaker's goal will move closer to the center of the map, compensating for the increased distance the other team would have to travel otherwise. Only a single teammate can grab the Rainmaker, while the rest of the team will be tasked with defending them. The player holding the rainmaker cannot use superjump, but the Rainmaker itself can be used as a weapon, and acts similar to a typical Splattergun-class weapon.
If time runs out before a winner has been declared, the game will automatically declare victory to the team who brought the Rainmaker closest to their goal.


==References==
==References==

Revision as of 05:56, 26 June 2015

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Fuuuuuture!
This article or section discusses unreleased content. Information is subject to change.
Please review our policy on rumors and leaks before adding leaked information.

Template:Infobox mode

Rainmaker is a Ranked Battle mode in Splatoon that was announced in the Splatoon Direct on May 7, 2015 and will be added in a future update. Nothing is known about it other than that it will somehow use the weapon shown above, which appears to be a metallic fish with a nozzle in its mouth, known in Japan as a Shachihoko.

Recently, it was leaked how this mode will work.[1]

Rules

Rainmaker is a "Capture the Flag"-type mode where the teams must grab the Rainmaker, which is a golden fish-like item, and carry it to a goal at the enemy team's spawn. The closer one team gets to the other teams goal, the team carrying the Rainmaker's goal will move closer to the center of the map, compensating for the increased distance the other team would have to travel otherwise. Only a single teammate can grab the Rainmaker, while the rest of the team will be tasked with defending them. The player holding the rainmaker cannot use superjump, but the Rainmaker itself can be used as a weapon, and acts similar to a typical Splattergun-class weapon.

If time runs out before a winner has been declared, the game will automatically declare victory to the team who brought the Rainmaker closest to their goal.

References