Talk:Flipper-Flopper: Difference between revisions

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:It is true that the damage upon landing is not enough. However, a Flipper-Flopper can already be attacked in the air or might not have been splatted in time. This means that the next instance it crashes to the ground will be enough damage to splat it. {{User:Perfectionist/Sig}} 07:05, 19 September 2022 (UTC)
:It is true that the damage upon landing is not enough. However, a Flipper-Flopper can already be attacked in the air or might not have been splatted in time. This means that the next instance it crashes to the ground will be enough damage to splat it. {{User:Perfectionist/Sig}} 07:05, 19 September 2022 (UTC)
::However, I will keep this in mind and look further into it as it could indeed be a case where player damage is required. {{User:Perfectionist/Sig}} 07:07, 19 September 2022 (UTC)

Revision as of 07:07, 19 September 2022

Confirm: can the Flipper-Flopper splat from fall damage?

I have personally never seen a Flipper-Flopper explode upon hitting the ground - no matter how much damage it has already taken, it seems to me that it will always require at least one more attack to splat properly. If it can splat on impact alone, it should be clearer that this is possible. Just a silly little goose ^.^ (talk | contribs) 06:10, 19 September 2022 (UTC)Reply[reply]

It is true that the damage upon landing is not enough. However, a Flipper-Flopper can already be attacked in the air or might not have been splatted in time. This means that the next instance it crashes to the ground will be enough damage to splat it.   Perfectionist   (talk) 07:05, 19 September 2022 (UTC)Reply[reply]
However, I will keep this in mind and look further into it as it could indeed be a case where player damage is required.   Perfectionist   (talk) 07:07, 19 September 2022 (UTC)Reply[reply]