Special Saver: Difference between revisions

From Inkipedia, the Splatoon wiki
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== Stacking ==
{{Stacking
|ability={{PAGENAME}}
|bonustitle=Special gauge kept after respawn
|main0sub0=50.0%
|main0sub1=54.9%
|main0sub2=59.5%
|main0sub3=63.9%
|main1sub0=65.3%
|main0sub4=68.0%
|main1sub1=69.3%
|main0sub5=71.9%
|main1sub2=73.1%
|main0sub6=75.5%
|main1sub3=76.7%
|main2sub0=77.8%
|main0sub7=78.9%
|main1sub4=79.9%
|main2sub1=81.0%
|main0sub8=82.0%
|main1sub5=83.0%
|main2sub2=83.9%
|main0sub9=84.9%
|main1sub6=85.8%
|main2sub3=86.7%
|main3sub0=87.5%
|main1sub7=88.3%
|main2sub4=89.1%
|main3sub1=89.9%
|main1sub8=90.6%
|main2sub5=91.3%
|main3sub2=92.0%
|main1sub9=92.7%
|main2sub6=93.3%
|main3sub3=93.9%
|main2sub7=95.0%
|main3sub4=95.5%
|main2sub8=96.4%
|main3sub5=96.9%
|main2sub9=97.7%
|main3sub6=98.0%
|main3sub7=98.9%
|main3sub8=99.5%
|main3sub9=99.9%
}} <ref>{{cite web|url=http://squidboards.com/threads/how-to-calculate-ability-effects.8271/|title={{SB}} How to Calculate Ability Effects | publisher=Box|date=2015-09-03|accessdate=2015-12-10}}</ref>
{{clr}}
==Names in Other Languages==
==Names in Other Languages==
{{Foreignname
{{Foreignname

Revision as of 16:11, 15 December 2015

Template:Infobox ability Each time you get splatted, your special gauge is reduced. Special Saver reduces the special gauge loss after death by up to 100%. Zekko gear has a 5x chance of rolling this ability.

In-Depth Ability

Number of main Special Savers equipped Percent of special gauge kept after being Splatted
0 50.00%
1 66.67%
2 80.00%
3 87.50%

Use

Normally you lose 50% of your gauge upon death, but if you fully stack Special Saver, you lose nothing. This ability is very helpful for those times when you get splatted just before being rewarded a special.

Gear

Special Saver is the main ability of:

Template:GearList header Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList item Template:GearList footer

Stacking

Abilities Special gauge kept after respawn
None 50.0%
Main: 0, Sub: 1 54.9%
Main: 0, Sub: 2 59.5%
Main: 0, Sub: 3 63.9%
Main: 1, Sub: 0 65.3%
Main: 0, Sub: 4 68.0%
Main: 1, Sub: 1 69.3%
Main: 0, Sub: 5 71.9%
Main: 1, Sub: 2 73.1%
Main: 0, Sub: 6 75.5%
Main: 1, Sub: 3 76.7%
Main: 2, Sub: 0 77.8%
Main: 0, Sub: 7 78.9%
Main: 1, Sub: 4 79.9%
Main: 2, Sub: 1 81.0%
Main: 0, Sub: 8 82.0%
Main: 1, Sub: 5 83.0%
Main: 2, Sub: 2 83.9%
Main: 0, Sub: 9 84.9%
Main: 1, Sub: 6 85.8%
Main: 2, Sub: 3 86.7%
Main: 3, Sub: 0 87.5%
Main: 1, Sub: 7 88.3%
Main: 2, Sub: 4 89.1%
Main: 3, Sub: 1 89.9%
Main: 1, Sub: 8 90.6%
Main: 2, Sub: 5 91.3%
Main: 3, Sub: 2 92.0%
Main: 1, Sub: 9 92.7%
Main: 2, Sub: 6 93.3%
Main: 3, Sub: 3 93.9%
Main: 2, Sub: 7 95.0%
Main: 3, Sub: 4 95.5%
Main: 2, Sub: 8 96.4%
Main: 3, Sub: 5 96.9%
Main: 2, Sub: 9 97.7%
Main: 3, Sub: 6 98.0%
Main: 3, Sub: 7 98.9%
Main: 3, Sub: 8 99.5%
Main: 3, Sub: 9 99.9%

[1]

Names in Other Languages

Template:Foreignname


Template:AbilityPro

  1. Squidboards How to Calculate Ability Effects. Box (2015-09-03). Retrieved on 2015 December 10.