Distance unit: Difference between revisions

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[[File:S2 Bamboozler max range demonstration in Shooting Range.png|thumb|left|x400px|Max range of the Bamboozler.]]
[[File:S2 Bamboozler max range demonstration in Shooting Range.png|thumb|left|x400px|Max range of the Bamboozler.]]
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== References ==
<references />
== External links ==
== External links ==
*[http://vm.whatasha.me/splatoon/files/wep_values/ Weapon parameters from ''Splatoon'' (not up to date)]. Any parameters relating to distance are using the distance unit.
*[http://vm.whatasha.me/splatoon/files/wep_values/ Weapon parameters from ''Splatoon'' (not up to date)]. Any parameters relating to distance are using the distance unit.
*[http://leanny.github.io/param/ Weapon parameters from ''Splatoon 2'']. Any parameters relating to distance are using the distance unit.
*[http://leanny.github.io/param/ Weapon parameters from ''Splatoon 2'']. Any parameters relating to distance are using the distance unit.
== References ==
<references />


[[Category:Mechanics]]
[[Category:Mechanics]]

Revision as of 02:45, 22 June 2018

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The distance unit (DU) is a unit of distance measurement used internally by all games in the Splatoon series.

History

The distance unit has remained consistent between games. There are always 50 distance units between each distance line in the Shooting Range.

Example

The Bamboozler has a range stat of about 200 distance units.[1] Since each distance line in the Shooting Range is 50 units and 200 divided by 50 is 4, a Bamboozler shot can damage dummies in the Shooting Range up to four lines away.

Max range of the Bamboozler.

References

External links