Super Jump: Difference between revisions

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[[File:Urchin Underpass Super Jump Map.jpg|thumb|View from the gamepad of a player super jumping back to the spawn point]]
[[File:Urchin Underpass Super Jump Map.jpg|thumb|View from the gamepad of a player super jumping back to the spawn point]]
'''Super jumping''' is the action of being launched from a [[launchpad]] in [[Hero Mode]] and the action of being launched to a spawn point, a teammate, or a [[Squid Beakon]] in multiplayer mode.  
'''Super jumping''' is the action of being launched from a [[launchpad]] in [[Hero Mode]] and the action of being launched to a spawn point, a teammate, or a [[Squid Beakon]] in multiplayer mode.


In Hero Mode, super jumping is performed by turning into a squid on a launchpad, usually at the end of a Checkpoint.
In Hero Mode, super jumping can only be performed by turning into a squid on a launchpad, usually at the end of a [[Checkpoint]].


In multiplayer, super jumping is performed by tapping a teammate on the gamepad, your team's spawn point, or a Squid Beakon.  
In multiplayer, a super jump can be performed at any time by tapping a teammate on the [[Wii U Gamepad|gamepad]], your team's spawn point, or a Squid Beakon.


Super jumping takes a few seconds and a marker will appear on the ground to show where you are launching to whilst jumping. Unless you have the Stealth Jump [[ability]], this marker is visible to both your team and the enemy team, so they may attempt to trap or splat you as soon as you land.
Super jumping takes a few seconds and a marker will appear on the ground at the destination to show where you will land. Unless you have the [[Stealth Jump]] [[ability]] equipped, this marker is visible to both your team and the enemy team, so they may attempt to trap or splat you as soon as you land. The speed at which a Super Jump is performed can be augmented using the [[Quick Super Jump]] ability.
 
==Gallery==
<gallery>
file:WiiU Splatoon char 09.png|Artwork of a squid performing a Super Jump
</gallery>


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Revision as of 02:52, 19 July 2015

View from the gamepad of a player super jumping back to the spawn point

Super jumping is the action of being launched from a launchpad in Hero Mode and the action of being launched to a spawn point, a teammate, or a Squid Beakon in multiplayer mode.

In Hero Mode, super jumping can only be performed by turning into a squid on a launchpad, usually at the end of a Checkpoint.

In multiplayer, a super jump can be performed at any time by tapping a teammate on the gamepad, your team's spawn point, or a Squid Beakon.

Super jumping takes a few seconds and a marker will appear on the ground at the destination to show where you will land. Unless you have the Stealth Jump ability equipped, this marker is visible to both your team and the enemy team, so they may attempt to trap or splat you as soon as you land. The speed at which a Super Jump is performed can be augmented using the Quick Super Jump ability.

Gallery

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