Distance unit: Difference between revisions
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== Example == | == Example == | ||
The [[Bamboozler]] has a range stat of about 200 distance units.<ref>[http://vm.whatasha.me/splatoon/files/wep_values/ChargeShotLight.txt Bamboozler parameters from ''Splatoon'']. [http://leanny.github.io/param/parameter_charger_en.html Charger parameters from ''Splatoon 2'']</ref> Since each distance line in the Shooting Range is 50 units and 200 divided by 50 is 4, a Bamboozler shot can damage | The [[Bamboozler]] has a range stat of about 200 distance units.<ref>[http://vm.whatasha.me/splatoon/files/wep_values/ChargeShotLight.txt Bamboozler parameters from ''Splatoon'']. [http://leanny.github.io/param/parameter_charger_en.html Charger parameters from ''Splatoon 2'']</ref> Since each distance line in the Shooting Range is 50 units and 200 divided by 50 is 4, a Bamboozler shot can damage [[Squid Bumper]]s in the Shooting Range up to four lines away. | ||
[[File:S2 Bamboozler max range demonstration in Shooting Range.png|thumb|left|x400px|Max range of the Bamboozler.]] | [[File:S2 Bamboozler max range demonstration in Shooting Range.png|thumb|left|x400px|Max range of the Bamboozler.]] | ||
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Revision as of 21:06, 11 September 2018
Conjecture
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The name(s) presented could be conjectural.
The distance unit (DU) is a unit of distance measurement used internally by all games in the Splatoon series.
History
The distance unit has remained consistent between games. There are always 50 distance units between each distance line in the Shooting Range.
Example
The Bamboozler has a range stat of about 200 distance units.[1] Since each distance line in the Shooting Range is 50 units and 200 divided by 50 is 4, a Bamboozler shot can damage Squid Bumpers in the Shooting Range up to four lines away.
References
External links
- Weapon parameters from Splatoon (not up to date). Any parameters relating to distance are using the distance unit.
- Weapon parameters from Splatoon 2. Any parameters relating to distance are using the distance unit.