Distance unit: Difference between revisions
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The '''distance unit''' (DU) is a unit of measurement | The '''distance unit''' (DU) is a unit of measurement in {{S}} and {{S2}}. It is used to measure distance internally in the game. There are always 50 distance units between each distance line in the [[Shooting Range|Test Firing Area]]. | ||
==History== | ==History== | ||
The distance unit has remained consistent between | The distance unit has remained consistent between {{S}} and {{S2}}. | ||
==Example== | ==Example== | ||
The [[Bamboozler]] has | The [[Bamboozler]] has a default range of 195.64 DU when fully charged.<ref>https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/WeaponBullet/ChargerLight.json#L25</ref> Since each line in the Shooting Range is 50 units apart, a Bamboozler can damage [[Squid Bumper]]s in the Shooting Range up from about 4 lines away (<code>195.64/50≈4</code>).[[File:S2 Bamboozler max range demonstration in Shooting Range.png|thumb|left|x400px]] | ||
[[File:S2 Bamboozler max range demonstration in Shooting Range.png|thumb|left|x400px | |||
{{clr}} | {{clr}} | ||
==References== | ==References== | ||
<references /> | <references /> | ||
Revision as of 13:37, 5 July 2019
Conjecture
This article or section involves something that has not been specifically named.
The name(s) presented could be conjectural.
The name(s) presented could be conjectural.
The distance unit (DU) is a unit of measurement in Splatoon and Splatoon 2. It is used to measure distance internally in the game. There are always 50 distance units between each distance line in the Test Firing Area.
History
The distance unit has remained consistent between Splatoon and Splatoon 2.
Example
The Bamboozler has a default range of 195.64 DU when fully charged.[1] Since each line in the Shooting Range is 50 units apart, a Bamboozler can damage Squid Bumpers in the Shooting Range up from about 4 lines away (195.64/50≈4
).