Gear ability: Difference between revisions

From Inkipedia, the Splatoon wiki
(Adding remaining ability icons.)
(Changed some buff descriptions to in-game descriptions)
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|[[File:Inksavermain.png|left|75px]]
|[[File:Inksavermain.png|left|75px]]
|Ink Saver (Main)
|Ink Saver (Main)
|Less Ink will be used by the Main Weapon.
|Decreases amount of ink consumed by your main weapon.
|[[Main Weapon]]
|[[Main Weapon]]
|-
|-
|[[File:Inksaversub.png|left|75px]]
|[[File:Inksaversub.png|left|75px]]
|Ink Saver (Sub)
|Ink Saver (Sub)
|Less Ink will be used by the Sub Weapon.
|Decreases amount of ink consumed by your sub weapon.
|[[Sub Weapon]]
|[[Sub Weapon]]
|-
|-
|[[File:Specialchargeup.png|left|75px]]
|[[File:Specialchargeup.png|left|75px]]
|Special Charge Up
|Special Charge Up
|Specials Charge fills faster.
|Increases special-gauge fill rate.
|[[Special Weapon]]
|[[Special Weapon]]
|-
|-
|[[File:Specialdurationup.png|left|75px]]
|[[File:Specialdurationup.png|left|75px]]
|Special Duration Up
|Special Duration Up
|Specials last longer. (May not work for one-use specials such as the [[Inkstrike]].
|Increases usage time of special weapons.  
(Editor Note: May not work for one-use specials such as the [[Inkstrike]].)
|[[Special Weapon]]
|[[Special Weapon]]
|-
|-
|[[File:Inkrecoveryup.png|left|75px]]
|[[File:Inkrecoveryup.png|left|75px]]
|Ink Recovery Up
|Ink Recovery Up
|Ink recovers faster.
|Increases ink-tank refill rate while submerged in squid form.
|[[Main Weapon]]
|[[Main Weapon]]
|-
|-
|[[File:Quickrespawn.png|left|75px]]
|[[File:Quickrespawn.png|left|75px]]
|Quick Respawn
|Quick Respawn
|Respawn faster.
|Decreases respawn time after getting splatted.
| ???
| ???
|-
|-
|[[File:Specialsaver.png|left|75px]]
|[[File:Specialsaver.png|left|75px]]
|Special Saver
|Special Saver
|
|Reduces special-gauge decrease after getting splatted.
After being splatted you will not lose progress on your special bar.
 
(Editor Note: This might just make you lose less of your Special Bar on death rather than prevent any loss whatsoever.)
|[[Special Weapon]]
|[[Special Weapon]]
|-
|-
Line 61: Line 59:
|Bomb Range Up
|Bomb Range Up
|
|
Longer bomb throw range; throw bombs farther.
Makes bombs, [[Point Sensor]]s, and [[Disruptor]]s travel farther when thrown.


(Editor Note: Might increase explosion radius.)
(Editor Note: Might increase explosion radius.)
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|[[File:Runspeedup.png|left|75px]]
|[[File:Runspeedup.png|left|75px]]
|Run Speed Up
|Run Speed Up
|Humanoid Inkling can run by foot faster.
|Increases movement speed in Inkling form.
| ???
| ???
|-
|-
|[[File:Swimspeedup.png|left|75px]]
|[[File:Swimspeedup.png|left|75px]]
|Swim Speed Up
|Swim Speed Up
|Swimming through  Ink is faster.
|Increases movement speed while swimming in squid form.
| ???
| ???
|-
|-
|[[File:Quicksuperjump.png|left|75px]]
|[[File:Quicksuperjump.png|left|75px]]
|Quick Super Jump
|Quick Super Jump
|Super Jump takes a shorter amount of time; faster Super jump.
|Increases Super Jump speed.
| ???
| ???
|-
|-
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|[[File:Recon.png|left|75px]]
|[[File:Recon.png|left|75px]]
|Recon
|Recon
| ???
| Allows you to see the opposing team on the map while standing on your spawn point.
| ???
| ???
|-
|-
Line 109: Line 107:
|[[File:Lastditcheffort.png|left|75px]]
|[[File:Lastditcheffort.png|left|75px]]
|Last-Ditch Effort
|Last-Ditch Effort
| Raised damage in the last 30 seconds of a match.
| Boosts ink recovery rate and weapon ink efficiency for the last 30 seconds of battle.
| ???
| ???
|-
|-
Line 119: Line 117:
|[[File:DefenseUpIcon.png|left|75px]]
|[[File:DefenseUpIcon.png|left|75px]]
|Defense Up
|Defense Up
|Overall defense is raised.
|Reduces damage taken from all attacks.
| ???
| ???
|-
|-
|[[File:DamageUpIcon.png|left|75px]]
|[[File:DamageUpIcon.png|left|75px]]
|Damage Up
|Damage Up
|Overall damage is raised.
|Increases damage of your main, sub, and special weapons.
| ???
| ???
|-
|-
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|[[File:BombSnifferIcon.png|left|75px]]
|[[File:BombSnifferIcon.png|left|75px]]
|Bomb Sniffer
|Bomb Sniffer
|Reveals the location of bombs.
|Reveals traps and hidden bombs placed by your opponents.
| ???
| ???
|}
|}


[[Category:Gear]]
[[Category:Gear]]

Revision as of 00:47, 3 June 2015

Gear Abilities (or Abilities) are special attributes given to Gear.

Description

The amount of Abilities available for a given item is designated by its Star Count. The more stars in a piece of Gear's Star Count, the more Abilities it can possess. Up to four Abilities can be equipped per piece of Gear. After the first Ability, each successive Ability is random. Frequent usage of the same Gear generates more Abilities to equip.

Usage

Ability slots can be unlocked by giving Spyke a Super Sea Snail or they can be rerolled so that you may unlock a different set of abilities if you so desire.

List of Abilities

Template:AbilityList |-

|

File:Inksavermain.png

|Ink Saver (Main) |Decreases amount of ink consumed by your main weapon. |Main Weapon |-

|

File:Inksaversub.png

|Ink Saver (Sub) |Decreases amount of ink consumed by your sub weapon. |Sub Weapon |-

|

File:Specialchargeup.png

|Special Charge Up |Increases special-gauge fill rate. |Special Weapon |-

|

File:Specialdurationup.png

|Special Duration Up |Increases usage time of special weapons. (Editor Note: May not work for one-use specials such as the Inkstrike.) |Special Weapon |-

|

File:Inkrecoveryup.png

|Ink Recovery Up |Increases ink-tank refill rate while submerged in squid form. |Main Weapon |-

|

File:Quickrespawn.png

|Quick Respawn |Decreases respawn time after getting splatted. | ??? |-

|

File:Specialsaver.png

|Special Saver |Reduces special-gauge decrease after getting splatted. |Special Weapon |-

|

File:Haunt.png

|Haunt | Locate the squid that previously splatted you. | ??? |-

|

File:ComebackIcon.png

|Comeback | Boost some of your abilities a short time after respawning | ??? |-

|

File:BombRangeUpIcon.png

|Bomb Range Up | Makes bombs, Point Sensors, and Disruptors travel farther when thrown.

(Editor Note: Might increase explosion radius.) |Sub Weapon |-

|

File:Tenacity.png

|Tenacity | Special bar automatically fills while any teammate is down and waiting to respawn. | ??? |-

|

File:Runspeedup.png

|Run Speed Up |Increases movement speed in Inkling form. | ??? |-

|

File:Swimspeedup.png

|Swim Speed Up |Increases movement speed while swimming in squid form. | ??? |-

|

File:Quicksuperjump.png

|Quick Super Jump |Increases Super Jump speed. | ??? |-

|

File:Stealthjump.png

|Stealth Jump | Super Jumps will not show marker before you land. | ??? |-

|

File:Ninjasquid.png

|Ninja Squid |While swimming through Ink you are invisible. | ??? |-

|

File:Recon.png

|Recon | Allows you to see the opposing team on the map while standing on your spawn point. | ??? |-

|

File:Openinggambit.png

|Opening Gambit | Raised damage in the first 30 seconds of a match. | ??? |-

|

File:Lastditcheffort.png

|Last-Ditch Effort | Boosts ink recovery rate and weapon ink efficiency for the last 30 seconds of battle. | ??? |-

|

File:Inkresistanceup.png

|Ink Resistance Up |Less slow-down by enemy team's Ink; move through enemy Ink faster. | ??? |-

|

File:DefenseUpIcon.png

|Defense Up |Reduces damage taken from all attacks. | ??? |-

|

File:DamageUpIcon.png

|Damage Up |Increases damage of your main, sub, and special weapons. | ??? |-

|

File:ColdBloodedIcon.png

|Cold-Blooded | Reduce effectiveness of Tracking-based weapons or abilities. (Stops detecting player sooner.) | ??? |-

|

File:BombSnifferIcon.png

|Bomb Sniffer |Reveals traps and hidden bombs placed by your opponents. | ??? |}