Template:Roller data S: Difference between revisions

From Inkipedia, the Splatoon wiki
(Changed to mobility)
(Changed 'weight class' to 'mobility class'.)
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<includeonly><div class="list-columns" style="column-width: 25em;">
<includeonly><div class="list-columns" style="column-width: 25em;">
* The {{PAGENAME}} is a [[Mobility|{{{weight class}}}weight weapon]].
* The {{PAGENAME}} is a [[Mobility|{{{mobility class}}}-mobility weapon]].
* Ink consumption while rolling is {{#expr: {{{mInkConsumeCore}}} * 60 * 100 }}% per second.
* Ink consumption while rolling is {{#expr: {{{mInkConsumeCore}}} * 60 * 100 }}% per second.
** This stat can be changed with [[Ink Saver (Main)]].
** This stat can be changed with [[Ink Saver (Main)]].
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== Example ==
== Example ==
{{roller data s
{{roller data s
| weight class = middle
| mobility class = middle
| mSwingLiftFrame = 20
| mSwingLiftFrame = 20
| mSplashNum = 12
| mSplashNum = 12

Revision as of 07:17, 3 May 2021

This template takes roller weapon parameters as input and generates a list of facts about the weapon.

Parameters

This is a complete list of roller parameters from Splatoon.

  • mSwingLiftFrame
  • mSplashNum
  • mSplashInitSpeedBase
  • mSplashInitSpeedRandomZ
  • mSplashInitSpeedRandomX
  • mSplashInitVecYRate
  • mSplashDeg
  • mSplashSubNum
  • mSplashSubInitSpeedBase
  • mSplashSubInitSpeedRandomZ
  • mSplashSubInitSpeedRandomX
  • mSplashSubInitVecYRate
  • mSplashSubDeg
  • mSplashPositionWidth
  • mSplashInsideDamageRate
  • mCorePaintWidthHalf
  • mCorePaintSlowMoveWidthHalf
  • mSlowMoveSpeed
  • mCoreColWidthHalf
  • mInkConsumeCore
  • mInkConsumeSplash
  • mInkRecoverCoreStop
  • mInkRecoverSplashStop
  • mMoveSpeed
  • mCoreColRadius
  • mCoreDamage
  • mTargetEffectScale
  • mTargetEffectVelRate
  • mSplashStraightFrame
  • mSplashDamageMaxDist
  • mSplashDamageMinDist
  • mSplashDamageMaxValue
  • mSplashDamageMinValue
  • mSplashOutsideDamageMaxDist
  • mSplashOutsideDamageMinDist
  • mSplashOutsideDamageMaxValue
  • mSplashOutsideDamageMinValue
  • mSplashDamageRateBias
  • mSplashDrawRadius
  • mSplashPaintNearD
  • mSplashPaintNearR
  • mSplashPaintFarD
  • mSplashPaintFarR
  • mSplashCollsionRadiusForField
  • mSplashCollsionRadiusForPlayer
  • mSplashCoverApertureFreeFrame
  • mSplashSubStraightFrame
  • mSplashSubDamageMaxDist
  • mSplashSubDamageMinDist
  • mSplashSubDamageMaxValue
  • mSplashSubDamageMinValue
  • mSplashSubDamageRateBias
  • mSplashSubDrawRadius
  • mSplashSubPaintNearD
  • mSplashSubPaintNearR
  • mSplashSubPaintFarD
  • mSplashSubPaintFarR
  • mSplashSubCollsionRadiusForField
  • mSplashSubCollsionRadiusForPlayer
  • mSplashSubCoverApertureFreeFrame
  • mSplashPaintType
  • mArmorTypeObjectDamageRate
  • mArmorTypeGachihokoDamageRate
  • mPaintBrushType
  • mPaintBrushRotYDegree
  • mPaintBrushSwingRepeatFrame
  • mPaintBrushNearestBulletLoopNum
  • mPaintBrushNearestBulletOrderNum
  • mPaintBrushNearestBulletRadius
  • mDropSplashDrawRadius

Example

Template:Roller data s