Template:Roller data S: Difference between revisions
From Inkipedia, the Splatoon wiki
GloverMist (talk | contribs) (Changed to mobility) |
(Changed 'weight class' to 'mobility class'.) |
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<includeonly><div class="list-columns" style="column-width: 25em;"> | <includeonly><div class="list-columns" style="column-width: 25em;"> | ||
* The {{PAGENAME}} is a [[Mobility|{{{ | * The {{PAGENAME}} is a [[Mobility|{{{mobility class}}}-mobility weapon]]. | ||
* Ink consumption while rolling is {{#expr: {{{mInkConsumeCore}}} * 60 * 100 }}% per second. | * Ink consumption while rolling is {{#expr: {{{mInkConsumeCore}}} * 60 * 100 }}% per second. | ||
** This stat can be changed with [[Ink Saver (Main)]]. | ** This stat can be changed with [[Ink Saver (Main)]]. | ||
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== Example == | == Example == | ||
{{roller data s | {{roller data s | ||
| | | mobility class = middle | ||
| mSwingLiftFrame = 20 | | mSwingLiftFrame = 20 | ||
| mSplashNum = 12 | | mSplashNum = 12 |
Revision as of 07:17, 3 May 2021
This template takes roller weapon parameters as input and generates a list of facts about the weapon.
Parameters
This is a complete list of roller parameters from Splatoon.
- mSwingLiftFrame
- mSplashNum
- mSplashInitSpeedBase
- mSplashInitSpeedRandomZ
- mSplashInitSpeedRandomX
- mSplashInitVecYRate
- mSplashDeg
- mSplashSubNum
- mSplashSubInitSpeedBase
- mSplashSubInitSpeedRandomZ
- mSplashSubInitSpeedRandomX
- mSplashSubInitVecYRate
- mSplashSubDeg
- mSplashPositionWidth
- mSplashInsideDamageRate
- mCorePaintWidthHalf
- mCorePaintSlowMoveWidthHalf
- mSlowMoveSpeed
- mCoreColWidthHalf
- mInkConsumeCore
- mInkConsumeSplash
- mInkRecoverCoreStop
- mInkRecoverSplashStop
- mMoveSpeed
- mCoreColRadius
- mCoreDamage
- mTargetEffectScale
- mTargetEffectVelRate
- mSplashStraightFrame
- mSplashDamageMaxDist
- mSplashDamageMinDist
- mSplashDamageMaxValue
- mSplashDamageMinValue
- mSplashOutsideDamageMaxDist
- mSplashOutsideDamageMinDist
- mSplashOutsideDamageMaxValue
- mSplashOutsideDamageMinValue
- mSplashDamageRateBias
- mSplashDrawRadius
- mSplashPaintNearD
- mSplashPaintNearR
- mSplashPaintFarD
- mSplashPaintFarR
- mSplashCollsionRadiusForField
- mSplashCollsionRadiusForPlayer
- mSplashCoverApertureFreeFrame
- mSplashSubStraightFrame
- mSplashSubDamageMaxDist
- mSplashSubDamageMinDist
- mSplashSubDamageMaxValue
- mSplashSubDamageMinValue
- mSplashSubDamageRateBias
- mSplashSubDrawRadius
- mSplashSubPaintNearD
- mSplashSubPaintNearR
- mSplashSubPaintFarD
- mSplashSubPaintFarR
- mSplashSubCollsionRadiusForField
- mSplashSubCollsionRadiusForPlayer
- mSplashSubCoverApertureFreeFrame
- mSplashPaintType
- mArmorTypeObjectDamageRate
- mArmorTypeGachihokoDamageRate
- mPaintBrushType
- mPaintBrushRotYDegree
- mPaintBrushSwingRepeatFrame
- mPaintBrushNearestBulletLoopNum
- mPaintBrushNearestBulletOrderNum
- mPaintBrushNearestBulletRadius
- mDropSplashDrawRadius