Version 1.4.1 (Splatoon 2): Difference between revisions
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{{Infobox/Version | |||
|game = Splatoon 2 | |||
|version = 1.4.0 | |||
|image = | |||
|caption = | |||
|prev = 1.4.0 | |||
|next = 1.4.2 | |||
}} | |||
'''Version 1.4.1''' is an update to ''[[Splatoon 2]]'' released on October 20, 2017 at {{UTC|hour=01|minute=00|year=2017|month=10|day=20}}.<ref>[https://twitter.com/SplatoonJP/status/921179776429076480 {{TWI}} @SplatoonJP announcing 1.4.1]</ref> | |||
== Changes == | |||
* Fixed an issue allowing [[brella]] weapons used by opponents to shoot while their umbrellas remained open. | |||
* Fixed an issue allowing players using the {{Weapon|S2|Main|Goo Tuber}} to store a charged shot indefinitely by charging briefly, immediately becoming a squid, then keeping the charge as long as {{Button|ZL}} wasn’t released. | |||
* Fixed an issue allowing player to pass through the squid barrier surrounding the [[spawn point]]s on [[Snapper Canal]]. | |||
== References == | |||
{{Reflist}} |
Revision as of 20:44, 4 February 2018
Version 1.4.1 is an update to Splatoon 2 released on October 20, 2017 at Template:UTC.[1]
Changes
- Fixed an issue allowing brella weapons used by opponents to shoot while their umbrellas remained open.
- Fixed an issue allowing players using the Goo Tuber to store a charged shot indefinitely by charging briefly, immediately becoming a squid, then keeping the charge as long as wasn’t released.
- Fixed an issue allowing player to pass through the squid barrier surrounding the spawn points on Snapper Canal.