Shintaro Sato: Difference between revisions

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{{real}}
{{real}}
{{Infobox|open|color={{SiteColor|Splatoon 2}}|image=Sato Shintaro.jpg|title=Shintaro Sato}}
{{Infobox/Person|image=Sato Shintarou.jpg|title=Shintaro Sato
{| style="border-spacing: 4px;"
|fullname=Shintaro Sato
{{InfoboxProperty|color={{SiteColor|Splatoon 2}}|Localized Name|Shintaro Sato}}
|nativename=佐藤 慎太郎<br>さとう しんたろう
{{InfoboxProperty|color={{SiteColor|Splatoon 2}}|Native Name|佐藤 慎太郎<br>さとう しんたろう}}
|firstgame=''[https://en.wikipedia.org/wiki/Wii_Music Wii Music]'' (overall)<br>{{s}} (''Splatoon'' series)
{{InfoboxProperty|color={{SiteColor|Splatoon 2}}|Gender|[[File:MaleUser.png|25px]] Male}}
|latestgame={{s3}} (''Splatoon'' series)
{{InfoboxProperty|color={{SiteColor|Splatoon 2}}|First Game|''[https://en.wikipedia.org/wiki/Wii_Music Wii Music]'' (overall)<br>{{s}} (''Splatoon'' series)}}
|occupation=Program director<br>Director
{{InfoboxProperty|color={{SiteColor|Splatoon 2}}|Latest Game|''[https://en.wikipedia.org/wiki/New_Super_Luigi_U New Super Luigi U]'' (overall)<br>{{s3}} (''Splatoon'' series)}}
|role=System programmer, program director
{{InfoboxProperty|color={{SiteColor|Splatoon 2}}|Occupation|Program director<br>Director}}
}}
{{InfoboxProperty|color={{SiteColor|Splatoon 2}}|Role(s)|System programmer, program director}}
{{InfoboxProperty|color={{SiteColor|Splatoon 2}}|Current Location|Kyoto, Japan}}
|}
</div>
</div>


''Shintaro Sato'' is a program director at [[Nintendo]]. He joined in 2008 in [[wikipedia:Nintendo_Entertainment_Analysis_&_Development|EAD]].
''Shintaro Sato'' is a program director at [[Nintendo]]. He joined in 2008 in [[wikipedia:Nintendo_Entertainment_Analysis_&_Development|EAD]]. He created the first concept for ''Splatoon'' which involved tofu blocks inking turf.<ref>[https://www.gameinformer.com/b/features/archive/2014/06/22/splatoon-interview-it-couldn-39-t-be-mario-it-had-to-be-squids.aspx GameInformer interview with Hisashi Nogami and Tsubasa Sakaguchi]</ref>


==Known Works==
==Known Works==
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* ''[https://en.wikipedia.org/wiki/New_Super_Mario_Bros._2 New Super Mario Bros. 2]''(2012)
* ''[https://en.wikipedia.org/wiki/New_Super_Mario_Bros._2 New Super Mario Bros. 2]''(2012)
* ''[https://en.wikipedia.org/wiki/Super_Smash_Bros._Ultimate Super Smash Bros. Ultimate]''(2018) - Original Game Supervisor
* ''[https://en.wikipedia.org/wiki/Super_Smash_Bros._Ultimate Super Smash Bros. Ultimate]''(2018) - Original Game Supervisor
[[Category:Male People]]
 
[[Category:Nintendo staff members]]
[[Category:Programmers]]
[[Category:Programmers]]
[[Category: Planners]]
[[Category:Planners]]
{{DEFAULTSORT: Satou, Shintarou}}
{{DEFAULTSORT: Satou, Shintarou}}

Latest revision as of 15:07, 7 April 2024

The real world!
This article or section discusses subjects found in real life.

Shintaro Sato
Full name Shintaro Sato
Native name 佐藤 慎太郎
さとう しんたろう
Pseudonym
Born
Died
Occupation Program director
Director
Role(s) System programmer, program director
Instrument(s)
First game Wii Music (overall)
Splatoon (Splatoon series)
Latest game Splatoon 3 (Splatoon series)
Splatoon games worked on

Shintaro Sato is a program director at Nintendo. He joined in 2008 in EAD. He created the first concept for Splatoon which involved tofu blocks inking turf.[1]

Known Works

  • Splatoon 3 (Nintendo Switch, 2022) - Directer (program director)

Special Thanks