Stealth Jump: Difference between revisions
From Inkipedia, the Splatoon wiki
(Made a little table showing jump times.) |
mNo edit summary |
||
Line 7: | Line 7: | ||
When [[Super Jump|Super Jumping]], Stealth Jump removes the marker indicating the player's Super Jump target, making it significantly harder to enemies to lie in wait. | When [[Super Jump|Super Jumping]], Stealth Jump removes the marker indicating the player's Super Jump target, making it significantly harder to enemies to lie in wait. | ||
However, this ability extends the Super Jump's time from 4.10 seconds to 4.94 seconds, which can be alleviated to varying degrees when used with [[Quick Super Jump]]. <ref>[https://www.youtube.com/watch?v=Tkrt0utvkgM Nintendome's "Squid Science"]</ref> | However, this ability extends the Super Jump's time from 4.10 seconds to 4.94 seconds, which can be alleviated to varying degrees when used with [[Quick Super Jump]]. <ref>[https://www.youtube.com/watch?v=Tkrt0utvkgM {{YT}} Nintendome's "Squid Science"]</ref> | ||
<center> | <center> |
Revision as of 20:47, 24 August 2015
The Stealth Jump ability hides the landing point marker normally visible to all players when performing a Super Jump. Super Jump speed is slightly reduced as a result. This ability is restricted to shoes as a main ability.
In-Depth Ability
When Super Jumping, Stealth Jump removes the marker indicating the player's Super Jump target, making it significantly harder to enemies to lie in wait.
However, this ability extends the Super Jump's time from 4.10 seconds to 4.94 seconds, which can be alleviated to varying degrees when used with Quick Super Jump. [1]
Use
Stealth Jump's only use is for its stealthy, hard-to-track Super Jump. The ability is always active throughout the entire match.
Gear
Stealth Jump is the main ability of: