Special Saver: Difference between revisions

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This ability saves the player's special gauge meter getting splatted by the other's team [[Inkling]] or falling to [[water]] that causes them to dissolved and [[respawn]]. It has no other effects.
This ability saves the player's special gauge meter getting splatted by the other's team [[Inkling]] or falling to [[water]] that causes them to dissolved and [[respawn]]. It has no other effects.


Special Saver tends to be useful at weapons that have hard time covering turf and specials that require a lot of Ink to fill charge like The [[Kraken]], [[Inkzooka]] or the [Echolocator]].
Special Saver tends to be useful at weapons that have hard time covering turf and specials that require a lot of Ink to fill charge like The [[Kraken]], [[Inkzooka]] or the [[Echolocator]].
 
 


== Gear ==
== Gear ==

Revision as of 16:37, 15 December 2015

Template:Infobox ability Each time you get splatted, your special gauge is reduced. Special Saver reduces the special gauge loss after death by up to 100%. Zekko gear has a 5x chance of rolling this ability.

In-Depth Ability

Normally you lose 50% of your special gauge meter upon getting splatted, but if you fully stack Special Saver- you lose nothing. This ability is very helpful for those times when you get splatted just before being rewarded a special.

Use

This ability saves the player's special gauge meter getting splatted by the other's team Inkling or falling to water that causes them to dissolved and respawn. It has no other effects.

Special Saver tends to be useful at weapons that have hard time covering turf and specials that require a lot of Ink to fill charge like The Kraken, Inkzooka or the Echolocator.

Gear

Special Saver is the main ability of:

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Stacking

Abilities Special gauge kept after respawn
None 50.0%
Main: 0, Sub: 1 54.9%
Main: 0, Sub: 2 59.5%
Main: 0, Sub: 3 63.9%
Main: 1, Sub: 0 65.3%
Main: 0, Sub: 4 68.0%
Main: 1, Sub: 1 69.3%
Main: 0, Sub: 5 71.9%
Main: 1, Sub: 2 73.1%
Main: 0, Sub: 6 75.5%
Main: 1, Sub: 3 76.7%
Main: 2, Sub: 0 77.8%
Main: 0, Sub: 7 78.9%
Main: 1, Sub: 4 79.9%
Main: 2, Sub: 1 81.0%
Main: 0, Sub: 8 82.0%
Main: 1, Sub: 5 83.0%
Main: 2, Sub: 2 83.9%
Main: 0, Sub: 9 84.9%
Main: 1, Sub: 6 85.8%
Main: 2, Sub: 3 86.7%
Main: 3, Sub: 0 87.5%
Main: 1, Sub: 7 88.3%
Main: 2, Sub: 4 89.1%
Main: 3, Sub: 1 89.9%
Main: 1, Sub: 8 90.6%
Main: 2, Sub: 5 91.3%
Main: 3, Sub: 2 92.0%
Main: 1, Sub: 9 92.7%
Main: 2, Sub: 6 93.3%
Main: 3, Sub: 3 93.9%
Main: 2, Sub: 7 95.0%
Main: 3, Sub: 4 95.5%
Main: 2, Sub: 8 96.4%
Main: 3, Sub: 5 96.9%
Main: 2, Sub: 9 97.7%
Main: 3, Sub: 6 98.0%
Main: 3, Sub: 7 98.9%
Main: 3, Sub: 8 99.5%
Main: 3, Sub: 9 99.9%

[1]

Names in Other Languages

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  1. Squidboards How to Calculate Ability Effects. Box (2015-09-03). Retrieved on 2015 December 10.