Template:Infobox/Floor/SO: Difference between revisions

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(normal floors)
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<includeonly>{{Infobox|open
<includeonly>{{#if:{{NAMESPACE}}||{{#if:{{{title|}}}|{{DISPLAYTITLE:{{{title|}}}|noreplace}}}}}}{{Infobox|open
|color={{{color|{{SiteColor|Side Order}}}}}
|color={{{color|{{SiteColor|Side Order}}}}}
|style={{{style|}}}
|style={{{style|}}}
|title={{{title|{{PAGENAME}}}}}{{#switch:{{{objective|}}}
|title={{#if:{{{prefix|}}}|{{{prefix}}}<wbr>}}{{{title|{{PAGENAME}}}}}{{#switch:{{{objective|}}}
  |portal=<br><small>''Destroy the portal{{#ifeq:{{{portal count|}}}|1||s}}!''</small>
  |portal=<br><small>''Destroy the portal{{#ifeq:{{{portal count|}}}|1||s}}!''</small>
  |zone=<br><small>''Protect the zone{{#ifeq:{{{zone count|}}}|1||s}}!''</small>
  |zone=<br><small>''Protect the zone{{#ifeq:{{{zone count|}}}|1||s}}!''</small>
  |turbine=<br><small>''Escort the turbine tower!''</small>
  |turbine=<br><small>''Escort the turbine tower!''</small>
  |ball=<br><small>''Sink the ∞-ball!''</small>
  |ball=<br><small>''Sink the ∞-ball{{#ifeq:{{{ball count|}}}|1||s}}!''</small>
  |chase=<br><small>''Defeat the fleeing foe{{#ifeq:{{{chase count|}}}|1||s}}!''</small>
  |chase=<br><small>''Defeat the fleeing foe{{#ifeq:{{{chase count|}}}|1||s}}!''</small>
  |vending=<br><small>''Use the vending machine!''</small>
  |vending=<br><small>''Use the vending machine!''</small>
Line 13: Line 13:
   |Order=Defeat Order!
   |Order=Defeat Order!
   |Smollusk=Defeat Smollusk!
   |Smollusk=Defeat Smollusk!
   |#default=Defeat the boss!}}''</small><!-- TODO: final bosses -->
   |#default=Defeat the boss!
}}''</small>
|#default=<br><small>? (please fix the <code>objective</code> parameter)</small>
}}
}}
|gobbler title=<span style="display:inline-block">{{{title|{{PAGENAME}}}}} {{#switch:{{{objective|}}}
|gobbler title=<!--span style="display:inline-block"-->{{{prefix|}}}<wbr>{{{title|{{PAGENAME}}}}} {{#switch:{{{objective|}}}
  |portal=(portals)
  |portal=(portals)
  |zone=(zones)
  |zone=(zones)
Line 23: Line 25:
  |vending=
  |vending=
  |boss=({{{boss}}})
  |boss=({{{boss}}})
}}</span>
}}<!--/span-->
|image={{{image|}}}
|image={{{image|}}}
|caption={{{caption|}}}}}
}}
{| style="border-spacing: 4px;"
{| style="border-spacing: 4px;"
{{if|eq|{{{objective|}}}|boss||{{Infobox/Property|color={{SiteColor|Side Order}}|Difficulty|{{{difficulty|}}}}}
{{if||{{#ifeq:{{{objective|}}}|boss|1}}{{#ifeq:{{{objective|}}}|vending|1}}||{{Infobox/Property|color={{SiteColor|Side Order}}|Difficulty|{{#if:{{{difficulty|}}}|{{Icon|SO|Difficulty {{#ifeq:{{{difficulty}}}|Rigorous|Hard|{{{difficulty}}}}}}} {{{difficulty}}}}}}}
|}}{{if|eq|{{{type|}}}|First climb|{{Infobox/Property|color={{SiteColor|Side Order}}|Appearance|{{{floors|}}} during the first climb}}
|}}{{if||{{{base reward|}}}|{{Infobox/Property|color={{SiteColor|Side Order}}|Base reward|{{Cost|S3|{{{base reward|}}}|mb}}}}
|}}{{if|eq|{{{type|}}}|Normal floor|{{Infobox/Property|color={{SiteColor|Side Order}}|Appearance|On a normal run<br>except 10F, 20F, and 30F}}
|}}{{Infobox/Property|color={{SiteColor|Side Order}}|Appearance|{{#switch:{{{type|}}}
|}}{{if|eq|{{{type|}}}|Boss floor|{{Infobox/Property|color={{SiteColor|Side Order}}|Appearance|10F and 20F}}
|First climb={{{floors|}}} during the [[Floor#First climb|first climb]]
|}}{{if|eq|{{{type|}}}|Control room|{{Infobox/Property|color={{SiteColor|Side Order}}|Appearance|{{#switch:{{{boss|}}}
|Normal floor=On a normal climb:<br>{{#ifeq:{{{objective|}}}|vending|1F-9F, 11F-19F, 21-29F|{{{floors|}}}}}
   |Marina Agitando=10F during the first climb
|Boss floor=On a normal climb:<br>10F, 20F
|Control room={{#switch:{{{boss|}}}
   |Marina Agitando=10F during the [[Floor#First climb|first climb]]
   |Order=30F, before clearing 30F at least once
   |Order=30F, before clearing 30F at least once
   |Smollusk=30F, after clearing 30F at least once
   |Smollusk=30F, after clearing 30F at least once
  }}}}
}}
|}}{{if|eq|{{{objective|}}}|portal|{{Infobox/Property|color={{SiteColor|Side Order}}|Portal count|{{{portal count|}}}}}
|#default=? (please fix the <code>type</code> parameter)
}}}}
<!--
-->{{if|eq|{{{objective|}}}|portal|{{Infobox/Property|color={{SiteColor|Side Order}}|Portal count|{{{portal count|}}}}}
|}}{{if|eq|{{{objective|}}}|zone|{{Infobox/Property|color={{SiteColor|Side Order}}|Zone count|{{{zone count|}}}}}
|}}{{if|eq|{{{objective|}}}|zone|{{Infobox/Property|color={{SiteColor|Side Order}}|Zone count|{{{zone count|}}}}}
<!--                          -->{{Infobox/Property|color={{SiteColor|Side Order}}|Countdown start|{{{zone start ticks|}}} ticks}}
<!--                          -->{{Infobox/Property|color={{SiteColor|Side Order}}|Checkpoint 1|{{{zone checkpoint 1|}}} ticks}}<!--
    -->{{if||{{{zone checkpoint 2|}}}|
<!--                          -->{{Infobox/Property|color={{SiteColor|Side Order}}|Checkpoint 2|{{{zone checkpoint 2|}}} ticks}}<!--
    -->|}}
|}}{{if|eq|{{{objective|}}}|turbine|{{Infobox/Property|color={{SiteColor|Side Order}}|Checkpoint count|{{{checkpoint count|}}}}}
|}}{{if|eq|{{{objective|}}}|turbine|{{Infobox/Property|color={{SiteColor|Side Order}}|Checkpoint count|{{{checkpoint count|}}}}}
|}}{{if|eq|{{{objective|}}}|ball|{{Infobox/Property|color={{SiteColor|Side Order}}|∞-ball count|{{{ball count|}}}}}
|}}{{if|eq|{{{objective|}}}|ball|{{Infobox/Property|color={{SiteColor|Side Order}}|∞-ball count|{{{ball count|}}}}}
|}}{{if|eq|{{{objective|}}}|chase|{{Infobox/Property|color={{SiteColor|Side Order}}|Panicking Alla<br>Mambo count|{{{chase count|}}}}}
|}}{{if|eq|{{{objective|}}}|chase|{{Infobox/Property|color={{SiteColor|Side Order}}|Fleeing foes<br>count|{{{chase count|}}}}}
|}}{{if|eq|{{{objective|}}}|boss|{{Infobox/Property|color={{SiteColor|Side Order}}|Boss|[[{{{boss|}}}]]}}
|}}{{if|eq|{{{objective|}}}|boss|{{Infobox/Property|color={{SiteColor|Side Order}}|Boss|{{Icon|SO|{{#switch:{{{boss|}}}|Order|Smollusk=Overlorder|#default={{{boss|}}}}}}} [[{{#switch:{{{boss|}}}|Order|Smollusk=Overlorder|#default={{{boss|}}}}}]]}}
|}}
|}}{{Infobox/Property|color={{SiteColor|Side Order}}|Music|{{#switch:{{{type|}}}
|}</div></includeonly><noinclude>
|First climb={{#switch:{{{objective|}}}
{{InfoboxGobbler}}
  |portal=''[[demol1sh]]''
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
  |zone=''[[rout1nes]]''
  |turbine=''[[j1tters]]''
  |ball=''[[souven1r]]''
  |chase=''[[jest1ng]]''
}}
|Normal floor={{#switch:{{{objective|}}}
  |portal={{#switch:{{{floors|}}}|1F-9F=''[[demol1sh]]''|11F-19F=''[[demoli2h]]''|21F-29F=''[[d3molish]]''}}
  |zone={{#switch:{{{floors|}}}|1F-9F=''[[rout1nes]]''|11F-19F=''[[routine2]]''|21F-29F=''[[routin3s]]''}}
  |turbine={{#switch:{{{floors|}}}|1F-9F=''[[j1tters]]''|11F-19F=''[[jitter2]]''|21F-29F=''[[jitt3rs]]''}}
  |ball={{#switch:{{{floors|}}}|1F-9F=''[[souven1r]]''|11F-19F=''[[2ouvenir]]''|21F-29F=''[[souv3nir]]''}}
  |chase={{#switch:{{{floors|}}}|1F-9F=''[[jest1ng]]''|11F-19F=''[[je2ting]]''|21F-29F=''[[j3sting]]''}}
  |vending=<!-- TODO -->
}}
|Boss floor={{#switch:{{{boss|}}}
  |Pinging Marciale=''[[CΘld StΘrage]]''
  |Asynchronous Rondo=''[[ΘctΘpticΘn]]''
  |Parallel Canon=''[[EchΘ Θnslaught]]''
  |#default=? (please fix the <code>boss</code> parameter)
}}
|Control room={{#switch:{{{boss|}}}
  |Marina Agitando=''[[Unconscience]]''
  |Order=<nowiki/>
*''[[New World Order]]''
*''[[Spectrum Obligato ~ Ebb & Flow (Out of Order)]]''
  |Smollusk=''[[Short Order]]''
  |#default=? (please fix the <code>boss</code> parameter)
}}
|#default=? (please fix the <code>type</code> parameter)
}}}}
|}</div>{{#if:{{NAMESPACE}}||[[Category:Side Order floors]]{{#switch:{{{objective|}}}
|portal=[[Category:Side Order floors with portals to destroy]]
|zone=[[Category:Side Order floors with zones]]
|turbine=[[Category:Side Order floors with turbine tower]]
|ball=[[Category:Side Order floors with ∞-balls]]
|chase=[[Category:Side Order floors with fleeing foes to defeat]]
|vending=
|boss=[[Category:Side Order boss floors]]
}}}}<!--
*** additional parameter checking: ***
-->{{#ifeq:{{{type|}}}|Normal floor|{{#ifeq:{{{objective|}}}|vending||{{#switch:{{{floors|}}}|1F-9F=|11F-19F=|21F-29F=|#default=[[Category:Missing or incorrect floors parameter in the SO Floor Infobox]]}}}}}}<!--
--></includeonly><noinclude>__NOTOC__
Creates an infobox for a [[floor]] in {{SO}}.
 
===Parameters===
{|
|- style="vertical-align: top;"
|<code>title</code>||Optional.||The base name of the floor, excluding the modifier prefix. If not specified, the page name will be used.<br>'''If the floor name contains underscore, this parameter is required.'''<br>(Setting this will also invoke <code><nowiki>{{DISPLAYTITLE}}</nowiki></code> automatically.)
|- style="vertical-align: top;"
|<code>prefix</code>||Optional.||The modifier prefix of the floor. This shall include the final underscore.
|- style="vertical-align: top;"
|<code>image</code>||Optional.||The filename of the floor image to display.
|- style="vertical-align: top;"
|<code>type</code>||Required.||<code>First climb</code>: Floor appears during the first climb. <code>floors</code> parameter is required.<br><!--
                            --><code>Normal floor</code>: Floor appears during a normal climb and is not a boss floor.<br><!--
                            --><code>Boss floor</code>: Floor appears during a normal climb on 10F or 20F. <code>boss</code> parameter is required.<br><!--
                            --><code>Control room</code>: Top level of a climb, including the first climb. <code>boss</code> parameter is required.
|- style="vertical-align: top;"
|<code>floors</code>||Conditional.||Specifies which floor numbers the floor appears on (ignored for boss floors and control room).<br>Single floor (for first climb) should be written like <code>1F</code>.<br>Floor range should be written like <code>11F-19F</code>.
|- style="vertical-align: top;"
|<code>difficulty</code>||Conditional.||Difficulty of the floor (<code>Easy</code> / <code>Normal</code> / <code>Hard</code> / <code>Rigorous</code>) (ignored for boss floors and vending machine floor)
|- style="vertical-align: top;"
|<code>base reward</code>||Optional.||Base {{Cost|S3||mb}}Membux reward of the floor.
|- style="vertical-align: top;"
|<code>objective</code>||Required.||The objective of the floor (<code>portal</code> / <code>zone</code> / <code>turbine</code> / <code>ball</code> / <code>chase</code> / <code>vending</code> / <code>boss</code>).
|- style="vertical-align: top;"
|<code>portal count</code>||Conditional.||(For portal objective:) The number of portals.
|- style="vertical-align: top;"
|<code>zone count</code>||Conditional.||(For zone objective:) The number of zones.
|- style="vertical-align: top;"
|<code>zone start ticks</code>||Conditional.||(For zone objective:) The starting ticks of the countdown.
|- style="vertical-align: top;"
|<code>zone checkpoint 1</code>||Conditional.||(For zone objective:) The ticks count for the first checkpoint.
|- style="vertical-align: top;"
|<code>zone checkpoint 2</code>||Conditional.||(For zone objective:) The ticks count for the second checkpoint, if it exists.
|- style="vertical-align: top;"
|<code>checkpoint count</code>||Conditional.||(For turbine objective:) The number of checkpoints including the final checkpoint.
|- style="vertical-align: top;"
|<code>ball count</code>||Conditional.||(For ball objective:) The number of ∞-balls.
|- style="vertical-align: top;"
|<code>chase count</code>||Conditional.||(For chase objective:) The number of [[Panicking Alla Mambo]].
|- style="vertical-align: top;"
|<code>boss</code>||Conditional.||(For boss objective:) The name of the boss. Use <code>Order</code> and <code>Smollusk</code> for 30F.
|}
 
==Examples==
<div style="clear:both">
{{Infobox/Floor/SO
|title = First.Floor
|title = First.Floor
|image = SO Floor First.Floor.jpg
|type = First climb
|type = First climb
|floors = 1F
|difficulty = Easy
|difficulty = Easy
|base reward = 10
|objective = portal
|portal count = 1
}}
<pre>{{Infobox/Floor/SO
|image = SO Floor First.Floor.jpg
|type = First climb
|floors = 1F
|floors = 1F
|difficulty = Easy
|base reward = 10
|objective = portal
|objective = portal
|portal count = 1
|portal count = 1
}}
}}</pre>
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Home-Turf.Floor
|title = Home-Turf.Floor
|image =
|type = First climb
|type = First climb
|floors = 2F
|difficulty = Normal
|difficulty = Normal
|base reward = 60
|objective = portal
|portal count = 3
}}
<pre>{{Infobox/Floor/SO
|image =
|type = First climb
|floors = 2F
|floors = 2F
|difficulty = Normal
|base reward = 60
|objective = portal
|objective = portal
|portal count = 3
|portal count = 3
}}
}}</pre>
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Special-Surprise.Floor
|title = Special-Surprise.Floor
|image =
|type = First climb
|type = First climb
|floors = 3F
|difficulty = Hard
|difficulty = Hard
|base reward = 120
|objective = portal
|portal count = 3
}}
<pre>{{Infobox/Floor/SO
|image =
|type = First climb
|floors = 3F
|floors = 3F
|difficulty = Hard
|base reward = 120
|objective = portal
|objective = portal
|portal count = 3
|portal count = 3
}}
}}</pre>
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Gliding.Floor
|title = Gliding.Floor
|image =
|type = First climb
|type = First climb
|floors = 4F
|difficulty = Easy
|difficulty = Easy
|base reward = 20
|objective = zone
|zone count = 1
|zone start ticks = 70
|zone checkpoint 1 = 35
}}
<pre>{{Infobox/Floor/SO
|image =
|type = First climb
|floors = 4F
|floors = 4F
|difficulty = Easy
|base reward = 20
|objective = zone
|objective = zone
|zone count = 1
|zone count = 1
}}
|zone start ticks = 70
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
|zone checkpoint 1 = 35
}}</pre>
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Springing.Floor
|title = Springing.Floor
|image =
|type = First climb
|type = First climb
|floors = 5F
|difficulty = Normal
|difficulty = Normal
|base reward = 80
|objective = turbine
|checkpoint count = 4
}}
<pre>{{Infobox/Floor/SO
|image =
|type = First climb
|floors = 5F
|floors = 5F
|difficulty = Normal
|base reward = 80
|objective = turbine
|objective = turbine
|checkpoint count = 4
|checkpoint count = 4
}}
}}</pre>
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Double-Zoned.Floor
|title = Double-Zoned.Floor
|image =
|type = First climb
|type = First climb
|floors = 6F
|difficulty = Normal
|difficulty = Normal
|base reward = 80
|objective = zone
|zone count = 2
|zone start ticks = 70
|zone checkpoint 1 = 35
}}
<pre>{{Infobox/Floor/SO
|image =
|type = First climb
|floors = 6F
|floors = 6F
|difficulty = Normal
|base reward = 80
|objective = zone
|objective = zone
|zone count = 2
|zone count = 2
}}
|zone start ticks = 70
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
|zone checkpoint 1 = 35
}}</pre>
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Rolling.Floor
|title = Rolling.Floor
|image =
|type = First climb
|type = First climb
|floors = 7F-9F
|difficulty = Easy
|difficulty = Easy
|base reward = 30
|objective = ball
|ball count = 2
}}
<pre>{{Infobox/Floor/SO
|image =
|type = First climb
|floors = 7F-9F
|floors = 7F-9F
|difficulty = Easy
|base reward = 30
|objective = ball
|objective = ball
|ball count = 2
|ball count = 2
}}
}}</pre>
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Escape-Artist.Floor
|title = Escape-Artist.Floor
|image =
|type = First climb
|type = First climb
|floors = 7F-9F
|difficulty = Normal
|difficulty = Normal
|base reward = 90
|objective = chase
|chase count = 3
}}
<pre>{{Infobox/Floor/SO
|image =
|type = First climb
|floors = 7F-9F
|floors = 7F-9F
|difficulty = Normal
|base reward = 90
|objective = chase
|objective = chase
|chase count = 3
|chase count = 3
}}
}}</pre>
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Whirling-Shell.Floor
|title = Whirling-Shell.Floor
|image =
|type = First climb
|type = First climb
|floors = 7F-9F
|difficulty = Hard
|difficulty = Hard
|base reward = 130
|objective = portal
|portal count = 3
}}
<pre>{{Infobox/Floor/SO
|image =
|type = First climb
|floors = 7F-9F
|floors = 7F-9F
|difficulty = Hard
|base reward = 130
|objective = portal
|objective = portal
|portal count = 3
|portal count = 3
}}
}}</pre>
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Control Room
|title = Control Room
|image =
|type = Control room
|type = Control room
|difficulty =
|objective = boss
|objective = boss
|boss = Marina Agitando
|boss = Marina Agitando
}}
}}
{{User:Harimaron/Sandbox/Template:Infobox/Floor/SO
<pre>{{Infobox/Floor/SO
|image =
|type = Control room
|objective = boss
|boss = Marina Agitando
}}</pre>
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Layered-Rotator.Floor
|image =
|type = Boss floor
|objective = boss
|boss = Asynchronous Rondo
}}
<pre>{{Infobox/Floor/SO
|image =
|type = Boss floor
|objective = boss
|boss = Asynchronous Rondo
}}</pre>
</div>
 
<div style="clear:both">
{{Infobox/Floor/SO
|title = Vending-Machine Corner
|title = Vending-Machine Corner
|image =
|type = Normal floor
|objective = vending
}}
<pre>{{Infobox/Floor/SO
|image =
|type = Normal floor
|type = Normal floor
|objective = vending
|objective = vending
}}</pre>
</div>
<div style="clear:both">
{{Infobox/Floor/SO
|title = Fake.Floor
|prefix = Imagined_
|image =
|type = Normal floor
|floors = 1F-9F
|difficulty = Hard
|objective = portal
|portal count = 3
}}
<pre>{{Infobox/Floor/SO
|title = Fake.Floor
|prefix = Imagined_
|image =
|type = Normal floor
|floors = 1F-9F
|difficulty = Hard
|objective = portal
|portal count = 3
}}</pre>
</div>
<div style="clear:both">
{{Infobox/Floor/SO
|title = Fake.Floor
|prefix = Imagined_
|image =
|type = Normal floor
|floors = 11F-19F
|difficulty = Hard
|objective = zone
|zone count = 2
|zone start ticks = 100
|zone checkpoint 1 = 70
|zone checkpoint 2 = 40
}}
}}
<pre>{{Infobox/Floor/SO
|title = Fake.Floor
|prefix = Imagined_
|image =
|type = Normal floor
|floors = 11F-19F
|difficulty = Hard
|objective = zone
|zone count = 2
|zone start ticks = 100
|zone checkpoint 1 = 70
|zone checkpoint 2 = 40
}}</pre>
</div>
</noinclude>

Latest revision as of 18:20, 23 March 2024

Creates an infobox for a floor in Side Order.

Parameters

title Optional. The base name of the floor, excluding the modifier prefix. If not specified, the page name will be used.
If the floor name contains underscore, this parameter is required.
(Setting this will also invoke {{DISPLAYTITLE}} automatically.)
prefix Optional. The modifier prefix of the floor. This shall include the final underscore.
image Optional. The filename of the floor image to display.
type Required. First climb: Floor appears during the first climb. floors parameter is required.
Normal floor: Floor appears during a normal climb and is not a boss floor.
Boss floor: Floor appears during a normal climb on 10F or 20F. boss parameter is required.
Control room: Top level of a climb, including the first climb. boss parameter is required.
floors Conditional. Specifies which floor numbers the floor appears on (ignored for boss floors and control room).
Single floor (for first climb) should be written like 1F.
Floor range should be written like 11F-19F.
difficulty Conditional. Difficulty of the floor (Easy / Normal / Hard / Rigorous) (ignored for boss floors and vending machine floor)
base reward Optional. Base MembuxsMembux reward of the floor.
objective Required. The objective of the floor (portal / zone / turbine / ball / chase / vending / boss).
portal count Conditional. (For portal objective:) The number of portals.
zone count Conditional. (For zone objective:) The number of zones.
zone start ticks Conditional. (For zone objective:) The starting ticks of the countdown.
zone checkpoint 1 Conditional. (For zone objective:) The ticks count for the first checkpoint.
zone checkpoint 2 Conditional. (For zone objective:) The ticks count for the second checkpoint, if it exists.
checkpoint count Conditional. (For turbine objective:) The number of checkpoints including the final checkpoint.
ball count Conditional. (For ball objective:) The number of ∞-balls.
chase count Conditional. (For chase objective:) The number of Panicking Alla Mambo.
boss Conditional. (For boss objective:) The name of the boss. Use Order and Smollusk for 30F.

Examples

First.Floor
Destroy the portal!
Difficulty Difficulty Easy Easy
Base reward Membuxs 10
Appearance 1F during the first climb
Portal count 1
Music demol1sh
{{Infobox/Floor/SO
|image = SO Floor First.Floor.jpg
|type = First climb
|floors = 1F
|difficulty = Easy
|base reward = 10
|objective = portal
|portal count = 1
}}

Home-Turf.Floor
Destroy the portals!
Difficulty Difficulty Normal Normal
Base reward Membuxs 60
Appearance 2F during the first climb
Portal count 3
Music demol1sh
{{Infobox/Floor/SO
|image = 
|type = First climb
|floors = 2F
|difficulty = Normal
|base reward = 60
|objective = portal
|portal count = 3
}}

Special-Surprise.Floor
Destroy the portals!
Difficulty Difficulty Hard Hard
Base reward Membuxs 120
Appearance 3F during the first climb
Portal count 3
Music demol1sh
{{Infobox/Floor/SO
|image = 
|type = First climb
|floors = 3F
|difficulty = Hard
|base reward = 120
|objective = portal
|portal count = 3
}}

Gliding.Floor
Protect the zone!
Difficulty Difficulty Easy Easy
Base reward Membuxs 20
Appearance 4F during the first climb
Zone count 1
Countdown start 70 ticks
Checkpoint 1 35 ticks
Music rout1nes
{{Infobox/Floor/SO
|image = 
|type = First climb
|floors = 4F
|difficulty = Easy
|base reward = 20
|objective = zone
|zone count = 1
|zone start ticks = 70
|zone checkpoint 1 = 35
}}

Springing.Floor
Escort the turbine tower!
Difficulty Difficulty Normal Normal
Base reward Membuxs 80
Appearance 5F during the first climb
Checkpoint count 4
Music j1tters
{{Infobox/Floor/SO
|image = 
|type = First climb
|floors = 5F
|difficulty = Normal
|base reward = 80
|objective = turbine
|checkpoint count = 4
}}

Double-Zoned.Floor
Protect the zones!
Difficulty Difficulty Normal Normal
Base reward Membuxs 80
Appearance 6F during the first climb
Zone count 2
Countdown start 70 ticks
Checkpoint 1 35 ticks
Music rout1nes
{{Infobox/Floor/SO
|image = 
|type = First climb
|floors = 6F
|difficulty = Normal
|base reward = 80
|objective = zone
|zone count = 2
|zone start ticks = 70
|zone checkpoint 1 = 35
}}

Rolling.Floor
Sink the ∞-balls!
Difficulty Difficulty Easy Easy
Base reward Membuxs 30
Appearance 7F-9F during the first climb
∞-ball count 2
Music souven1r
{{Infobox/Floor/SO
|image = 
|type = First climb
|floors = 7F-9F
|difficulty = Easy
|base reward = 30
|objective = ball
|ball count = 2
}}

Escape-Artist.Floor
Defeat the fleeing foes!
Difficulty Difficulty Normal Normal
Base reward Membuxs 90
Appearance 7F-9F during the first climb
Fleeing foes
count
3
Music jest1ng
{{Infobox/Floor/SO
|image = 
|type = First climb
|floors = 7F-9F
|difficulty = Normal
|base reward = 90
|objective = chase
|chase count = 3
}}

Whirling-Shell.Floor
Destroy the portals!
Difficulty Difficulty Hard Hard
Base reward Membuxs 130
Appearance 7F-9F during the first climb
Portal count 3
Music demol1sh
{{Infobox/Floor/SO
|image = 
|type = First climb
|floors = 7F-9F
|difficulty = Hard
|base reward = 130
|objective = portal
|portal count = 3
}}

Control Room
Liberate Marina!
Appearance 10F during the first climb
Boss Marina Agitando Marina Agitando
Music Unconscience
{{Infobox/Floor/SO
|image = 
|type = Control room
|objective = boss
|boss = Marina Agitando
}}

Layered-Rotator.Floor
Defeat the boss!
Appearance On a normal climb:
10F, 20F
Boss Asynchronous Rondo Asynchronous Rondo
Music ΘctΘpticΘn
{{Infobox/Floor/SO
|image = 
|type = Boss floor
|objective = boss
|boss = Asynchronous Rondo
}}

Vending-Machine Corner
Use the vending machine!
Appearance On a normal climb:
1F-9F, 11F-19F, 21-29F
Music
{{Infobox/Floor/SO
|image = 
|type = Normal floor
|objective = vending
}}

Imagined_Fake.Floor
Destroy the portals!
Difficulty Difficulty Hard Hard
Appearance On a normal climb:
1F-9F
Portal count 3
Music demol1sh
{{Infobox/Floor/SO
|title = Fake.Floor
|prefix = Imagined_
|image = 
|type = Normal floor
|floors = 1F-9F
|difficulty = Hard
|objective = portal
|portal count = 3
}}

Imagined_Fake.Floor
Protect the zones!
Difficulty Difficulty Hard Hard
Appearance On a normal climb:
11F-19F
Zone count 2
Countdown start 100 ticks
Checkpoint 1 70 ticks
Checkpoint 2 40 ticks
Music routine2
{{Infobox/Floor/SO
|title = Fake.Floor
|prefix = Imagined_
|image = 
|type = Normal floor
|floors = 11F-19F
|difficulty = Hard
|objective = zone
|zone count = 2
|zone start ticks = 100
|zone checkpoint 1 = 70
|zone checkpoint 2 = 40
}}