.52 Gal: Difference between revisions

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==Notes==
==Notes==
{{Quote|The .52 Gal excels at offensive game modes like [[Splat Zones]]- it only takes two shots from this weapon to splat opponents, making it a great choice for offensively minded players. Consider using a Damage Up [[Gear Abilities|ability]] in place of Ink Saver to help break an enemy's Defense Up buff, or use Special Charge Up to compensate for the weapon's low rate of fire.|Splatoon Prima Guide}}
{{Quote|The .52 Gal excels at offensive game modes like [[Splat Zones]]- it only takes two shots from this weapon to splat opponents, making it a great choice for offensively minded players. Consider using a Damage Up [[Gear Abilities|ability]] in place of Ink Saver to help break an enemy's Defense Up buff, or use Special Charge Up to compensate for the weapon's low rate of fire.|Splatoon Prima Guide}}
[[File:Concept Art - .52 Gal.png|thumb|200px|Concept art of the .52 Gal.]]


==Similar weapons==
==Similar weapons==

Revision as of 20:48, 5 August 2015

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The .52 Gal is a Main Weapon in Splatoon.

Description

The .52 Gal is in a set with the Splash Wall and Killer Wail. Each shot uses a large amount of ink, so it packs a serious punch. Since it has a low rate of fire, careful aiming is required in order to hit opponents.

A high-powered Weapon that pumps out a lot of ink with each shot. It doesn't take many shots to splat an opponent, which is a good thing given its rather slow rate of fire.
— In-Game Description

Notes

The .52 Gal excels at offensive game modes like Splat Zones- it only takes two shots from this weapon to splat opponents, making it a great choice for offensively minded players. Consider using a Damage Up ability in place of Ink Saver to help break an enemy's Defense Up buff, or use Special Charge Up to compensate for the weapon's low rate of fire.
— Splatoon Prima Guide
Concept art of the .52 Gal.

Similar weapons

Names in other languages

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