Spawner: Difference between revisions

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(→‎Mechanics: noted that you can’t jump back to the drone, instead you jump to somewhere near the spawn. I’ve seen people play on splatoon 3 maps by hacking and it shows that you don’t go back to the drone.)
m (Added info based on gameplay footage and what I remembered from playing the demo; please correct if wrong. Some redundant sentences could be fixed/rewritten in the future.)
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==Mechanics==
==Mechanics==


The player is able to aim for a landing spot before being launched into battle by the drone. Before landing, a symbol is placed on the ground to show where the player will land, and where teammates will land if they launch at the same time as them.<ref>[https://youtu.be/dG9fAtmYdlM {{YT}} ''Splatoon 3'' trailer from the Nintendo Direct 9/23]</ref> The player is able to aim upwards to a degree, as well. The drones also serve as spawn points when players are [[Splat (occurrence)|splatted]].<ref>[https://youtu.be/qDbANOAk7CE {{YT}}''Splatoon 3'' announcement trailer analysis]</ref> Although players can super jump from it<ref>[https://youtu.be/GQ7wWPpXHCk?t=573 {{YT}} ''Splatoon 3'' gameplay footage] from the [[Splatoon 3 Splatfest World Premiere|Splatfest World Premiere]]</ref>, it is not possible to [[Super Jump]] back to the drone. Instead, they are super jumped to somewhere close to their spawn. It appears that players are given temporary invincibility after landing at the start of a match. This also applies after the player respawns.
The player is able to aim for a landing spot before being launched into battle by the drone. A squidlike arrow symbol is placed on the ground to show where the player will land, and where teammates will land if they launch at the same time.<ref>[https://youtu.be/dG9fAtmYdlM {{YT}} ''Splatoon 3'' trailer from the Nintendo Direct 9/23]</ref> The player is able to aim upwards to a limited degree, as well. The position can be locked using {{button|ZR}}. The drones also serve as spawn points when players are [[Splat (occurrence)|splatted]].<ref>[https://youtu.be/qDbANOAk7CE {{YT}}''Splatoon 3'' announcement trailer analysis]</ref> Although players can super jump from it<ref>[https://youtu.be/GQ7wWPpXHCk?t=573 {{YT}} ''Splatoon 3'' gameplay footage] from the [[Splatoon 3 Splatfest World Premiere|Splatfest World Premiere]]</ref>, it is not possible to [[Super Jump]] back to the drone. Instead, they are super jumped to somewhere close to their spawn. Players are given temporary armor, indicated by a white glow, after landing at the start of a match and after the player respawns.


==Gallery==
==Gallery==

Revision as of 18:33, 5 September 2022

File:S3 first twitter preview - spawner drones.jpg
Spawner drones, as seen in the Splatoon 3 trailer
SO Icon Pearl Drone.png
Fuuuuuture!
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The spawner drone is a mechanic introduced in Splatoon 3. It functions as an entrance into battles.

The spawner drone was first shown in the Splatoon 3 announcement trailer.[1]

Description

The spawner drone bears a strong resemblance to a cappuccino machine, continuing the theme of the spawn points in Splatoon 2. The symbol on the bottom resembles the spawn point from Splatoon and Splatoon 2. Each Inkling and Octoling spawns on the drone with a different animation depending on which weapon they are using.

Mechanics

The player is able to aim for a landing spot before being launched into battle by the drone. A squidlike arrow symbol is placed on the ground to show where the player will land, and where teammates will land if they launch at the same time.[2] The player is able to aim upwards to a limited degree, as well. The position can be locked using ZR. The drones also serve as spawn points when players are splatted.[3] Although players can super jump from it[4], it is not possible to Super Jump back to the drone. Instead, they are super jumped to somewhere close to their spawn. Players are given temporary armor, indicated by a white glow, after landing at the start of a match and after the player respawns.

Gallery

Names in other languages

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References