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Each color chip has three levels of completion. Achieving each level unlocks a quote from [[Acht]], [[Marina]] and [[Pearl]] respectively. The player can level up a color chip by setting multiple copies of it into their palette in a single run. The usual progression is one copy for first level, three copies for second level and five copies for third level. Some chips only need one copy to unlock all three levels. Chips that allow for more than five copies to be placed in a palette only need five to unlock the third level. | Each color chip has three levels of completion. Achieving each level unlocks a quote from [[Acht]], [[Marina]] and [[Pearl]] respectively. The player can level up a color chip by setting multiple copies of it into their palette in a single run. The usual progression is one copy for first level, three copies for second level and five copies for third level. Some chips only need one copy to unlock all three levels. Chips that allow for more than five copies to be placed in a palette only need five to unlock the third level. | ||
== Badges == | |||
{{Main|Badge#Story_Mode}} | |||
There are six color chip categories total, each containing several different tones. A tone is a group of color chips that share the same color. Completing all color chips in a specific tone awards the player with a [[Badge]]. | There are six color chip categories total, each containing several different tones. A tone is a group of color chips that share the same color. Completing all color chips in a specific tone awards the player with a [[Badge]]. | ||
{| class="wikitable mw-collapsible mw-collapsed sitecolor-so" style="text-align:center" | |||
!colspan="3"|Color-Chip Collection [[Badge]]s | |||
|- | |||
|[[File:S3 Badge Power Chip A.png|32x32px]] | |||
|[[File:S3 Badge Power Chip B.png|32x32px]] | |||
|[[File:S3 Badge Power Chip C.png|32x32px]] | |||
|rowspan=6 |Collected Data for All [[Color chip|Color Chips]] of the Same Tone | |||
|rowspan=6 |Unlock extra Collection information for all chips in a group<br>(indicated by a line in the Collection screen) by equipping<br>sufficient copies of a given chip in your [[Palette]] during one run. | |||
|- | |||
|[[File:S3 Badge Support Chip A.png|32x32px]] | |||
|[[File:S3 Badge Support Chip B.png|32x32px]] | |||
|[[File:S3 Badge Support Chip C.png|32x32px]] | |||
|- | |||
|[[File:S3 Badge Range Chip A.png|32x32px]] | |||
|[[File:S3 Badge Range Chip B.png|32x32px]] | |||
|[[File:S3 Badge Range Chip C.png|32x32px]] | |||
|- | |||
|[[File:S3 Badge Mobility Chip A.png|32x32px]] | |||
|[[File:S3 Badge Mobility Chip B.png|32x32px]] | |||
|[[File:S3 Badge Mobility Chip C.png|32x32px]] | |||
|- | |||
|[[File:S3 Badge Lucky Chip A.png|32x32px]] | |||
|[[File:S3 Badge Lucky Chip B.png|32x32px]] | |||
|[[File:S3 Badge Lucky Chip C.png|32x32px]] | |||
|- | |||
|[[File:S3 Badge Drone Chip A.png|32x32px]] | |||
|[[File:S3 Badge Drone Chip B.png|32x32px]] | |||
|[[File:S3 Badge Drone Chip C.png|32x32px]] | |||
|} | |||
= Color Chip Details = | = Color Chip Details = | ||
[[File:SO_Promo_screenshot_25.png|thumb|right|An incomplete detail screen of a color chip]] | [[File:SO_Promo_screenshot_25.png|thumb|right|An incomplete detail screen of a color chip]] |
Revision as of 18:35, 28 February 2024
The Color-Chip Collection is a new feature available in Splatoon 3: Side Order. It looks like several smaller palettes that each hold color chips of one specific tone, and acts as an encyclopedia of all color chips Agent 8 encounters while climbing the Spire of Order.
Collecting Color Chips
Encountering a color chip for the first time adds it to the collection, provided the player completes the floor they encounter it at. Color chips encountered through Color Chip Saturation do not count towards unlocking them in the collection. There are a total of sixty-two color chips that are able to be added to the collection.
Each color chip has three levels of completion. Achieving each level unlocks a quote from Acht, Marina and Pearl respectively. The player can level up a color chip by setting multiple copies of it into their palette in a single run. The usual progression is one copy for first level, three copies for second level and five copies for third level. Some chips only need one copy to unlock all three levels. Chips that allow for more than five copies to be placed in a palette only need five to unlock the third level.
Badges
- Main article: Badge#Story_Mode
There are six color chip categories total, each containing several different tones. A tone is a group of color chips that share the same color. Completing all color chips in a specific tone awards the player with a Badge.
Color-Chip Collection Badges | ||||
---|---|---|---|---|
Collected Data for All Color Chips of the Same Tone | Unlock extra Collection information for all chips in a group (indicated by a line in the Collection screen) by equipping sufficient copies of a given chip in your Palette during one run. | |||
Color Chip Details
Pressing on a specific color chip in the collection shows additional information about it, including a description of the chip and quotes from Acht, Marina and Pearl that give tips on how the chip can be used.
For a list of all color chip stats, visit the Color chip page. {{Construction}}
Power Category
The Power category contains nine color chips sorted into three tones. These chips focus on increasing overall damage dealt, whether that be by increasing the damage or fire-rate of the main weapon, increasing damage dealt by explosions or specific Specials, or increasing the damage dealt by Agent 8's ink.
Ink Damage
Increases damage dealt by your weapons and the Pearl Drone. (image placeholder)
Beefs up all your weapons-main,sub, and special. The more you set, the more you get.
If you ever feel indecisive, you can't go wrong with these! Unless you have nine already. Can't help you there.
This one chip can power up, like, ALL your stuff! What's there to think about? Just take it!
Splash Damage
Increases damage dealt by explosions. (image placeholder)
Gives oomph to bombs, blasters, and the explosions from breaking portals or splatting enemies.
It makes a good team with the Splash Radius chip. Any bombs Pearl throws get the boost too!
What if explosions... but MORE. You can't not take it! It wouldn't be fair to ME!
Sound-Wave Damage
Increases damage dealt by sound waves from the Killer Wail 5.1, Wave Breaker, or Pearl Drone. (image placeholder)
Not many attacks use sound waves. But you don't need many of these to make them count.
Speaking of powerful sounds, this also enhances Pearl's signature Killer Wail!
My Killer Wail? Oh yeah, the one from the Drone Killer Wail chip!
Main Firing Speed
Increases your main weapon's firing rate. (image placeholder)
This'll let you fire more quickly, which has obvious benefits, but you'll also use up ink faster.
Pairing it with Ink Saver (Main) or Ink Recovery Rate helps. I also recommend Ink-Bottle Drop!
Who cares about running out of ink as long as you splat 'em all first? BAMBAMBAMBAMBAM!
Horizontal Slash Speed
Increases your splatana's horizontal-slash rate. (image placeholder)
This lets you keep slashing so that you don't have to stop until everything around you is gone.
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Splatling Barrage
Increases the number of shots fired from a single charge with a splatling. (image placeholder)
This lets you fire for longer on a single charge. Doesn't take up extra ink either. Good deal.
Text
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Main Damage (Close)
Increases damage dealt with your main weapon's shots to nearby targets. (image placeholder)
Doesn't affect subs or specials, but it packs more punch per chip than Ink Damage.
You'll really appreciate having it when enemies get a little too close for comfort!
OR! Run right up to the enemy and blast away! Nothing beats the rush of close combat.
Main Damage (Distant)
Increases damage dealt with your main weapon's shots to far-off targets. (image placeholder)
This goes great with chargers or splatlings. Hit hard from far away so they never get close.
Imagine what it's like with a few Main Range chips! Oh, except Pearl doesn't like chargers.
text
Poison Ink
Increases damage enemies take when they're on your ink. (image placeholder)
It's all you need for the big, slow-moving ones. It's even better with Main Ink Coverage to take turf.
Just remember that his won't do much against the little fish who leave trails of ink as they go.
It's always the small ones that're the biggest problems! Yo, Marina, what's that look for?!
Support Category
The Support category contains thirteen color chips sorted into three tones. These chips focus on increasing ink efficiency, offer help with targeting and more.
Names in other languages
{{translation needed}}
Language | Name | Meaning |
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