Version 2.1.0 (Splatoon): Difference between revisions

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'''Version 2.1.0''' will be a major update to ''[[Splatoon]]'', which will take place on September 2nd 2015 at {{UTC|hour=02|minutes=00|year=2015|month=09|day=02}} <ref>http://www.nintendo.co.jp/wiiu/agmj/update/index.html</ref> <ref>https://www.reddit.com/r/splatoon/comments/3j17s8/ver_210_details/</ref>. It directly follows the [[Version 2.0.0]] update.
'''Version 2.1.0''' will be a major update to ''[[Splatoon]]'', which will take place on September 2nd 2015 at {{UTC|hour=02|minutes=00|year=2015|month=09|day=02}} <ref>http://www.nintendo.co.jp/wiiu/agmj/update/index.html</ref> <ref>{{RDT}} https://www.reddit.com/r/splatoon/comments/3j17s8/ver_210_details/</ref>. It directly follows the [[Version 2.0.0]] update.


== Mode Adjustments ==
== Mode Adjustments ==

Revision as of 18:15, 31 August 2015

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Version 2.1.0 will be a major update to Splatoon, which will take place on September 2nd 2015 at Template:UTC [1] [2]. It directly follows the Version 2.0.0 update.

Mode Adjustments

  • Tower Control:
    • If both team's counts (goal distances) are extremely close, in spite of differences between the counts, the on-screen display denoting the counts/numbers would show the same numbers. This has been fixed.
    • After advancing the Tower to the same count, the opposing team was unable to take the lead where the tower was then taken. This was changed to behave as it did to before Version 1.3.0 (referring to YouTube this situation). In Version 2.0.0 it was "the team that takes the lead's count is decreased by 1," while before Version 1.3.0 it was "the team who had the lead taken from them's count is increased by 1."

Stage Adjustments

Weapon Adjustments

Other Patches

  • Receiving Error 104-2230 after downloading the Version 2.0.0 update was fixed.

References

Template:Reflist

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