Wii Classic Controller: Difference between revisions

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==Description==
==Description==
The Wii Classic Controller is an optional accessory for the Wii and can be also used by the [[Wii U]] that provides a more traditional alternative to the [[Wii Remote]], and was replaced by the [[Wii Classic Controller Pro]]. It must be connected to a Wii Remote in order to be used. Loosely resembles a Super Famicom controller and a Super Nintendo Entertainment System controller.
The Wii Classic Controller is an optional accessory for the Wii and can be also used by the [[Wii U]] that provides a more traditional alternative to the [[Wii Remote]], and was replaced by the [[Wii Classic Controller Pro]]. It must be connected to a Wii Remote in order to be used. Loosely resembles a Super Famicom controller and a Super Nintendo Entertainment System controller.
==Battle Dojo==
==Battle Dojo==
In the Battle Dojo, one player can use the Wii Classic Controller to play on the TV, to pop as many balloon as they can, against their opponent, using the [[Wii U GamePad]]. This is the only functionality available for this controller.
In the Battle Dojo, one player can use the Wii Classic Controller to play on the TV, to pop as many balloon as they can, against their opponent, using the [[Wii U GamePad]]. This is the only functionality available for this controller.
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==Features==
==Features==
Note that some icons do not match up as they are from the [[Wii U GamePad]].
Note that some icons do not match up as they are from the [[Wii U GamePad]].
*'''{{button|LS}} and {{button|RS}}:''' The {{button|LS}} stick is used primarily to move the player's Inkling forward, backward, left, and right. The {{button|RS}} stick, on the other hand, is used for aiming, and controls which direction the player looks. The {{button|RS}} stick is used for menus, such as the weapon select and pause screen.
*'''{{button|LS}}:''' Used primarily to move the player's Inkling forward, backward, left, and right.
*'''{{button|L}}:''' The {{button|L}} button allows players to transform into squids. In this form, Inklings are able to move faster through their own [[ink]] and jump farther.
*{{button|RS}}''':''' Used for aiming, and controls which direction the player looks. The {{button|RS}} stick is used for menus, such as the weapon select and pause screen.
*'''{{button|R}}:''' The {{button|R}} button allows players to splatter ink using their [[weapon]].
*{{button|L}}''':''' The {{button|L}} button allows players to transform into squids. In this form, Inklings are able to move faster through their own [[ink]] and jump farther.
*'''{{button|ZR}}:''' The {{button|ZR}} button allows players to use their [[sub weapon]].
*{{button|R}}''':''' The {{button|R}} button allows players to splatter ink using their [[weapon]].
*'''{{Button|X}}:''' The {{Button|X}} button causes the player's Inkling to jump.
*{{button|ZR}}''':''' The {{button|ZR}} button allows players to use their [[sub weapon]].
*'''{{Button|Y}}:''' The {{Button|Y}} button resets the camera angle, allowing for quick corrections.
*{{Button|X}}''':''' The {{Button|X}} button causes the player's Inkling to jump.
*'''{{Button|A}}:''' The {{Button|A}} button is used in menus to select specific actions and options.
*{{Button|Y}}''':''' The {{Button|Y}} button resets the camera angle, allowing for quick corrections.
*'''{{Button|B}}:''' The {{Button|B}} button is used to deselect a chosen weapon in the weapon select screen.
*{{Button|A}}''':''' The {{Button|A}} button is used in menus to select specific actions and options.
*'''{{Button|DPad}}:''' The {{Button|DPad}} can be used in Battle Dojo menus like the {{Button|LS}} stick.
*{{Button|B}}''':''' The {{Button|B}} button is used to deselect a chosen weapon in the weapon select screen.
*'''{{Button|Plus}}:''' The {{Button|Plus}} button is used to pause and resume in in a [[Battle Dojo]] match, and adjust the controls on the weapon select screen.
*{{Button|DPad}}''':''' The {{Button|DPad}} can be used in Battle Dojo menus like the {{Button|LS}} stick.
*{{Button|Plus}}''':''' The {{Button|Plus}} button is used to pause and resume in in a [[Battle Dojo]] match, and adjust the controls on the weapon select screen.


==Trivia==
==Trivia==

Revision as of 14:28, 20 February 2019

The Wii Classic Controller.

The Wii Classic Controller is a controller for the Nintendo Wii that can only be used in the Battle Dojo mode in Splatoon.

Description

The Wii Classic Controller is an optional accessory for the Wii and can be also used by the Wii U that provides a more traditional alternative to the Wii Remote, and was replaced by the Wii Classic Controller Pro. It must be connected to a Wii Remote in order to be used. Loosely resembles a Super Famicom controller and a Super Nintendo Entertainment System controller.

Battle Dojo

In the Battle Dojo, one player can use the Wii Classic Controller to play on the TV, to pop as many balloon as they can, against their opponent, using the Wii U GamePad. This is the only functionality available for this controller.

Features

Note that some icons do not match up as they are from the Wii U GamePad.

  • Left Stick: Used primarily to move the player's Inkling forward, backward, left, and right.
  • Right Stick: Used for aiming, and controls which direction the player looks. The Right Stick stick is used for menus, such as the weapon select and pause screen.
  • L: The L button allows players to transform into squids. In this form, Inklings are able to move faster through their own ink and jump farther.
  • R: The R button allows players to splatter ink using their weapon.
  • ZR: The ZR button allows players to use their sub weapon.
  • X: The X button causes the player's Inkling to jump.
  • Y: The Y button resets the camera angle, allowing for quick corrections.
  • A: The A button is used in menus to select specific actions and options.
  • B: The B button is used to deselect a chosen weapon in the weapon select screen.
  • D-Pad: The D-Pad can be used in Battle Dojo menus like the Left Stick stick.
  • Plus: The Plus button is used to pause and resume in in a Battle Dojo match, and adjust the controls on the weapon select screen.

Trivia

A Wii U Pro Controller is shown here, but a Wii Classic Controller can also be used
  • Battle Dojo matches can also be played with a combination of a Wii Classic Controller and a Wii Remote Plus or Wii Remote with a Wii MotionPlus accessory, which was hinted at in the 26th Sunken Scroll. This allows the player using the Wii U Pro controller to have motion controls. To perform this, the player must hold down on the D-Pad, hold down B, and press ZL and ZR as described on the Splatoon Tumblr, Live from Squid Research Lab.
  • This is the only controller in Splatoon that doesn't use ZL to turn into a squid, ZR to shoot and and R to use the Sub Weapon, due to the unique placement of the triggers, which were moved to a more traditional place for the Wii Classic Controller Pro.

Gallery