Splatoon Global Testfire: Difference between revisions
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* When the servers were shut down, players online were given the message: "A communications error occurred." They were then taken back to the title screen. However, if they were in the practice area when the servers were shut down, they were not brought back to the title screen and could stay in the area as long as they wanted. | * When the servers were shut down, players online were given the message: "A communications error occurred." They were then taken back to the title screen. However, if they were in the practice area when the servers were shut down, they were not brought back to the title screen and could stay in the area as long as they wanted. | ||
* The digital manual for the Global Testfire application is the full game's manual. | * The digital manual for the Global Testfire application is the full game's manual. | ||
==Names in other languages== | |||
{{Foreignname | |||
|Jap=完成披露試射会 | |||
|JapR=Kansei Hirō Shishakai | |||
|JapM=The Rollout Presentation and Testfire Ceremony. A pun of 試射 ''shisha'', testfire and 試写会 ''shishakai'', movie preview. | |||
}} | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
[[Category:Demos]] | [[Category:Demos]] |
Revision as of 03:39, 22 February 2016
The Splatoon Global Testfire was a free Splatoon demo available on the Nintendo eShop. It allowed players to engage in free four-versus-four Turf War at scheduled times ahead of the release of the game. It was available for download before the scheduled times, but server connection was not possible beforehand. The application was made unavailable for download afterwards. It was eventually succeeded by the Splatoon Testfire demo.
It was stated that the Splatoon Global Testfire will briefly return from August 21st to August 23rd, for use for Wii U owners that have not yet purchased Splatoon.[1]
Description
During the Global Testfire, players were able to customize their Inklings and enter a tutorial area where they could pop balloons and get accustomed to the game's controls. They were then able to enter online matches of Turf War and use the Splattershot Jr., Splattershot, Splat Roller, and Splat Charger on both Saltspray Rig and Walleye Warehouse.
Event times
In order to ensure a sufficient number of players for the Testfire, Nintendo designated the following times to be used.
North America
- Friday, May 8th 2015 8-9 PM PST
- Saturday, May 9th 2015 4-5 AM PST
- Saturday, May 9th 2015 12-1 PM PST
- Saturday, May 23rd 2015 3-4 PM PST (up to 5 PM PST due to connection errors for most of the original time)[2]
Europe
- Saturday, May 9th 2015 4:00 BST
- Saturday, May 9th 2015 12:00 BST
- Saturday, May 9th 2015 20:00 BST
Gallery
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The title screen before pre-purchase.
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The title screen after pre-purchase.
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The message given when the Testfire servers are offline.
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The weapon selection screen.
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The special clothing unlocked by pre-purchasing.
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The background for Testfire screens, which is still used on loading screens.
Trivia
- The Global Testfire application does not create any save data.
- The option to pre-purchase the full game appears at the title screen, at the weapon selection screen, and after matches. Players who pre-purchased received special gear for the Testfire.
- When the servers were shut down, players online were given the message: "A communications error occurred." They were then taken back to the title screen. However, if they were in the practice area when the servers were shut down, they were not brought back to the title screen and could stay in the area as long as they wanted.
- The digital manual for the Global Testfire application is the full game's manual.
Names in other languages
Language | Name | Meaning |
---|---|---|
完成披露試射会 Kansei Hirō Shishakai |
The Rollout Presentation and Testfire Ceremony. A pun of 試射 shisha, testfire and 試写会 shishakai, movie preview. |
References
- ↑ "Happy Monday, Squids! It’s come to our attention..." Live from Squid Research Station. 17 August 2015. Web. 17 August 2015.
- ↑ Whitehead, Thomas. "Splatoon Global Testfire Suffers Major Problems in Final Pre-Launch Session." nintendolife. Gamer Network, 23 May 2015. Web. 23 May 2015.